Player Matchup

Pele
Pele
 
Pele
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
EL-_-J0
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vulcan
Vulcan
VettStang
Vulcan
Level 126
God Stats
20W - 18L
1,394 SR
Queue Stats
43W - 45L
1,370 Elo+
Solo
Medusa
Medusa
Xochi_Prince
Medusa
Level 87
God Stats
0W - 2L
1,291 SR
Queue Stats
12W - 13L
1,241 Elo+
Solo
Anubis
Anubis
annunaki-Ghost99
Anubis
Level 55
God Stats
2W - 2L
1,244 SR
Queue Stats
33W - 37L
1,306 Elo+
Solo
Team Averages
Level 64
1,386 SR
1,383 Elo+

VS

Team Averages
Level 100
1,437 SR
1,453 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
BlPolarPanda
Ravana
Level 143
God Stats
16W - 13L
1,335 SR
Queue Stats
71W - 56L
1,484 Elo+
Solo
Neith
Neith
ItsTuruk
Neith
Level 126
God Stats
5W - 2L
1,566 SR
Queue Stats
51W - 50L
1,407 Elo+
Solo
Arachne
Arachne
WeakFatigue
Arachne
Level 67
God Stats
8W - 7L
1,479 SR
Queue Stats
12W - 10L
1,340 Elo+
Party 1
Poseidon
Poseidon
rebornccc
Poseidon
Level 62
God Stats
6W - 7L
1,304 SR
Queue Stats
87W - 85L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
1 / 2 / 0
6,011
429
4,943
11,719
4,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
EL-_-J0
Yemoja
9
0 / 5 / 0
6,038
431
3,168
14,466
8,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vulcan
VettStang
Vulcan
13
0 / 2 / 0
7,040
503
4,453
6,168
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
9
0 / 8 / 0
5,353
382
6,425
13,601
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 2 / 0
6,828
488
4,841
7,002
3,255
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
4 / 0 / 8
8,851
632
7,433
10,708
6,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ravana
13
2 / 2 / 3
8,026
573
4,994
9,147
4,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Neith
ItsTuruk
Neith
15
9 / 0 / 3
9,064
647
15,054
10,454
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
WeakFatigue
Arachne
13
2 / 1 / 8
7,374
527
4,677
12,066
4,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
rebornccc
Poseidon
15
2 / 0 / 4
8,453
604
5,741
5,066
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
3
Kills
19
19
Deaths
3
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
2
0
0.5
W
Amaterasu
 
Amaterasu
4
0
8
8
W
Ravana
2
2
3
1.75
L
Yemoja
EL-_-J0
Yemoja
0
5
0
0
W
Neith
ItsTuruk
Neith
9
0
3
10.5
L
Vulcan
VettStang
Vulcan
0
2
0
0
W
Arachne
WeakFatigue
Arachne
2
1
8
6
L
Medusa
0
8
0
0
L
2
2
0
1
W
Poseidon
rebornccc
Poseidon
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,830
Damage
37,899
52,956
Taken
47,441
23,041
Mitigated
21,105
9,930
Healing
20,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,943
1,023
0
1,344
11,719
4,805
0
745
10,974
0
40,494
W
Amaterasu
 
Amaterasu
7,433
3,889
0
5,971
10,708
6,636
438
2,102
8,606
0
30,485
W
Ravana
4,994
1,291
0
1,527
9,147
4,593
1,572
3,911
5,236
0
49,114
L
Yemoja
EL-_-J0
Yemoja
3,168
1,096
1,622
2,105
14,466
8,783
0
1,678
12,788
18,557
0
W
Neith
ItsTuruk
Neith
15,054
7,423
0
4,594
10,454
4,258
2,612
2,352
8,102
0
81,018
L
Vulcan
VettStang
Vulcan
4,453
2,229
0
788
6,168
2,650
0
2,373
3,795
53,219
1,004
W
Arachne
WeakFatigue
Arachne
4,677
3,341
0
7,039
12,066
4,066
1,500
2,077
9,989
0
40,875
L
Medusa
6,425
2,709
0
1,595
13,601
3,548
0
572
13,029
0
27,847
L
4,841
362
0
2,476
7,002
3,255
0
373
6,629
40,522
1,267
W
Poseidon
rebornccc
Poseidon
5,741
554
0
1,000
5,066
1,552
315
1,618
3,448
70,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,270
Gold Earned
41,768
310
Minions Killed
438
0
Camps Cleared
0
1,229,363
Distance Traveled
1,467,110
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,011
429
69
5
0
313,586
4
W
Amaterasu
8,851
632
48
3
0
328,801
0
W
Ravana
8,026
573
82
6
0
254,615
0
L
Yemoja
6,038
431
21
2
0
238,844
0
W
Neith
9,064
647
117
8
0
257,992
0
L
Vulcan
7,040
503
107
8
0
276,112
0
W
Arachne
7,374
527
61
4
0
329,903
0
L
Medusa
5,353
382
37
3
0
254,450
3
L
Anubis
6,828
488
76
5
0
146,371
0
W
Poseidon
8,453
604
130
9
0
295,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role