Player Matchup

Osiris
Osiris
ILechita
Osiris
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RAZORSHARP0215
Kumbhakarna
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,477 Elo+
Party 1
Ishtar
Ishtar
Yee7usDeletus
Ishtar
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 50L
1,460 Elo+
Party 1
Team Averages
Level 78
1,500 SR
1,479 Elo+

VS

Team Averages
Level 114
1,794 SR
1,578 Elo+
Ymir
Ymir
C Rock 1SG
Ymir
Level 119
God Stats
7W - 4L
1,785 SR
Queue Stats
98W - 98L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
Incogneatus
Baron Samedi
Level 119
God Stats
6W - 3L
1,911 SR
Queue Stats
9W - 7L
1,680 Elo+
Solo
Mulan
Mulan
Zanarith
Mulan
Level 103
God Stats
2W - 1L
1,687 SR
Queue Stats
16W - 12L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ILechita
Osiris
12
1 / 5 / 0
7,862
655
4,831
12,625
13,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
RAZORSHARP0215
Kumbhakarna
11
0 / 4 / 0
6,904
575
3,022
14,704
12,671
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 3 / 0
7,715
643
10,361
9,240
4,222
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 7
9,391
783
10,053
12,515
7,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baron Samedi
Incogneatus
Baron Samedi
14
4 / 0 / 8
9,355
780
8,293
5,762
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Zanarith
Mulan
15
4 / 1 / 8
9,473
789
12,073
12,164
12,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
35
1
Kills
12
12
Deaths
1
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
L
Osiris
ILechita
Osiris
1
5
0
0.2
W
Baron Samedi
Incogneatus
Baron Samedi
4
0
8
8
L
Kumbhakarna
RAZORSHARP0215
Kumbhakarna
0
4
0
0
L
0
3
0
0
W
Mulan
Zanarith
Mulan
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,214
Damage
30,419
36,569
Taken
30,441
30,393
Mitigated
24,128
3,307
Healing
9,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,053
1,184
250
2,193
12,515
7,940
707
1,061
11,296
39,377
2,657
L
Osiris
ILechita
Osiris
4,831
1,538
0
705
12,625
13,500
0
6,043
6,196
0
10,336
W
Baron Samedi
Incogneatus
Baron Samedi
8,293
380
2,192
2,553
5,762
4,122
635
881
4,634
39,363
0
L
Kumbhakarna
RAZORSHARP0215
Kumbhakarna
3,022
138
0
1,536
14,704
12,671
0
7,754
6,471
8,497
0
L
10,361
6,205
0
1,066
9,240
4,222
0
3,616
5,370
0
51,046
W
Mulan
Zanarith
Mulan
12,073
2,333
0
2,728
12,164
12,066
755
1,124
10,581
0
31,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,481
Gold Earned
28,219
114
Minions Killed
146
0
Camps Cleared
0
596,738
Distance Traveled
672,036
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,391
783
54
5
0
219,752
0
L
Osiris
7,862
655
9
1
0
200,758
0
W
Baron Samedi
9,355
780
58
5
0
224,855
0
L
Kumbhakarna
6,904
575
9
1
0
193,339
2
L
Ishtar
7,715
643
96
8
0
202,641
0
W
Mulan
9,473
789
34
3
0
227,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role