Player Matchup

Mercury
Mercury
LegendoftheJaja
Mercury
Level 37
God Stats
2W - 3L
1,724 SR
Queue Stats
13W - 24L
1,544 Elo+
Solo
Discordia
Discordia
Ocec11
Discordia
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,253 Elo+
Solo
Ishtar
Ishtar
SwiftyRiven
Ishtar
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 89L
1,500 Elo+
Solo
Nike
Nike
hauntedlazarus
Nike
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 19L
1,500 Elo+
Solo
Lancelot
Lancelot
iKeno-99
Lancelot
Level 128
God Stats
0W - 2L
1,367 SR
Queue Stats
5W - 12L
1,474 Elo+
Solo
Team Averages
Level 90
1,518 SR
1,454 Elo+

VS

Team Averages
Level 99
1,584 SR
1,461 Elo+
Chaac
Chaac
ABlueOragutan
Chaac
Level 102
God Stats
6W - 1L
1,961 SR
Queue Stats
24W - 17L
1,587 Elo+
Solo
Artemis
Artemis
EliteADC78
Artemis
Level 146
God Stats
5W - 3L
1,626 SR
Queue Stats
28W - 31L
1,362 Elo+
Party 1
Nemesis
Nemesis
Pippopotimus
Nemesis
Level 45
God Stats
6W - 3L
1,617 SR
Queue Stats
58W - 44L
1,547 Elo+
Solo
Nox
Nox
SherlockAndRosie
Nox
Level 63
God Stats
19W - 20L
1,215 SR
Queue Stats
23W - 26L
1,309 Elo+
Party 1
Ares
Ares
TrαnsRights
Ares
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
8,718
1,090
4,357
8,750
3,773
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Ocec11
Discordia
13
1 / 0 / 0
7,968
996
10,517
6,210
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
14
0 / 4 / 1
8,089
1,011
5,883
12,803
5,626
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 4 / 0
7,497
937
4,466
8,953
6,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
iKeno-99
Lancelot
13
1 / 4 / 2
8,272
1,034
3,495
10,947
5,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

229

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 8
8,906
1,113
8,794
8,233
5,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Artemis
EliteADC78
Artemis
14
3 / 2 / 8
8,858
1,107
8,359
6,852
3,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Pippopotimus
Nemesis
15
3 / 1 / 8
9,119
1,140
8,887
9,719
5,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 0 / 11
8,671
1,084
6,820
3,661
2,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
3 / 0 / 8
9,453
1,182
10,286
6,738
8,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
4
Kills
14
14
Deaths
4
4
Assists
43
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
Artemis
EliteADC78
Artemis
3
2
8
3.5
L
2
2
1
1.25
L
Discordia
Ocec11
Discordia
1
0
0
1
W
Nemesis
Pippopotimus
Nemesis
3
1
8
7
W
2
0
11
7.5
L
Ishtar
0
4
1
0.13
W
3
0
8
7
L
0
4
0
0
L
Lancelot
iKeno-99
Lancelot
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,718
Damage
43,146
47,663
Taken
35,203
24,334
Mitigated
24,954
322
Healing
6,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,794
2,230
0
1,580
8,233
5,175
0
3,193
5,040
0
32,812
W
Artemis
EliteADC78
Artemis
8,359
4,201
0
1,762
6,852
3,423
0
2,219
4,633
0
25,995
L
4,357
1,211
0
322
8,750
3,773
0
3,374
5,376
0
17,752
L
Discordia
Ocec11
Discordia
10,517
598
0
0
6,210
2,540
0
2,303
3,907
27,048
629
W
Nemesis
Pippopotimus
Nemesis
8,887
3,634
0
1,455
9,719
5,838
0
1,979
7,740
0
23,823
W
6,820
314
0
250
3,661
2,015
0
1,119
2,542
8,792
440
L
Ishtar
5,883
3,596
0
0
12,803
5,626
0
5,862
6,941
0
19,683
W
10,286
950
0
1,024
6,738
8,503
0
1,725
5,013
13,331
1,062
L
4,466
448
0
0
8,953
6,947
0
3,185
5,768
0
15,159
L
Lancelot
iKeno-99
Lancelot
3,495
355
0
0
10,947
5,448
0
1,522
9,425
0
11,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,544
Gold Earned
45,007
151
Minions Killed
148
7
Camps Cleared
5
671,662
Distance Traveled
847,487
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,906
1,113
64
8
1
166,099
0
W
Artemis
8,858
1,107
43
5
2
144,334
2
L
Mercury
8,718
1,090
37
5
2
159,457
0
L
Discordia
7,968
996
41
5
2
135,890
0
W
Nemesis
9,119
1,140
27
3
2
189,700
0
W
Nox
8,671
1,084
10
1
0
169,744
0
L
Ishtar
8,089
1,011
38
5
1
135,140
0
W
Ares
9,453
1,182
4
1
0
177,610
0
L
Nike
7,497
937
20
3
0
106,793
0
L
Lancelot
8,272
1,034
15
2
2
134,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role