Player Matchup

Chiron
Chiron
 
Chiron
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Dr_Dom_
Set
Level 117
God Stats
1W - 2L
1,708 SR
Queue Stats
93W - 74L
1,599 Elo+
Solo
Nemesis
Nemesis
Itz Lord Grim
Nemesis
Level 156
God Stats
91W - 97L
1,460 SR
Queue Stats
144W - 158L
1,467 Elo+
Solo
Lancelot
Lancelot
MUSH420
Lancelot
Level 158
God Stats
6W - 10L
1,593 SR
Queue Stats
27W - 35L
1,461 Elo+
Party 1
Ares
Ares
Theavolo
Ares
Level 27
God Stats
4W - 4L
1,608 SR
Queue Stats
4W - 4L
1,692 Elo+
Party 1
Team Averages
Level 121
1,574 SR
1,544 Elo+

VS

Team Averages
Level 118
1,484 SR
1,432 Elo+
Sol
Sol
Agasuwooo
Sol
Level 143
God Stats
11W - 16L
1,458 SR
Queue Stats
60W - 61L
1,409 Elo+
Solo
Surtr
Surtr
Pornography69
Surtr
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,311 Elo+
Party 2
Gilgamesh
Gilgamesh
SuperSlave69
Gilgamesh
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,433 Elo+
Party 2
Apollo
Apollo
VG Chewy
Apollo
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,511 Elo+
Solo
Bacchus
Bacchus
tblooda
Bacchus
Level 16
God Stats
3W - 4L
1,462 SR
Queue Stats
6W - 5L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
1 / 5 / 3
6,154
473
8,399
9,942
3,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Set
12
1 / 4 / 2
6,944
534
7,005
9,953
5,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
11
3 / 3 / 1
6,229
479
5,021
9,679
4,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
MUSH420
Lancelot
11
1 / 2 / 5
6,412
493
6,649
8,601
3,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ares
9
1 / 4 / 1
6,001
462
3,126
12,028
9,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
6,291
484
3,468
6,547
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
5 / 2 / 6
7,439
572
10,731
11,477
6,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
SuperSlave69
Gilgamesh
13
8 / 2 / 1
8,086
622
8,720
12,488
13,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Apollo
VG Chewy
Apollo
13
2 / 1 / 2
7,343
565
5,523
7,753
3,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
tblooda
Bacchus
10
0 / 1 / 10
7,014
540
4,114
10,186
10,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
7
Kills
16
18
Deaths
7
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
5
3
0.5
W
1
1
2
2
L
Set
1
4
2
0.5
L
Nemesis
3
3
1
1.17
L
Lancelot
MUSH420
Lancelot
1
2
5
1.75
W
5
2
6
4
W
Gilgamesh
SuperSlave69
Gilgamesh
8
2
1
4.25
L
Ares
1
4
1
0.38
W
Apollo
VG Chewy
Apollo
2
1
2
3
W
Bacchus
tblooda
Bacchus
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,200
Damage
32,556
50,203
Taken
48,451
26,569
Mitigated
35,629
13,824
Healing
10,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,399
2,801
462
1,746
9,942
3,215
212
1,414
8,155
0
41,731
W
3,468
369
0
1,847
6,547
1,833
1,509
0
6,437
33,507
0
L
Set
7,005
2,608
0
3,852
9,953
5,065
0
894
8,381
0
47,274
L
Nemesis
5,021
1,400
0
3,035
9,679
4,839
0
1,861
7,544
0
32,186
L
Lancelot
MUSH420
Lancelot
6,649
542
0
3,909
8,601
3,498
0
875
7,483
0
50,322
W
10,731
4,887
0
2,619
11,477
6,734
0
818
10,488
1,097
46,486
W
Gilgamesh
SuperSlave69
Gilgamesh
8,720
3,270
0
2,465
12,488
13,111
164
592
11,151
0
47,852
L
Ares
3,126
431
0
820
12,028
9,952
64
2,442
9,103
17,899
0
W
Apollo
VG Chewy
Apollo
5,523
2,227
0
968
7,753
3,463
825
248
7,312
0
58,264
W
Bacchus
tblooda
Bacchus
4,114
717
0
2,300
10,186
10,488
62
1,468
8,592
20,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,740
Gold Earned
36,173
304
Minions Killed
338
0
Camps Cleared
0
1,333,715
Distance Traveled
1,256,883
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,154
473
73
6
0
245,090
0
W
Sol
6,291
484
49
4
0
232,600
6
L
Set
6,944
534
85
7
0
237,451
0
L
Nemesis
6,229
479
42
3
0
276,743
0
L
Lancelot
6,412
493
83
6
0
324,685
0
W
Surtr
7,439
572
73
6
0
265,769
1
W
Gilgamesh
8,086
622
81
6
0
222,995
0
L
Ares
6,001
462
21
2
0
249,746
0
W
Apollo
7,343
565
112
9
0
251,062
2
W
Bacchus
7,014
540
23
2
0
284,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role