Player Matchup

Rama
Rama
Reereeboy
Rama
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 3
Thanatos
Thanatos
Winton773
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,760 Elo+
Party 1
Sylvanus
Sylvanus
buddahhh
Sylvanus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 3
Nu Wa
Nu Wa
l33m0nsnz
Nu Wa
Level 127
God Stats
6W - 7L
1,524 SR
Queue Stats
8W - 11L
1,459 Elo+
Party 1
Pele
Pele
littl3R3DD
Pele
Level 107
God Stats
1W - 3L
1,570 SR
Queue Stats
3W - 9L
1,401 Elo+
Party 1
Team Averages
Level 63
1,519 SR
1,434 Elo+

VS

Team Averages
Level 105
1,500 SR
1,502 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Michel5705
Nemesis
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 135L
1,631 Elo+
Party 2
Hades
Hades
NotProZetą
Hades
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
138W - 145L
1,456 Elo+
Party 2
Ymir
Ymir
SPIKERtl
Ymir
Level 142
God Stats
5W - 4L
1,500 SR
Queue Stats
245W - 252L
1,461 Elo+
Party 2
Rama
Rama
xEXA1TEDx
Rama
Level 153
God Stats
6W - 5L
1,500 SR
Queue Stats
59W - 49L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
5
0 / 1 / 0
3,692
462
2,417
3,108
844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
Winton773
Thanatos
6
0 / 4 / 0
3,692
462
1,851
5,176
1,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
buddahhh
Sylvanus
7
0 / 1 / 0
4,219
527
2,197
4,543
1,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
l33m0nsnz
Nu Wa
10
0 / 0 / 0
4,893
612
1,654
2,141
671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 0
4,293
537
2,317
6,070
2,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
8
3 / 0 / 2
5,449
681
4,288
4,372
4,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Michel5705
Nemesis
11
4 / 0 / 1
5,439
680
3,303
6,674
2,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 0 / 0
4,833
604
1,112
3,159
1,176
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ymir
7
0 / 0 / 1
4,520
565
884
4,243
2,887
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
9
0 / 0 / 2
4,788
599
2,101
2,992
993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
7
7
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
 
Bake Kujira
3
0
2
4
W
Nemesis
Michel5705
Nemesis
4
0
1
4.5
W
0
0
0
0
L
Rama
0
1
0
0
W
Ymir
0
0
1
0.5
L
Thanatos
Winton773
Thanatos
0
4
0
0
L
Sylvanus
buddahhh
Sylvanus
0
1
0
0
L
Nu Wa
l33m0nsnz
Nu Wa
0
0
0
0
L
0
1
0
0
W
Rama
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,436
Damage
11,688
21,038
Taken
21,440
7,457
Mitigated
12,029
6,270
Healing
7,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
 
Bake Kujira
4,288
3,037
0
638
4,372
4,358
0
141
4,231
26,172
2,053
W
Nemesis
Michel5705
Nemesis
3,303
1,471
0
990
6,674
2,615
0
439
6,235
0
44,174
W
1,112
366
40
2,355
3,159
1,176
0
828
2,331
32,118
1,791
L
Rama
2,417
1,781
0
788
3,108
844
0
391
2,717
0
20,493
W
Ymir
884
268
0
1,818
4,243
2,887
0
1,289
2,954
8,414
0
L
Thanatos
Winton773
Thanatos
1,851
837
0
1,429
5,176
1,863
0
2,867
2,309
0
9,739
L
Sylvanus
buddahhh
Sylvanus
2,197
1,691
865
1,519
4,543
1,776
0
493
4,050
11,861
0
L
Nu Wa
l33m0nsnz
Nu Wa
1,654
493
0
990
2,141
671
0
992
1,149
36,507
1,701
L
2,317
573
0
679
6,070
2,303
0
1,473
4,597
0
27,213
W
Rama
2,101
1,760
0
1,327
2,992
993
0
1,148
1,844
0
41,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,789
Gold Earned
25,029
189
Minions Killed
283
0
Camps Cleared
0
688,777
Distance Traveled
807,813
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
5,449
681
38
5
0
143,414
0
W
Nemesis
5,439
680
82
10
0
200,392
0
W
Hades
4,833
604
65
8
0
158,099
0
L
Rama
3,692
462
40
5
0
86,867
0
W
Ymir
4,520
565
20
3
0
160,936
0
L
Thanatos
3,692
462
10
1
0
128,847
0
L
Sylvanus
4,219
527
18
2
0
124,012
0
L
Nu Wa
4,893
612
71
9
0
159,114
0
L
Pele
4,293
537
50
6
0
189,937
0
W
Rama
4,788
599
78
10
0
144,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role