Player Matchup

Fenrir
Fenrir
GhostOFaidan
Fenrir
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 23L
1,204 Elo+
Party 4
Surtr
Surtr
Mandolorian8517
Surtr
Level 109
God Stats
3W - 5L
1,500 SR
Queue Stats
68W - 60L
1,690 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PolloJo21
Morgan Le Fay
Level 104
God Stats
14W - 13L
1,543 SR
Queue Stats
241W - 221L
1,518 Elo+
Party 4
Ares
Ares
StealthNine4248
Ares
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,725 Elo+
Party 1
Heimdallr
Heimdallr
TertialAbyss141
Heimdallr
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 31L
1,690 Elo+
Party 1
Team Averages
Level 90
1,509 SR
1,565 Elo+

VS

Team Averages
Level 67
1,451 SR
1,486 Elo+
Susano
Susano
 
Susano
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
BlackAsianNinja
Poseidon
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
374W - 374L
1,484 Elo+
Party 3
Hercules
Hercules
SixStringRelief
Hercules
Level 141
God Stats
9W - 8L
1,255 SR
Queue Stats
421W - 435L
1,497 Elo+
Party 3
Izanami
Izanami
Slapshot2211
Izanami
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Cerberus
Cerberus
Sn0w09
Cerberus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
3 / 0 / 1
5,533
553
2,305
7,981
3,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 0
6,005
601
4,529
9,089
6,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
PolloJo21
Morgan Le Fay
10
2 / 0 / 0
6,036
604
3,329
3,277
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

9
0 / 0 / 3
4,742
474
2,960
6,665
4,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
TertialAbyss141
Heimdallr
9
4 / 2 / 1
5,565
557
8,224
5,807
2,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
8
1 / 2 / 0
4,712
471
2,757
7,308
2,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
9
0 / 3 / 0
4,868
487
1,260
5,065
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
11
2 / 1 / 0
6,425
643
4,369
8,174
7,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Slapshot2211
Izanami
7
0 / 4 / 0
4,289
429
2,706
5,467
1,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Sn0w09
Cerberus
7
0 / 0 / 1
4,657
466
2,846
8,143
5,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
10
Kills
3
4
Deaths
10
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
2
0
0.5
L
Poseidon
0
3
0
0
W
Fenrir
3
0
1
3.5
W
1
2
0
0.5
W
Morgan Le Fay
PolloJo21
Morgan Le Fay
2
0
0
2
L
Hercules
2
1
0
2
L
Izanami
Slapshot2211
Izanami
0
4
0
0
L
Cerberus
Sn0w09
Cerberus
0
0
1
0.5
W
0
0
3
1.5
W
Heimdallr
TertialAbyss141
Heimdallr
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,347
Damage
13,938
32,819
Taken
34,157
18,288
Mitigated
18,596
7,588
Healing
9,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
2,757
796
0
2,296
7,308
2,454
0
533
6,775
0
22,037
L
Poseidon
1,260
46
14
702
5,065
1,575
0
2,692
2,373
29,741
0
W
Fenrir
2,305
979
0
1,589
7,981
3,552
0
140
7,841
0
38,531
W
4,529
2,517
0
1,869
9,089
6,583
0
0
8,433
975
41,809
W
Morgan Le Fay
PolloJo21
Morgan Le Fay
3,329
56
0
475
3,277
1,216
434
1,260
2,017
42,485
1,466
L
Hercules
4,369
1,913
0
3,388
8,174
7,561
0
167
8,007
0
48,119
L
Izanami
Slapshot2211
Izanami
2,706
2,127
0
250
5,467
1,904
0
770
4,570
0
25,022
L
Cerberus
Sn0w09
Cerberus
2,846
269
0
2,878
8,143
5,102
0
1,539
6,221
10,133
0
W
2,960
187
102
1,671
6,665
4,642
24
1,426
5,239
15,296
1,429
W
Heimdallr
TertialAbyss141
Heimdallr
8,224
3,916
0
1,882
5,807
2,295
0
1,280
4,527
0
39,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,881
Gold Earned
24,951
303
Minions Killed
253
0
Camps Cleared
0
962,004
Distance Traveled
1,005,941
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,712
471
43
4
0
194,006
0
L
Poseidon
4,868
487
56
6
0
195,258
4
W
Fenrir
5,533
553
67
7
0
212,297
0
W
Surtr
6,005
601
83
8
0
202,446
0
W
Morgan Le Fay
6,036
604
65
7
0
189,627
0
L
Hercules
6,425
643
97
10
0
165,327
0
L
Izanami
4,289
429
44
4
0
216,902
0
L
Cerberus
4,657
466
13
1
0
234,448
0
W
Ares
4,742
474
25
3
0
197,211
2
W
Heimdallr
5,565
557
63
6
0
160,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role