Player Matchup

Ne Zha
Ne Zha
Gold V
 
Ne Zha
Gold V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charon
Charon
Silver II
Rampage9366
Charon
Silver II
Level 88
God Stats
6W - 3L
1,737 SR
Queue Stats
34W - 26L
1,349 MMR
Party 2
Tiamat
Tiamat
Gold V
Zzwoop
Tiamat
Gold V
Level 149
God Stats
5W - 3L
1,500 SR
Queue Stats
152W - 124L
1,716 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,579 SR
1,522 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,618 SR
1,351 MMR
Kumbhakarna
Kumbhakarna
Diamond II
 
Kumbhakarna
Diamond II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Silver I
Druxia
Kukulkan
Silver I
Level 169
God Stats
4W - 1L
1,853 SR
Queue Stats
32W - 28L
1,221 MMR
Party 1
Nike
Nike
Silver V
Saiyan My Name
Nike
Silver V
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,331 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
0 / 5 / 0
7,959
612
7,847
13,355
9,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon
14
0 / 2 / 0
8,237
634
10,247
12,553
10,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Zzwoop
Tiamat
13
0 / 7 / 0
8,001
615
9,194
13,556
7,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AchillesAgniHachimanThothBake Kujira

VS

Bans
KuzenboXbalanqueGebHou YiShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
2 / 0 / 10
9,426
725
7,390
17,752
14,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Druxia
Kukulkan
17
7 / 0 / 7
11,108
854
18,312
6,954
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 0 / 8
9,750
750
9,708
16,011
15,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
14
14
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
5
0
0
W
Kumbhakarna
 
Kumbhakarna
2
0
10
7
W
Kukulkan
Druxia
Kukulkan
7
0
7
10.5
L
Charon
0
2
0
0
W
5
0
8
9
L
Tiamat
Zzwoop
Tiamat
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,288
Damage
35,410
39,464
Taken
40,717
27,278
Mitigated
33,267
6,566
Healing
12,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,847
448
0
2,818
13,355
9,332
0
7,248
5,474
0
35,914
W
Kumbhakarna
 
Kumbhakarna
7,390
734
0
4,176
17,752
14,578
360
8,096
8,240
19,937
0
W
Kukulkan
Druxia
Kukulkan
18,312
590
0
1,697
6,954
3,356
860
2,737
3,956
70,732
0
L
Charon
10,247
956
0
1,373
12,553
10,485
36
8,170
3,125
22,064
2,422
W
9,708
1,318
0
6,659
16,011
15,333
459
5,388
9,718
0
28,908
L
Tiamat
Zzwoop
Tiamat
9,194
675
0
2,375
13,556
7,461
66
8,847
3,832
36,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,197
Gold Earned
30,284
154
Minions Killed
159
0
Camps Cleared
0
694,363
Distance Traveled
759,583
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,959
612
51
4
0
239,090
0
W
Kumbhakarna
9,426
725
12
1
0
259,525
0
W
Kukulkan
11,108
854
116
9
0
242,276
0
L
Charon
8,237
634
40
3
0
238,360
0
W
Nike
9,750
750
31
2
0
257,782
0
L
Tiamat
8,001
615
63
5
0
216,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role