Player Matchup

Anubis
Anubis
CHUY P0LLON
Anubis
Level 65
God Stats
3W - 2L
1,703 SR
Queue Stats
46W - 49L
1,374 Elo+
Party 1
Thanatos
Thanatos
Lockie7u7
Thanatos
Level 63
God Stats
20W - 20L
1,573 SR
Queue Stats
67W - 82L
1,381 Elo+
Party 1
Medusa
Medusa
SmokerMX4149
Medusa
Level 30
God Stats
16W - 11L
1,500 SR
Queue Stats
60W - 85L
1,137 Elo+
Party 1
Team Averages
Level 53
1,592 SR
1,297 Elo+

VS

Team Averages
Level 44
1,377 SR
1,481 Elo+
Sobek
Sobek
DannUwU
Sobek
Level 29
God Stats
2W - 1L
1,688 SR
Queue Stats
111W - 96L
1,459 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PR0DIJYGAM3
Cu Chulainn
Level 68
God Stats
2W - 4L
1,158 SR
Queue Stats
114W - 99L
1,461 Elo+
Party 2
Kukulkan
Kukulkan
xGaymerCubx
Kukulkan
Level 34
God Stats
2W - 1L
1,285 SR
Queue Stats
14W - 6L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
1 / 6 / 4
9,971
623
14,479
11,398
6,253
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Lockie7u7
Thanatos
15
3 / 6 / 3
10,131
633
9,890
14,123
6,071
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
15
2 / 2 / 3
9,434
590
6,189
13,049
7,890
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DannUwU
Sobek
15
0 / 3 / 6
9,866
617
1,966
14,683
13,983
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
PR0DIJYGAM3
Cu Chulainn
19
11 / 0 / 2
12,728
796
17,420
16,667
19,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
xGaymerCubx
Kukulkan
17
3 / 3 / 6
11,661
729
13,284
10,086
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
6
Kills
14
14
Deaths
6
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
6
4
0.5
W
Sobek
DannUwU
Sobek
0
3
6
1
L
Thanatos
Lockie7u7
Thanatos
3
6
3
0.75
W
Cu Chulainn
PR0DIJYGAM3
Cu Chulainn
11
0
2
12
L
Medusa
2
2
3
1.75
W
Kukulkan
xGaymerCubx
Kukulkan
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,558
Damage
32,670
38,570
Taken
41,436
20,214
Mitigated
36,218
10,364
Healing
9,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
14,479
541
0
1,516
11,398
6,253
120
3,970
7,102
47,805
2,288
W
Sobek
DannUwU
Sobek
1,966
131
0
2,114
14,683
13,983
489
5,897
8,744
11,757
0
L
Thanatos
Lockie7u7
Thanatos
9,890
1,895
0
5,918
14,123
6,071
0
6,402
7,175
0
25,584
W
Cu Chulainn
PR0DIJYGAM3
Cu Chulainn
17,420
2,562
0
6,062
16,667
19,056
717
3,361
13,306
1,767
51,734
L
Medusa
6,189
2,430
0
2,930
13,049
7,890
0
5,782
6,746
0
25,125
W
Kukulkan
xGaymerCubx
Kukulkan
13,284
1,370
0
1,719
10,086
3,179
814
4,543
5,480
66,496
1,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,536
Gold Earned
34,255
142
Minions Killed
199
0
Camps Cleared
0
768,622
Distance Traveled
859,758
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,971
623
73
5
0
211,905
0
W
Sobek
9,866
617
20
1
0
255,797
0
L
Thanatos
10,131
633
28
2
0
264,196
0
W
Cu Chulainn
12,728
796
77
5
0
332,655
3
L
Medusa
9,434
590
41
3
0
292,521
0
W
Kukulkan
11,661
729
102
6
0
271,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role