Player Matchup

Persephone
Persephone
 
Persephone
Level 272
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
LedaLoki
Jormungandr
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 67L
1,454 Elo+
Party 2
Fenrir
Fenrir
NatMargrete
Fenrir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 123L
1,350 Elo+
Solo
Lancelot
Lancelot
SolubleOcean632
Lancelot
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,500 Elo+
Solo
Team Averages
Level 115
1,500 SR
1,461 Elo+

VS

Team Averages
Level 78
1,500 SR
1,454 Elo+
Ullr
Ullr
 
Ullr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
DmanTracy
Skadi
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
151W - 157L
1,436 Elo+
Solo
Apollo
Apollo
HADEZ903
Apollo
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,435 Elo+
Solo
Anhur
Anhur
Yegob
Anhur
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 67L
1,619 Elo+
Solo
Hades
Hades
xavierbreh
Hades
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 22L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
0 / 2 / 5
6,815
974
10,426
6,245
2,311
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
 
Cthulhu
1
0 / 0 / 0
1,876
268
0
0
0
Jormungandr
LedaLoki
Jormungandr
14
5 / 4 / 1
7,491
1,070
5,149
9,809
7,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
11
0 / 3 / 5
5,997
857
1,160
7,055
2,372
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
13
3 / 4 / 2
6,731
962
6,213
9,719
6,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
0 / 2 / 6
6,247
892
3,081
5,836
2,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Skadi
DmanTracy
Skadi
13
2 / 1 / 9
7,273
1,039
5,231
4,562
1,956
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Apollo
HADEZ903
Apollo
12
4 / 2 / 6
7,239
1,034
6,659
6,288
2,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anhur
Yegob
Anhur
13
4 / 1 / 7
8,017
1,145
6,045
6,139
3,193
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
12
3 / 2 / 8
7,110
1,016
6,624
6,080
3,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
8
Kills
13
13
Deaths
8
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
2
5
1.25
L
Cthulhu
 
Cthulhu
0
0
0
0
W
Ullr
 
Ullr
0
2
6
1.5
W
Skadi
DmanTracy
Skadi
2
1
9
6.5
W
Apollo
HADEZ903
Apollo
4
2
6
3.5
L
Jormungandr
LedaLoki
Jormungandr
5
4
1
1.38
L
Fenrir
0
3
5
0.83
L
Lancelot
3
4
2
1
W
Anhur
Yegob
Anhur
4
1
7
7.5
W
Hades
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,948
Damage
27,640
32,828
Taken
28,905
19,386
Mitigated
13,695
6,120
Healing
11,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
10,426
888
1,432
1,677
6,245
2,311
0
1,264
4,959
21,605
509
L
Cthulhu
 
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Ullr
 
Ullr
3,081
1,889
681
1,078
5,836
2,309
324
2,483
3,353
0
6,579
W
Skadi
DmanTracy
Skadi
5,231
2,032
157
1,125
4,562
1,956
452
2,652
1,910
0
15,918
W
Apollo
HADEZ903
Apollo
6,659
3,472
581
1,453
6,288
2,593
183
3,446
2,842
0
12,446
L
Jormungandr
LedaLoki
Jormungandr
5,149
1,533
114
634
9,809
7,946
0
1,809
8,000
12,658
154
L
Fenrir
1,160
591
535
886
7,055
2,372
0
1,167
5,888
0
3,276
L
Lancelot
6,213
1,215
0
842
9,719
6,757
0
2,011
7,708
0
12,064
W
Anhur
Yegob
Anhur
6,045
3,868
1,674
3,020
6,139
3,193
232
3,129
3,010
0
13,299
W
Hades
6,624
939
594
1,077
6,080
3,644
558
3,683
2,397
8,163
466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,910
Gold Earned
35,886
58
Minions Killed
63
0
Camps Cleared
0
523,866
Distance Traveled
632,905
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,815
974
23
3
0
135,095
0
L
Cthulhu
1,876
268
0
0
0
0
0
W
Ullr
6,247
892
7
1
0
108,971
0
W
Skadi
7,273
1,039
20
3
0
113,896
0
W
Apollo
7,239
1,034
15
2
0
139,668
1
L
Jormungandr
7,491
1,070
13
2
0
138,910
0
L
Fenrir
5,997
857
4
1
0
116,005
0
L
Lancelot
6,731
962
18
3
0
133,856
0
W
Anhur
8,017
1,145
13
2
0
126,646
0
W
Hades
7,110
1,016
8
1
0
143,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role