Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Dovahkiin9000
Ullr
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 81L
1,496 Elo+
Solo
Chang'e
Chang'e
MarniMo
Chang'e
Level 109
God Stats
6W - 3L
1,234 SR
Queue Stats
132W - 114L
1,577 Elo+
Party 1
Ishtar
Ishtar
MiniReaper
Ishtar
Level 65
God Stats
4W - 2L
1,715 SR
Queue Stats
132W - 127L
1,607 Elo+
Party 1
Awilix
Awilix
maxxam48
Awilix
Level 95
God Stats
1W - 4L
1,473 SR
Queue Stats
135W - 139L
1,539 Elo+
Solo
Team Averages
Level 106
1,485 SR
1,544 Elo+

VS

Team Averages
Level 81
1,512 SR
1,474 Elo+
Osiris
Osiris
Boglim On Gfuel
Osiris
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,610 Elo+
Party 2
Sylvanus
Sylvanus
Dabbstract710
Sylvanus
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
84W - 78L
1,451 Elo+
Party 3
Athena
Athena
MichealsMom
Athena
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,290 Elo+
Party 2
Pele
Pele
NameChanged112
Pele
Level 154
God Stats
1W - 2L
1,559 SR
Queue Stats
12W - 14L
1,610 Elo+
Party 2
Jing Wei
Jing Wei
Uberfreak4
Jing Wei
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
2 / 7 / 2
7,476
748
5,718
11,539
5,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 1 / 3
8,059
806
9,268
8,387
3,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Chang'e
MarniMo
Chang'e
14
1 / 3 / 3
7,090
709
9,162
11,361
6,149
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
MiniReaper
Ishtar
13
0 / 4 / 4
7,470
747
11,348
10,916
11,080
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Awilix
maxxam48
Awilix
13
3 / 7 / 3
7,526
753
9,025
15,166
8,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 15
8,798
880
8,515
14,847
20,668
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Dabbstract710
Sylvanus
14
2 / 2 / 16
8,443
844
9,384
14,328
10,883
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Athena
14
5 / 3 / 13
9,191
919
8,023
15,200
12,217
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
9 / 2 / 10
9,328
933
17,338
16,167
9,103
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jing Wei
Uberfreak4
Jing Wei
14
2 / 1 / 16
8,460
846
7,928
7,437
4,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
92
9
Kills
22
22
Deaths
10
15
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
7
2
0.43
W
4
2
15
5.75
W
Sylvanus
Dabbstract710
Sylvanus
2
2
16
5
L
3
1
3
4.5
L
Chang'e
MarniMo
Chang'e
1
3
3
0.83
W
Athena
5
3
13
3.83
L
Ishtar
MiniReaper
Ishtar
0
4
4
0.5
W
9
2
10
7
W
Jing Wei
Uberfreak4
Jing Wei
2
1
16
10
L
Awilix
maxxam48
Awilix
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,521
Damage
51,188
57,369
Taken
67,979
34,513
Mitigated
56,885
17,612
Healing
31,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,718
2,677
287
1,556
11,539
5,000
357
4,159
7,380
0
8,421
W
8,515
2,986
608
1,057
14,847
20,668
597
2,000
12,847
0
15,510
W
Sylvanus
Dabbstract710
Sylvanus
9,384
1,709
10,365
5,414
14,328
10,883
846
1,553
12,775
12,688
644
L
9,268
4,212
691
1,133
8,387
3,850
409
2,969
5,418
0
17,502
L
Chang'e
MarniMo
Chang'e
9,162
1,296
6,267
4,799
11,361
6,149
279
2,412
8,949
15,033
0
W
Athena
8,023
1,717
1,130
2,849
15,200
12,217
923
2,179
13,021
15,131
0
L
Ishtar
MiniReaper
Ishtar
11,348
3,476
977
1,181
10,916
11,080
204
3,081
7,835
0
21,289
W
17,338
3,643
2,982
5,988
16,167
9,103
102
3,145
13,022
0
29,536
W
Jing Wei
Uberfreak4
Jing Wei
7,928
5,890
781
747
7,437
4,014
975
446
6,991
0
23,177
L
Awilix
maxxam48
Awilix
9,025
2,543
179
542
15,166
8,434
121
4,444
10,722
161
14,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,621
Gold Earned
44,220
80
Minions Killed
102
0
Camps Cleared
0
857,497
Distance Traveled
893,432
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,476
748
11
1
0
130,870
0
W
Osiris
8,798
880
12
1
0
182,449
0
W
Sylvanus
8,443
844
15
2
0
184,637
0
L
Ullr
8,059
806
20
2
0
169,945
0
L
Chang'e
7,090
709
13
1
0
164,333
0
W
Athena
9,191
919
12
1
0
168,222
0
L
Ishtar
7,470
747
20
2
0
185,181
0
W
Pele
9,328
933
31
3
0
194,852
0
W
Jing Wei
8,460
846
32
3
0
163,272
0
L
Awilix
7,526
753
16
2
0
207,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role