Player Matchup

Kukulkan
Kukulkan
ACR69
Kukulkan
Level 25
God Stats
1W - 2L
1,325 SR
Queue Stats
15W - 18L
1,465 Elo+
Party 2
Osiris
Osiris
Jakaree1115
Osiris
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 28L
1,579 Elo+
Party 2
Thor
Thor
ShadowFlameYT
Thor
Level 105
God Stats
0W - 2L
1,293 SR
Queue Stats
39W - 39L
1,520 Elo+
Party 2
Sylvanus
Sylvanus
Squid5522
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,520 Elo+
Party 2
Neith
Neith
artistladet
Neith
Level 3
God Stats
2W - 1L
1,725 SR
Queue Stats
2W - 2L
1,436 Elo+
Party 2
Team Averages
Level 37
1,468 SR
1,504 Elo+

VS

Team Averages
Level 61
1,537 SR
1,739 Elo+
Khepri
Khepri
Deathbyhotdog
Khepri
Level 45
God Stats
9W - 6L
1,295 SR
Queue Stats
208W - 179L
1,476 Elo+
Solo
Chronos
Chronos
SquirrelGirll5
Chronos
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,907 Elo+
Party 1
Baron Samedi
Baron Samedi
ZiggyTheBestCat
Baron Samedi
Level 46
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 18L
1,965 Elo+
Party 1
Hachiman
Hachiman
l3ushWookiee
Hachiman
Level 145
God Stats
4W - 2L
1,890 SR
Queue Stats
58W - 54L
1,580 Elo+
Party 3
King Arthur
King Arthur
lowrezstudio69xd
King Arthur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,769 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ACR69
Kukulkan
15
0 / 6 / 1
8,461
470
5,360
10,733
4,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
16
1 / 2 / 1
9,830
546
12,650
17,535
20,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 0
7,860
437
2,182
16,137
6,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
Squid5522
Sylvanus
13
0 / 4 / 2
7,329
407
5,418
16,483
12,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 3 / 2
7,841
436
3,957
13,204
5,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 9
9,778
543
4,531
8,407
7,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
6 / 0 / 10
10,465
581
15,709
16,117
8,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
ZiggyTheBestCat
Baron Samedi
17
8 / 0 / 7
10,657
592
14,271
8,300
4,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
l3ushWookiee
Hachiman
17
4 / 1 / 3
10,229
568
10,919
8,305
4,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
lowrezstudio69xd
King Arthur
13
0 / 1 / 2
8,608
478
7,764
15,253
13,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
2
Kills
20
20
Deaths
2
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ACR69
Kukulkan
0
6
1
0.08
W
2
0
9
6.5
L
Osiris
1
2
1
0.75
L
1
5
0
0.2
L
Sylvanus
Squid5522
Sylvanus
0
4
2
0.25
W
6
0
10
11
W
Baron Samedi
ZiggyTheBestCat
Baron Samedi
8
0
7
11.5
L
0
3
2
0.33
W
Hachiman
l3ushWookiee
Hachiman
4
1
3
5.5
W
King Arthur
lowrezstudio69xd
King Arthur
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,567
Damage
53,194
74,092
Taken
56,382
49,517
Mitigated
38,287
21,920
Healing
17,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ACR69
Kukulkan
5,360
803
0
250
10,733
4,778
0
6,927
3,757
65,427
452
W
4,531
221
3,015
3,218
8,407
7,418
81
1,424
6,983
28,673
0
L
Osiris
12,650
3,919
0
4,103
17,535
20,458
371
7,097
9,738
0
74,976
L
2,182
448
0
5,777
16,137
6,230
0
9,194
6,896
0
68,340
L
Sylvanus
Squid5522
Sylvanus
5,418
1,375
1,838
5,305
16,483
12,556
0
7,822
8,565
32,912
16,660
W
15,709
5,339
0
1,798
16,117
8,427
2,120
3,274
12,641
103,051
5,543
W
Baron Samedi
ZiggyTheBestCat
Baron Samedi
14,271
1,396
1,608
3,254
8,300
4,996
1,098
1,857
6,342
79,144
594
L
3,957
2,705
0
4,647
13,204
5,495
0
3,033
10,171
0
41,692
W
Hachiman
l3ushWookiee
Hachiman
10,919
6,583
0
3,504
8,305
4,090
385
1,359
6,842
0
86,436
W
King Arthur
lowrezstudio69xd
King Arthur
7,764
525
0
1,381
15,253
13,356
0
2,702
11,694
0
50,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,321
Gold Earned
49,737
500
Minions Killed
520
0
Camps Cleared
0
1,669,704
Distance Traveled
1,718,460
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,461
470
130
7
0
359,036
5
W
Khepri
9,778
543
27
2
0
386,319
4
L
Osiris
9,830
546
109
6
0
341,782
5
L
Thor
7,860
437
108
6
0
373,838
0
L
Sylvanus
7,329
407
75
4
0
319,577
6
W
Chronos
10,465
581
113
6
0
385,116
0
W
Baron Samedi
10,657
592
139
8
0
355,950
5
L
Neith
7,841
436
78
4
0
275,471
2
W
Hachiman
10,229
568
148
8
0
300,692
4
W
King Arthur
8,608
478
93
5
0
290,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role