Player Matchup

Surtr
Surtr
AgedNebula92048
Surtr
Level 87
God Stats
23W - 17L
1,470 SR
Queue Stats
75W - 98L
1,523 Elo+
Party 3
Ra
Ra
Chendriv
Ra
Level 125
God Stats
12W - 18L
1,500 SR
Queue Stats
242W - 295L
1,583 Elo+
Party 3
Khepri
Khepri
Idejder
Khepri
Level 67
God Stats
3W - 3L
1,630 SR
Queue Stats
22W - 13L
1,636 Elo+
Party 2
Bastet
Bastet
LeagueAk
Bastet
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 223L
1,558 Elo+
Party 3
Ishtar
Ishtar
Supaz
Ishtar
Level 102
God Stats
1W - 2L
1,490 SR
Queue Stats
49W - 41L
1,640 Elo+
Party 2
Team Averages
Level 100
1,518 SR
1,588 Elo+

VS

Team Averages
Level 124
1,561 SR
1,599 Elo+
Awilix
Awilix
Donuttron909
Awilix
Level 141
God Stats
5W - 3L
1,500 SR
Queue Stats
167W - 159L
1,607 Elo+
Party 1
Sol
Sol
FinalCrisis
Sol
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,669 Elo+
Solo
Ares
Ares
Furbatron5000
Ares
Level 109
God Stats
6W - 4L
1,733 SR
Queue Stats
150W - 144L
1,577 Elo+
Party 1
Chaac
Chaac
deathrage32
Chaac
Level 103
God Stats
13W - 16L
1,740 SR
Queue Stats
307W - 276L
1,576 Elo+
Party 1
Charybdis
Charybdis
pizaria101
Charybdis
Level 137
God Stats
4W - 2L
1,333 SR
Queue Stats
65W - 57L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 0
9,325
583
11,928
16,180
14,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 2 / 3
8,474
530
5,503
7,631
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Khepri
Idejder
Khepri
11
1 / 3 / 1
6,995
437
4,162
13,647
9,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Bastet
LeagueAk
Bastet
14
1 / 1 / 1
7,182
449
7,985
12,564
5,759
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
Supaz
Ishtar
14
0 / 2 / 0
7,969
498
4,885
7,734
2,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
3 / 1 / 3
7,960
498
6,690
12,220
5,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 1 / 0
8,487
530
7,797
9,185
3,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 1 / 3
7,939
496
6,924
13,049
11,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 2 / 1
9,045
565
9,494
17,173
16,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
pizaria101
Charybdis
17
2 / 0 / 3
9,776
611
8,749
7,815
3,525
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
10
10
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
1
2
3
1.25
W
Awilix
3
1
3
4.5
W
3
1
0
3
W
1
1
3
2.5
L
Khepri
Idejder
Khepri
1
3
1
0.5
L
Bastet
LeagueAk
Bastet
1
1
1
1.5
L
Ishtar
Supaz
Ishtar
0
2
0
0
W
1
2
1
0.75
W
Charybdis
pizaria101
Charybdis
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,463
Damage
39,654
57,756
Taken
59,442
36,164
Mitigated
40,930
18,650
Healing
23,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,928
3,702
0
3,353
16,180
14,285
0
60
14,847
3,321
76,195
L
5,503
720
1,311
3,692
7,631
3,695
0
3,907
3,724
72,075
1,265
W
Awilix
6,690
2,361
0
2,051
12,220
5,815
0
2,364
9,856
0
68,963
W
7,797
3,131
0
2,771
9,185
3,629
624
2,440
6,745
76,209
8,863
W
6,924
503
2,253
3,207
13,049
11,626
0
3,929
9,120
22,709
0
L
Khepri
Idejder
Khepri
4,162
314
0
4,790
13,647
9,493
0
6,848
6,799
14,942
0
L
Bastet
LeagueAk
Bastet
7,985
1,521
0
2,986
12,564
5,759
0
3,342
9,178
0
71,717
L
Ishtar
Supaz
Ishtar
4,885
3,373
0
2,518
7,734
2,932
918
405
7,329
0
70,868
W
9,494
1,029
0
9,151
17,173
16,335
0
1,364
14,575
126
86,317
W
Charybdis
pizaria101
Charybdis
8,749
5,172
0
4,121
7,815
3,525
0
715
7,100
0
106,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,945
Gold Earned
43,207
527
Minions Killed
604
0
Camps Cleared
0
1,494,864
Distance Traveled
1,586,914
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,325
583
150
9
0
257,255
3
L
Ra
8,474
530
135
8
0
294,919
4
W
Awilix
7,960
498
82
5
0
381,219
1
W
Sol
8,487
530
140
9
0
296,354
6
W
Ares
7,939
496
29
2
0
313,290
3
L
Khepri
6,995
437
10
1
0
322,016
7
L
Bastet
7,182
449
97
6
0
360,549
0
L
Ishtar
7,969
498
135
8
0
260,125
1
W
Chaac
9,045
565
165
10
0
292,476
3
W
Charybdis
9,776
611
188
12
0
303,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role