Player Matchup

Nox
Nox
Karasugoi
Nox
Level 122
God Stats
7W - 3L
1,285 SR
Queue Stats
264W - 261L
1,375 Elo+
Solo
Sobek
Sobek
Lapoullajackson
Sobek
Level 89
God Stats
7W - 7L
1,836 SR
Queue Stats
1,206W - 1,229L
1,559 Elo+
Solo
Sylvanus
Sylvanus
MiniC9
Sylvanus
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
425W - 447L
1,525 Elo+
Solo
Awilix
Awilix
dizzydrissi
Awilix
Level 127
God Stats
2W - 6L
1,292 SR
Queue Stats
332W - 352L
1,517 Elo+
Solo
Cernunnos
Cernunnos
lilgoofy75
Cernunnos
Level 80
God Stats
4W - 1L
1,733 SR
Queue Stats
180W - 164L
1,416 Elo+
Solo
Team Averages
Level 112
1,529 SR
1,478 Elo+

VS

Team Averages
Level 100
1,500 SR
1,363 Elo+
Ares
Ares
 
Ares
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
MaGiCzZ_QUiiQue
Agni
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,400 Elo+
Solo
Horus
Horus
Meretta
Horus
Level 115
God Stats
1W - 3L
1,500 SR
Queue Stats
102W - 106L
1,520 Elo+
Solo
Anubis
Anubis
SGLeonidas
Anubis
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
125W - 135L
1,120 Elo+
Solo
Thoth
Thoth
мафиозник21
Thoth
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
147W - 152L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 10
11,710
689
18,112
12,123
6,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 3 / 12
10,856
639
9,674
24,698
33,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
MiniC9
Sylvanus
18
1 / 1 / 14
11,401
671
12,960
21,509
21,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Awilix
19
8 / 1 / 6
11,707
689
16,717
12,445
5,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
lilgoofy75
Cernunnos
17
2 / 3 / 10
10,668
628
23,384
17,173
9,085
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
2 / 6 / 4
10,378
610
9,740
28,438
38,957
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 2 / 5
9,899
582
19,549
14,084
8,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Meretta
Horus
16
1 / 3 / 4
9,863
580
10,494
21,371
25,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
SGLeonidas
Anubis
17
3 / 2 / 3
10,021
589
18,826
12,275
9,651
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 3 / 5
10,130
596
17,911
13,310
7,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
29
16
Kills
8
8
Deaths
16
52
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
6
4
0.67
W
4
0
10
9
W
1
3
12
2.33
L
2
2
5
2.25
L
Horus
Meretta
Horus
1
3
4
1
W
Sylvanus
MiniC9
Sylvanus
1
1
14
8
L
Anubis
SGLeonidas
Anubis
3
2
3
2.25
W
Awilix
8
1
6
11
W
Cernunnos
lilgoofy75
Cernunnos
2
3
10
2.33
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,847
Damage
76,520
87,948
Taken
89,478
76,656
Mitigated
90,522
48,593
Healing
33,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
9,740
335
1,267
3,200
28,438
38,957
0
12,762
15,676
12,560
0
W
18,112
1,902
2,446
1,816
12,123
6,710
274
9,694
2,429
50,014
1,324
W
9,674
1,138
1,820
4,415
24,698
33,813
112
16,227
8,471
12,581
359
L
19,549
1,854
987
909
14,084
8,472
0
6,093
7,991
41,633
0
L
Horus
Meretta
Horus
10,494
4,918
11,207
8,574
21,371
25,681
0
8,652
12,719
0
15,678
W
Sylvanus
MiniC9
Sylvanus
12,960
3,191
16,822
10,514
21,509
21,309
68
17,354
4,155
20,470
0
L
Anubis
SGLeonidas
Anubis
18,826
273
1,872
4,336
12,275
9,651
0
5,192
7,083
36,942
0
W
Awilix
16,717
4,932
3,534
2,085
12,445
5,739
216
10,069
2,376
0
25,976
W
Cernunnos
lilgoofy75
Cernunnos
23,384
7,203
1,599
3,542
17,173
9,085
430
12,587
4,586
0
52,456
L
17,911
1,124
740
689
13,310
7,761
0
7,023
6,287
42,339
285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,342
Gold Earned
50,291
187
Minions Killed
190
0
Camps Cleared
0
1,570,221
Distance Traveled
1,410,022
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,378
610
11
1
0
278,783
0
W
Nox
11,710
689
83
5
0
333,071
0
W
Sobek
10,856
639
6
0
0
332,530
0
L
Agni
9,899
582
49
3
0
278,380
0
L
Horus
9,863
580
15
1
0
322,423
0
W
Sylvanus
11,401
671
21
1
0
268,760
0
L
Anubis
10,021
589
46
3
0
260,823
0
W
Awilix
11,707
689
18
1
0
380,955
0
W
Cernunnos
10,668
628
59
3
0
254,905
0
L
Thoth
10,130
596
69
4
0
269,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role