Player Matchup

Baron Samedi
Baron Samedi
Angelcxc5380
Baron Samedi
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 34L
1,500 Elo+
Party 2
Bellona
Bellona
BerenjenaLarga
Bellona
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 20L
1,433 Elo+
Solo
Fenrir
Fenrir
BrunnoXwX
Fenrir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
CHIEFKEYSE
Nu Wa
Level 62
God Stats
25W - 14L
1,802 SR
Queue Stats
318W - 287L
1,475 Elo+
Party 1
Sol
Sol
PureTB
Sol
Level 83
God Stats
4W - 3L
1,500 SR
Queue Stats
285W - 269L
1,385 Elo+
Party 1
Team Averages
Level 87
1,560 SR
1,459 Elo+

VS

Team Averages
Level 79
1,471 SR
1,442 Elo+
Xing Tian
Xing Tian
Michel5705
Xing Tian
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
135W - 133L
1,687 Elo+
Party 3
King Arthur
King Arthur
NotProZetą
King Arthur
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 144L
1,449 Elo+
Party 3
Ix Chel
Ix Chel
SPIKERtl
Ix Chel
Level 142
God Stats
3W - 1L
1,500 SR
Queue Stats
245W - 252L
1,455 Elo+
Party 3
Neith
Neith
criscross-666
Neith
Level 62
God Stats
24W - 25L
1,377 SR
Queue Stats
68W - 83L
1,314 Elo+
Solo
Sol
Sol
spartecos888
Sol
Level 34
God Stats
3W - 7L
1,477 SR
Queue Stats
11W - 26L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Angelcxc5380
Baron Samedi
9
0 / 0 / 3
5,842
584
2,823
5,564
4,141
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
3 / 0 / 0
6,489
649
4,602
7,343
5,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
BrunnoXwX
Fenrir
8
0 / 1 / 0
4,540
454
0
6,215
2,095
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Nu Wa
9
1 / 1 / 1
5,357
536
3,065
4,438
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sol
PureTB
Sol
11
5 / 0 / 0
6,117
612
7,003
4,947
1,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Michel5705
Xing Tian
8
0 / 2 / 0
4,966
497
2,097
8,695
6,252
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
NotProZetą
King Arthur
8
0 / 0 / 0
4,441
444
1,215
6,405
3,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
SPIKERtl
Ix Chel
9
1 / 1 / 0
5,060
506
3,088
4,705
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
4,351
435
3,983
7,245
2,615
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

8
0 / 3 / 0
4,400
440
2,151
5,087
1,446
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
9
Kills
1
2
Deaths
9
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Angelcxc5380
Baron Samedi
0
0
3
1.5
W
3
0
0
3
W
Fenrir
BrunnoXwX
Fenrir
0
1
0
0
W
Nu Wa
1
1
1
1.5
L
Xing Tian
Michel5705
Xing Tian
0
2
0
0
L
King Arthur
NotProZetą
King Arthur
0
0
0
0
W
Sol
PureTB
Sol
5
0
0
5
L
Ix Chel
SPIKERtl
Ix Chel
1
1
0
1
L
0
3
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,493
Damage
12,534
28,507
Taken
32,137
15,188
Mitigated
15,869
11,179
Healing
7,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Angelcxc5380
Baron Samedi
2,823
501
264
2,053
5,564
4,141
0
1,768
3,796
24,421
0
W
4,602
497
0
3,637
7,343
5,846
0
2,151
5,192
0
41,685
W
Fenrir
BrunnoXwX
Fenrir
0
0
0
2,457
6,215
2,095
193
0
6,215
0
21,935
W
Nu Wa
3,065
588
0
980
4,438
1,536
0
2,537
1,901
29,512
1,454
L
Xing Tian
Michel5705
Xing Tian
2,097
208
0
1,865
8,695
6,252
0
4,454
4,241
21,903
0
L
King Arthur
NotProZetą
King Arthur
1,215
165
0
500
6,405
3,963
0
493
5,912
0
26,613
W
Sol
PureTB
Sol
7,003
4,709
0
1,788
4,947
1,570
952
794
4,153
41,198
8,248
L
Ix Chel
SPIKERtl
Ix Chel
3,088
334
465
1,065
4,705
1,593
0
2,393
2,312
31,104
1,701
L
3,983
1,900
0
2,014
7,245
2,615
0
4,951
2,294
0
24,352
L
2,151
851
0
1,348
5,087
1,446
209
90
4,997
20,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,345
Gold Earned
23,218
260
Minions Killed
209
0
Camps Cleared
0
941,080
Distance Traveled
893,629
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,842
584
26
3
0
178,908
0
W
Bellona
6,489
649
63
6
0
189,347
0
W
Fenrir
4,540
454
40
4
0
186,604
0
W
Nu Wa
5,357
536
52
5
0
189,962
0
L
Xing Tian
4,966
497
30
3
0
193,994
1
L
King Arthur
4,441
444
45
5
0
216,156
0
W
Sol
6,117
612
79
8
0
196,259
3
L
Ix Chel
5,060
506
60
6
0
178,698
0
L
Neith
4,351
435
40
4
0
164,616
0
L
Sol
4,400
440
34
3
0
140,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role