Player Matchup

Poseidon
Poseidon
Aek0s
Poseidon
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 58L
1,255 Elo+
Solo
Anhur
Anhur
ItzAlien420
Anhur
Level 31
God Stats
0W - 6L
1,127 SR
Queue Stats
22W - 40L
1,420 Elo+
Solo
Nemesis
Nemesis
TouchMeJiblets
Nemesis
Level 25
God Stats
46W - 36L
1,471 SR
Queue Stats
221W - 213L
1,416 Elo+
Solo
Cerberus
Cerberus
chickenlord01
Cerberus
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 30L
1,466 Elo+
Party 2
Hercules
Hercules
jungkookdaddy69
Hercules
Level 117
God Stats
7W - 4L
1,702 SR
Queue Stats
197W - 163L
1,516 Elo+
Party 2
Team Averages
Level 60
1,460 SR
1,414 Elo+

VS

Team Averages
Level 115
1,654 SR
1,636 Elo+
Thanatos
Thanatos
Ashandai
Thanatos
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
16W - 21L
1,581 Elo+
Party 1
Bake Kujira
Bake Kujira
Hindsight2
Bake Kujira
Level 43
God Stats
3W - 0L
1,858 SR
Queue Stats
3W - 1L
1,626 Elo+
Party 1
Shiva
Shiva
MUT4
Shiva
Level 85
God Stats
1W - 0L
1,733 SR
Queue Stats
3W - 3L
1,705 Elo+
Party 1
Cernunnos
Cernunnos
Papoose225
Cernunnos
Level 149
God Stats
2W - 2L
1,679 SR
Queue Stats
10W - 11L
1,679 Elo+
Party 1
Nu Wa
Nu Wa
j212427
Nu Wa
Level 191
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 91L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Aek0s
Poseidon
14
0 / 1 / 0
8,352
696
1,210
4,326
1,494
12
0 / 2 / 0
7,801
650
644
5,330
1,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

15
1 / 8 / 1
8,838
737
8,316
17,653
9,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
chickenlord01
Cerberus
16
2 / 5 / 5
10,242
854
8,978
18,771
17,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
18
5 / 4 / 3
10,936
911
11,872
22,695
26,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ashandai
Thanatos
16
2 / 3 / 9
10,144
845
7,891
9,300
3,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bake Kujira
Hindsight2
Bake Kujira
17
4 / 2 / 12
10,712
893
13,197
16,732
22,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
MUT4
Shiva
18
6 / 1 / 8
11,760
980
9,202
10,049
13,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Papoose225
Cernunnos
17
3 / 1 / 13
10,989
916
12,426
10,418
5,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
j212427
Nu Wa
19
5 / 1 / 9
11,675
973
14,588
6,448
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
71
8
Kills
20
20
Deaths
8
9
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Aek0s
Poseidon
0
1
0
0
W
Thanatos
Ashandai
Thanatos
2
3
9
2.17
W
Bake Kujira
Hindsight2
Bake Kujira
4
2
12
5
L
0
2
0
0
W
Shiva
MUT4
Shiva
6
1
8
10
W
Cernunnos
Papoose225
Cernunnos
3
1
13
9.5
L
1
8
1
0.19
L
Cerberus
chickenlord01
Cerberus
2
5
5
0.9
W
Nu Wa
j212427
Nu Wa
5
1
9
9.5
L
Hercules
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,020
Damage
57,304
68,775
Taken
52,947
56,188
Mitigated
48,201
13,009
Healing
10,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Aek0s
Poseidon
1,210
163
0
250
4,326
1,494
0
2,769
1,493
14,708
0
W
Thanatos
Ashandai
Thanatos
7,891
2,317
0
3,964
9,300
3,859
52
1,834
7,043
0
20,071
W
Bake Kujira
Hindsight2
Bake Kujira
13,197
6,968
0
495
16,732
22,762
1,906
3,033
13,332
28,088
846
L
644
529
0
375
5,330
1,289
0
2,634
2,608
0
742
W
Shiva
MUT4
Shiva
9,202
1,235
572
1,902
10,049
13,844
808
2,232
7,730
0
24,001
W
Cernunnos
Papoose225
Cernunnos
12,426
6,281
0
1,886
10,418
5,025
4,356
1,751
8,400
0
50,569
L
8,316
3,688
0
1,451
17,653
9,278
15
7,351
9,868
0
19,407
L
Cerberus
chickenlord01
Cerberus
8,978
736
1,496
3,898
18,771
17,516
0
6,055
12,166
30,812
0
W
Nu Wa
j212427
Nu Wa
14,588
3,910
0
1,275
6,448
2,711
2,933
1,338
5,030
52,720
872
L
Hercules
11,872
4,213
0
5,539
22,695
26,611
0
6,631
15,330
0
48,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,169
Gold Earned
55,280
185
Minions Killed
244
0
Camps Cleared
0
835,712
Distance Traveled
1,295,109
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,352
696
28
2
0
70,003
2
W
Thanatos
10,144
845
10
1
0
226,164
0
W
Bake Kujira
10,712
893
36
3
0
270,272
0
L
Anhur
7,801
650
2
0
0
41,285
0
W
Shiva
11,760
980
51
4
0
305,453
0
W
Cernunnos
10,989
916
62
5
0
253,183
0
L
Nemesis
8,838
737
28
2
0
242,568
0
L
Cerberus
10,242
854
47
4
0
232,721
0
W
Nu Wa
11,675
973
85
7
0
240,037
3
L
Hercules
10,936
911
80
7
0
249,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role