Player Matchup

He Bo
He Bo
 
He Bo
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
DiFitz
Skadi
Level 107
God Stats
5W - 2L
1,500 SR
Queue Stats
94W - 90L
1,389 Elo+
Party 2
Ymir
Ymir
ImKinito
Ymir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,417 Elo+
Party 2
Achilles
Achilles
MissKiwi
Achilles
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 123L
1,554 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xBeeYourself
Ah Muzen Cab
Level 25
God Stats
15W - 7L
1,743 SR
Queue Stats
375W - 335L
1,564 Elo+
Party 2
Team Averages
Level 109
1,549 SR
1,485 Elo+

VS

Team Averages
Level 21
1,500 SR
1,682 Elo+
Hun Batz
Hun Batz
Hycic
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,706 Elo+
Party 1
Ymir
Ymir
Mitaaaaa
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,667 Elo+
Party 1
Zeus
Zeus
PaxOrientalis
Zeus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,771 Elo+
Party 1
Nike
Nike
bbsuave777
Nike
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 43L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
marooch89
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
5 / 2 / 17
8,710
871
9,917
6,012
2,534
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Skadi
DiFitz
Skadi
16
6 / 2 / 13
9,581
958
11,396
8,535
4,449
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ymir
14
1 / 2 / 23
9,035
904
7,296
13,045
11,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Achilles
MissKiwi
Achilles
15
11 / 2 / 15
9,370
937
14,588
15,451
17,245
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
xBeeYourself
Ah Muzen Cab
16
8 / 1 / 19
9,574
957
19,098
7,506
3,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Hycic
Hun Batz
14
2 / 8 / 3
8,560
856
6,178
11,577
7,003
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
13
1 / 6 / 4
7,533
753
6,221
16,518
16,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 7 / 5
7,236
724
13,653
10,323
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 4
8,055
806
6,458
14,196
12,682
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
marooch89
Sun Wukong
12
0 / 6 / 2
6,798
680
3,921
14,445
15,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
25
31
Kills
7
9
Deaths
31
87
Assists
18
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
2
17
6.75
W
Skadi
DiFitz
Skadi
6
2
13
6.25
L
Hun Batz
Hycic
Hun Batz
2
8
3
0.44
W
Ymir
1
2
23
6.25
W
Achilles
MissKiwi
Achilles
11
2
15
9.25
L
Ymir
1
6
4
0.5
L
1
7
5
0.5
L
3
4
4
1.25
L
Sun Wukong
marooch89
Sun Wukong
0
6
2
0.17
W
Ah Muzen Cab
xBeeYourself
Ah Muzen Cab
8
1
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,295
Damage
36,431
50,549
Taken
67,059
39,997
Mitigated
56,549
17,298
Healing
7,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,917
977
638
853
6,012
2,534
654
2,596
3,416
15,165
0
W
Skadi
DiFitz
Skadi
11,396
7,121
1,122
1,297
8,535
4,449
1,568
3,205
5,330
0
26,425
L
Hun Batz
Hycic
Hun Batz
6,178
2,314
0
611
11,577
7,003
0
2,871
8,706
0
11,422
W
Ymir
7,296
722
4,085
3,520
13,045
11,799
364
5,366
7,679
9,353
3,051
W
Achilles
MissKiwi
Achilles
14,588
2,807
429
3,625
15,451
17,245
597
5,462
9,989
0
20,290
L
Ymir
6,221
837
0
726
16,518
16,731
0
3,090
13,428
10,067
0
L
13,653
2,118
365
336
10,323
4,286
0
2,668
7,655
24,710
0
L
6,458
339
1,117
1,557
14,196
12,682
0
3,706
10,490
256
11,839
L
Sun Wukong
marooch89
Sun Wukong
3,921
255
735
2,303
14,445
15,847
0
3,416
11,029
0
12,186
W
Ah Muzen Cab
xBeeYourself
Ah Muzen Cab
19,098
5,795
1,331
398
7,506
3,970
979
3,245
4,261
0
35,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,270
Gold Earned
38,182
110
Minions Killed
82
0
Camps Cleared
0
869,297
Distance Traveled
755,636
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,710
871
20
2
0
175,135
0
W
Skadi
9,581
958
41
4
0
173,146
0
L
Hun Batz
8,560
856
12
1
0
136,260
0
W
Ymir
9,035
904
8
1
0
146,563
0
W
Achilles
9,370
937
8
1
0
193,006
0
L
Ymir
7,533
753
7
1
0
145,067
0
L
Zeus
7,236
724
25
3
0
145,503
0
L
Nike
8,055
806
22
2
0
145,583
0
L
Sun Wukong
6,798
680
16
2
0
183,223
0
W
Ah Muzen Cab
9,574
957
33
3
0
181,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role