Player Matchup

Persephone
Persephone
 
Persephone
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Chefzitoo
Artio
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 144L
1,527 Elo+
Party 1
King Arthur
King Arthur
Dvsquezi
King Arthur
Level 154
God Stats
8W - 10L
1,771 SR
Queue Stats
184W - 172L
1,522 Elo+
Party 1
Ne Zha
Ne Zha
deadvasquez
Ne Zha
Level 145
God Stats
2W - 6L
1,488 SR
Queue Stats
120W - 100L
1,608 Elo+
Party 1
Charybdis
Charybdis
lezbiankamikaze
Charybdis
Level 149
God Stats
7W - 4L
1,656 SR
Queue Stats
20W - 10L
1,548 Elo+
Solo
Team Averages
Level 154
1,583 SR
1,541 Elo+

VS

Team Averages
Level 124
1,509 SR
1,514 Elo+
Nemesis
Nemesis
AN1ME_MONST3R
Nemesis
Level 129
God Stats
4W - 2L
1,599 SR
Queue Stats
57W - 60L
1,539 Elo+
Party 2
Sun Wukong
Sun Wukong
Ducky5k
Sun Wukong
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
MightyxVo
Cerberus
Level 155
God Stats
5W - 6L
1,500 SR
Queue Stats
49W - 46L
1,522 Elo+
Solo
Freya
Freya
cureforcancer
Freya
Level 117
God Stats
19W - 10L
1,539 SR
Queue Stats
238W - 192L
1,528 Elo+
Solo
Artemis
Artemis
ebutler169prms
Artemis
Level 102
God Stats
13W - 10L
1,408 SR
Queue Stats
285W - 283L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
0 / 8 / 0
6,768
451
4,518
8,717
2,478
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Artio
Chefzitoo
Artio
8
0 / 3 / 2
6,198
413
3,203
14,778
10,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Dvsquezi
King Arthur
14
3 / 4 / 0
8,287
552
7,500
12,462
9,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
13
2 / 5 / 1
7,643
510
6,023
13,206
5,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
lezbiankamikaze
Charybdis
12
1 / 7 / 1
7,121
475
7,510
13,258
4,262
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
8 / 0 / 3
9,148
610
7,202
10,234
5,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sun Wukong
Ducky5k
Sun Wukong
12
3 / 3 / 1
7,374
492
5,892
10,598
8,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
MightyxVo
Cerberus
12
0 / 1 / 9
7,617
508
5,615
14,728
12,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
11 / 1 / 4
9,926
662
16,511
11,712
5,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 1 / 4
7,904
527
6,286
6,850
3,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
6
Kills
26
27
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
8
0
0
W
Nemesis
8
0
3
9.5
L
Artio
Chefzitoo
Artio
0
3
2
0.33
W
Sun Wukong
Ducky5k
Sun Wukong
3
3
1
1.17
L
King Arthur
Dvsquezi
King Arthur
3
4
0
0.75
W
Cerberus
MightyxVo
Cerberus
0
1
9
4.5
W
11
1
4
13
L
Ne Zha
2
5
1
0.5
W
4
1
4
6
L
Charybdis
lezbiankamikaze
Charybdis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,754
Damage
41,506
62,421
Taken
54,122
33,072
Mitigated
34,231
10,439
Healing
12,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
4,518
541
0
479
8,717
2,478
90
4,895
3,585
36,449
0
W
Nemesis
7,202
4,545
0
751
10,234
5,264
194
1,209
9,025
0
84,928
L
Artio
Chefzitoo
Artio
3,203
511
482
3,363
14,778
10,842
0
6,170
8,400
15,610
306
W
Sun Wukong
Ducky5k
Sun Wukong
5,892
2,122
0
2,029
10,598
8,044
0
374
10,224
0
44,743
L
King Arthur
Dvsquezi
King Arthur
7,500
417
0
1,880
12,462
9,700
30
2,526
9,851
167
59,031
W
Cerberus
MightyxVo
Cerberus
5,615
432
0
5,385
14,728
12,567
100
3,310
11,418
31,480
2,766
W
16,511
5,522
0
3,618
11,712
5,323
570
2,555
9,157
69,429
2,300
L
Ne Zha
6,023
1,950
0
1,940
13,206
5,790
19
2,996
10,100
0
62,608
W
6,286
2,707
0
750
6,850
3,033
275
855
5,995
0
46,806
L
Charybdis
lezbiankamikaze
Charybdis
7,510
4,130
0
2,295
13,258
4,262
366
4,585
8,639
0
60,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,017
Gold Earned
41,969
362
Minions Killed
433
0
Camps Cleared
0
1,382,781
Distance Traveled
1,431,946
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,768
451
61
4
0
254,652
0
W
Nemesis
9,148
610
125
8
0
357,399
0
L
Artio
6,198
413
16
1
0
292,944
0
W
Sun Wukong
7,374
492
75
5
0
266,148
1
L
King Arthur
8,287
552
93
6
0
283,161
2
W
Cerberus
7,617
508
61
4
0
271,012
0
W
Freya
9,926
662
108
7
0
294,326
0
L
Ne Zha
7,643
510
93
6
0
299,874
0
W
Artemis
7,904
527
64
4
0
243,061
2
L
Charybdis
7,121
475
99
7
0
252,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role