Player Matchup

Charon
Charon
Cereal_v27
Charon
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 57L
1,546 Elo+
Party 2
Cabrakan
Cabrakan
MilanCaf
Cabrakan
Level 127
God Stats
2W - 1L
1,245 SR
Queue Stats
194W - 184L
1,547 Elo+
Solo
Lancelot
Lancelot
RunIntoMyKnifex
Lancelot
Level 147
God Stats
15W - 10L
1,271 SR
Queue Stats
27W - 14L
1,523 Elo+
Solo
Agni
Agni
inquisitionEX
Agni
Level 158
God Stats
3W - 1L
1,696 SR
Queue Stats
126W - 102L
1,512 Elo+
Party 2
Rama
Rama
yy2c
Rama
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 97L
1,561 Elo+
Solo
Team Averages
Level 139
1,442 SR
1,538 Elo+

VS

Team Averages
Level 132
1,528 SR
1,468 Elo+
Kali
Kali
HEHE4LIFE
Kali
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 117L
1,436 Elo+
Solo
Serqet
Serqet
ImHume
Serqet
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
303W - 303L
1,465 Elo+
Party 1
Ao Kuang
Ao Kuang
KeyWielder
Ao Kuang
Level 112
God Stats
14W - 9L
1,500 SR
Queue Stats
162W - 133L
1,503 Elo+
Solo
Neith
Neith
LordFartquad628
Neith
Level 117
God Stats
5W - 6L
1,387 SR
Queue Stats
229W - 223L
1,428 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
rishawn001
Morgan Le Fay
Level 146
God Stats
5W - 2L
1,753 SR
Queue Stats
36W - 38L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Cereal_v27
Charon
14
2 / 0 / 5
9,380
521
9,819
14,201
12,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
MilanCaf
Cabrakan
16
4 / 2 / 6
10,399
578
8,440
11,584
10,721
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
17
7 / 2 / 4
10,484
582
14,252
14,952
7,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 8
9,167
509
5,994
11,085
4,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rama
yy2c
Rama
16
0 / 3 / 6
10,254
570
8,094
11,956
5,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
2 / 2 / 0
9,501
528
4,633
14,177
6,885
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Serqet
ImHume
Serqet
13
4 / 5 / 1
7,439
413
7,800
17,468
17,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
KeyWielder
Ao Kuang
15
2 / 3 / 4
8,851
492
6,131
20,124
9,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

15
0 / 1 / 2
8,783
488
5,770
10,549
4,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
rishawn001
Morgan Le Fay
13
3 / 5 / 0
8,734
485
10,886
14,555
6,563
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
14
Kills
11
11
Deaths
16
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charon
Cereal_v27
Charon
2
0
5
4.5
L
Kali
2
2
0
1
L
Serqet
ImHume
Serqet
4
5
1
0.9
L
Ao Kuang
KeyWielder
Ao Kuang
2
3
4
1.33
L
0
1
2
1
W
Cabrakan
MilanCaf
Cabrakan
4
2
6
3.5
W
Lancelot
7
2
4
4.5
W
1
4
8
1.25
L
Morgan Le Fay
rishawn001
Morgan Le Fay
3
5
0
0.6
W
Rama
yy2c
Rama
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,599
Damage
35,220
63,778
Taken
76,873
41,061
Mitigated
45,268
17,978
Healing
21,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Cereal_v27
Charon
9,819
1,803
0
2,319
14,201
12,976
640
3,974
10,059
27,542
3,444
L
Kali
4,633
2,166
0
3,150
14,177
6,885
978
2,547
11,630
0
72,270
L
Serqet
ImHume
Serqet
7,800
2,294
0
2,172
17,468
17,567
0
3,674
13,747
0
25,178
L
Ao Kuang
KeyWielder
Ao Kuang
6,131
2,060
0
8,012
20,124
9,535
0
5,896
14,218
65,785
5,514
L
5,770
938
0
5,587
10,549
4,718
638
2,529
8,020
0
79,120
W
Cabrakan
MilanCaf
Cabrakan
8,440
1,091
0
3,442
11,584
10,721
572
1,955
9,363
58,495
6,865
W
Lancelot
14,252
2,773
0
6,224
14,952
7,621
1,230
2,297
12,407
0
87,612
W
5,994
439
0
1,550
11,085
4,463
441
7,544
3,541
54,437
1,674
L
Morgan Le Fay
rishawn001
Morgan Le Fay
10,886
1,252
0
2,882
14,555
6,563
0
7,209
7,316
57,462
853
W
Rama
yy2c
Rama
8,094
6,238
0
4,443
11,956
5,280
3,794
1,105
10,687
0
95,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,684
Gold Earned
43,308
522
Minions Killed
467
0
Camps Cleared
0
1,861,931
Distance Traveled
1,771,253
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,380
521
43
2
0
384,450
4
L
Kali
9,501
528
108
6
0
354,380
0
L
Serqet
7,439
413
40
2
0
368,796
6
L
Ao Kuang
8,851
492
106
6
0
394,676
4
L
Neith
8,783
488
121
7
0
330,224
2
W
Cabrakan
10,399
578
100
6
0
309,631
0
W
Lancelot
10,484
582
115
6
0
470,232
2
W
Agni
9,167
509
103
6
0
379,172
3
L
Morgan Le Fay
8,734
485
92
5
0
323,177
7
W
Rama
10,254
570
161
9
0
318,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role