Player Matchup

Morgan Le Fay
Morgan Le Fay
Im_Legende_gpg
Morgan Le Fay
Level 67
God Stats
1W - 1L
1,255 SR
Queue Stats
19W - 25L
1,668 Elo+
Solo
Ishtar
Ishtar
MightyActionX丶
Ishtar
Level 127
God Stats
9W - 7L
1,680 SR
Queue Stats
179W - 175L
1,474 Elo+
Solo
Hercules
Hercules
PantherYX
Hercules
Level 159
God Stats
3W - 5L
1,517 SR
Queue Stats
266W - 267L
1,538 Elo+
Solo
Hun Batz
Hun Batz
RageEnem1
Hun Batz
Level 66
God Stats
4W - 2L
1,500 SR
Queue Stats
26W - 23L
1,784 Elo+
Solo
Artio
Artio
Silvєr
Artio
Level 159
God Stats
7W - 6L
1,500 SR
Queue Stats
366W - 343L
1,550 Elo+
Solo
Team Averages
Level 116
1,490 SR
1,603 Elo+

VS

Team Averages
Level 72
1,566 SR
1,542 Elo+
Sol
Sol
AphroBabe02
Sol
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 14L
1,817 Elo+
Solo
Bake Kujira
Bake Kujira
I-MaSk_Decx-I
Bake Kujira
Level 89
God Stats
4W - 3L
1,633 SR
Queue Stats
80W - 70L
1,561 Elo+
Solo
Lancelot
Lancelot
RyeAkai
Lancelot
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,431 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
abodchi1277
Ah Muzen Cab
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,474 Elo+
Party 1
Horus
Horus
mLye77
Horus
Level 60
God Stats
2W - 0L
1,698 SR
Queue Stats
8W - 16L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Im_Legende_gpg
Morgan Le Fay
9
2 / 6 / 1
6,166
474
6,252
9,564
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
2,513
193
0
0
0
Hercules
PantherYX
Hercules
13
1 / 2 / 1
7,880
606
9,322
14,259
11,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
RageEnem1
Hun Batz
11
3 / 2 / 0
6,336
487
5,571
8,235
3,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Silvєr
Artio
12
0 / 2 / 0
6,479
498
3,047
11,511
8,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
6,721
517
5,607
7,702
2,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bake Kujira
I-MaSk_Decx-I
Bake Kujira
13
1 / 1 / 1
7,825
602
7,666
12,763
15,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
RyeAkai
Lancelot
13
4 / 1 / 3
7,355
566
4,686
10,538
5,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
abodchi1277
Ah Muzen Cab
13
5 / 2 / 4
8,244
634
8,049
10,568
4,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
mLye77
Horus
10
0 / 1 / 4
6,699
515
2,516
11,286
7,801
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
6
Kills
12
12
Deaths
6
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Bake Kujira
I-MaSk_Decx-I
Bake Kujira
1
1
1
1.5
L
Morgan Le Fay
Im_Legende_gpg
Morgan Le Fay
2
6
1
0.42
L
0
0
0
0
L
Hercules
PantherYX
Hercules
1
2
1
0.75
L
Hun Batz
RageEnem1
Hun Batz
3
2
0
1.5
W
Lancelot
RyeAkai
Lancelot
4
1
3
5.5
L
Artio
Silvєr
Artio
0
2
0
0
W
Ah Muzen Cab
abodchi1277
Ah Muzen Cab
5
2
4
3.5
W
Horus
mLye77
Horus
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,192
Damage
28,524
43,569
Taken
52,857
27,126
Mitigated
35,447
12,673
Healing
9,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,607
3,273
0
2,069
7,702
2,523
1,488
2,407
5,246
38,954
2,351
W
Bake Kujira
I-MaSk_Decx-I
Bake Kujira
7,666
3,402
0
1,074
12,763
15,743
0
0
11,779
52,556
2,918
L
Morgan Le Fay
Im_Legende_gpg
Morgan Le Fay
6,252
934
0
1,920
9,564
3,610
24
466
9,098
30,672
720
L
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
PantherYX
Hercules
9,322
2,612
0
6,656
14,259
11,628
0
6,376
7,171
0
64,614
L
Hun Batz
RageEnem1
Hun Batz
5,571
1,096
0
10
8,235
3,667
0
1,196
6,990
0
42,757
W
Lancelot
RyeAkai
Lancelot
4,686
669
0
1,330
10,538
5,110
221
1,564
8,925
0
57,234
L
Artio
Silvєr
Artio
3,047
301
823
3,264
11,511
8,221
0
3,683
7,828
36,020
2,022
W
Ah Muzen Cab
abodchi1277
Ah Muzen Cab
8,049
2,566
0
597
10,568
4,270
140
4,264
6,304
0
57,755
W
Horus
mLye77
Horus
2,516
1,398
1,042
3,698
11,286
7,801
170
2,156
9,130
0
18,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,374
Gold Earned
36,844
286
Minions Killed
366
0
Camps Cleared
0
990,813
Distance Traveled
1,285,526
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,721
517
63
5
0
206,687
0
W
Bake Kujira
7,825
602
101
8
0
288,984
0
L
Morgan Le Fay
6,166
474
49
4
0
197,533
0
L
Ishtar
2,513
193
0
0
0
0
0
L
Hercules
7,880
606
111
9
0
258,260
1
L
Hun Batz
6,336
487
74
6
0
310,619
0
W
Lancelot
7,355
566
83
6
0
304,367
0
L
Artio
6,479
498
52
4
0
224,401
0
W
Ah Muzen Cab
8,244
634
90
7
0
229,792
0
W
Horus
6,699
515
29
2
0
255,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role