Player Matchup

Geb
Geb
Cviiiiiiiiiic
Geb
Level 45
God Stats
6W - 2L
1,249 SR
Queue Stats
12W - 11L
1,414 Elo+
Party 1
Anhur
Anhur
DudeItsOmfg
Anhur
Level 73
God Stats
5W - 3L
2,038 SR
Queue Stats
7W - 7L
1,455 Elo+
Party 1
Amaterasu
Amaterasu
TrashCanJr_69
Amaterasu
Level 124
God Stats
4W - 2L
1,437 SR
Queue Stats
19W - 18L
1,545 Elo+
Party 1
Baron Samedi
Baron Samedi
guatamex1
Baron Samedi
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,618 Elo+
Solo
Bellona
Bellona
temp-80632677907
Bellona
Level 118
God Stats
2W - 0L
1,445 SR
Queue Stats
7W - 5L
1,455 Elo+
Party 1
Team Averages
Level 93
1,534 SR
1,497 Elo+

VS

Team Averages
Level 127
1,586 SR
1,441 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
JFSIERRA
Mercury
Level 129
God Stats
2W - 1L
1,715 SR
Queue Stats
68W - 55L
1,462 Elo+
Solo
Loki
Loki
RobinDH27
Loki
Level 106
God Stats
2W - 1L
1,715 SR
Queue Stats
96W - 86L
1,434 Elo+
Solo
Mulan
Mulan
StarLiner49
Mulan
Level 159
God Stats
5W - 10L
1,500 SR
Queue Stats
74W - 99L
1,500 Elo+
Solo
Ra
Ra
afraiddruid868
Ra
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 9
6,224
566
3,980
6,407
5,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
7 / 1 / 4
6,784
617
8,133
7,367
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
TrashCanJr_69
Amaterasu
11
3 / 1 / 4
5,974
543
3,687
10,657
5,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
guatamex1
Baron Samedi
11
0 / 2 / 1
5,588
508
2,642
6,129
2,545
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
4 / 0 / 3
6,705
610
7,701
10,343
13,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
1 / 3 / 0
5,921
538
4,781
8,276
2,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
JFSIERRA
Mercury
10
2 / 2 / 0
5,710
519
2,559
7,616
3,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
9
2 / 5 / 0
5,552
505
4,621
10,962
3,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 0
6,006
546
5,495
10,687
5,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 2
6,027
548
4,199
6,096
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
14
Kills
5
5
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
3
0
0.33
W
0
1
9
4.5
W
7
1
4
9
L
Mercury
JFSIERRA
Mercury
2
2
0
1
L
Loki
2
5
0
0.4
L
0
2
0
0
W
Amaterasu
TrashCanJr_69
Amaterasu
3
1
4
5
L
0
2
2
0.5
W
Baron Samedi
guatamex1
Baron Samedi
0
2
1
0.25
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,143
Damage
21,655
40,903
Taken
43,637
29,341
Mitigated
17,192
14,797
Healing
11,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,781
2,102
0
1,935
8,276
2,897
0
1,866
6,410
0
44,958
W
3,980
272
321
1,266
6,407
5,105
152
255
6,152
25,623
0
W
8,133
4,099
0
2,720
7,367
2,722
396
0
7,367
0
43,937
L
Mercury
JFSIERRA
Mercury
2,559
844
0
0
7,616
3,174
0
1,221
6,306
0
35,555
L
Loki
4,621
663
0
3,876
10,962
3,323
0
1,220
9,577
0
31,834
L
5,495
916
0
3,137
10,687
5,452
0
262
9,755
0
40,304
W
Amaterasu
TrashCanJr_69
Amaterasu
3,687
2,449
0
3,312
10,657
5,912
158
1,327
9,247
0
36,272
L
4,199
547
263
2,050
6,096
2,346
0
2,053
3,996
40,891
1,127
W
Baron Samedi
guatamex1
Baron Samedi
2,642
172
0
2,828
6,129
2,545
0
2,001
4,072
41,267
0
W
7,701
2,026
0
4,350
10,343
13,057
269
424
9,919
0
40,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,275
Gold Earned
29,216
306
Minions Killed
332
0
Camps Cleared
0
1,123,447
Distance Traveled
1,117,391
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,921
538
78
7
0
203,654
1
W
Geb
6,224
566
25
2
0
242,511
0
W
Anhur
6,784
617
91
8
0
215,066
0
L
Mercury
5,710
519
59
5
0
255,329
0
L
Loki
5,552
505
55
5
0
241,188
0
L
Mulan
6,006
546
68
6
0
195,063
1
W
Amaterasu
5,974
543
61
6
0
246,203
0
L
Ra
6,027
548
72
7
0
222,157
1
W
Baron Samedi
5,588
508
55
5
0
187,815
0
W
Bellona
6,705
610
74
7
0
231,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role