Player Matchup

Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ivanOmelhor
Heimdallr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 22L
1,271 Elo+
Solo
Zhong Kui
Zhong Kui
ÐarMAX
Zhong Kui
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,506 Elo+
Party 1
Team Averages
Level 122
1,500 SR
1,455 Elo+

VS

Team Averages
Level 155
1,454 SR
1,463 Elo+
Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BlackArock
Apollo
Level 194
God Stats
6W - 11L
1,500 SR
Queue Stats
300W - 323L
1,447 Elo+
Party 2
Terra
Terra
Svartpilen
Terra
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
402W - 432L
1,420 Elo+
Party 2
Scylla
Scylla
n6che
Scylla
Level 122
God Stats
7W - 5L
1,268 SR
Queue Stats
162W - 180L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 1 / 0
5,882
1,176
5,667
3,256
1,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ullr
 
Ullr
11
0 / 1 / 4
5,443
1,089
2,589
4,463
2,023
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
 
Horus
5
0 / 0 / 0
4,424
885
0
0
0
Heimdallr
ivanOmelhor
Heimdallr
10
0 / 2 / 1
5,215
1,043
5,700
3,343
1,523
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
ÐarMAX
Zhong Kui
10
0 / 4 / 1
5,133
1,027
5,405
8,079
5,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 1 / 6
6,266
1,253
5,160
9,086
6,949
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
 
Mercury
10
1 / 1 / 6
5,854
1,171
1,517
3,496
1,589
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
BlackArock
Apollo
12
2 / 1 / 6
6,504
1,301
4,247
6,215
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
11
3 / 0 / 5
6,422
1,284
1,286
3,443
2,600
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
n6che
Scylla
11
0 / 1 / 8
5,929
1,186
4,511
2,714
1,122
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
8
8
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
1
0
3
L
Ullr
 
Ullr
0
1
4
2
L
Horus
 
Horus
0
0
0
0
W
Hercules
 
Hercules
2
1
6
5
W
Mercury
 
Mercury
1
1
6
4
W
Apollo
BlackArock
Apollo
2
1
6
5
W
Terra
3
0
5
5.5
L
Heimdallr
ivanOmelhor
Heimdallr
0
2
1
0.25
W
Scylla
n6che
Scylla
0
1
8
4
L
Zhong Kui
ÐarMAX
Zhong Kui
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,361
Damage
16,721
19,141
Taken
24,954
10,276
Mitigated
15,135
3,638
Healing
13,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,667
218
0
430
3,256
1,444
0
766
2,490
13,578
236
L
Ullr
 
Ullr
2,589
376
360
1,100
4,463
2,023
0
1,725
2,694
0
6,059
L
Horus
 
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
 
Hercules
5,160
1,479
380
3,190
9,086
6,949
411
5,075
4,011
0
7,821
W
Mercury
 
Mercury
1,517
233
445
1,017
3,496
1,589
0
1,018
2,478
0
6,059
W
Apollo
BlackArock
Apollo
4,247
1,834
974
2,013
6,215
2,875
1,025
2,010
4,205
0
13,112
W
Terra
1,286
80
3,035
1,247
3,443
2,600
182
1,271
2,172
4,355
0
L
Heimdallr
ivanOmelhor
Heimdallr
5,700
1,576
0
166
3,343
1,523
0
805
2,538
0
12,108
W
Scylla
n6che
Scylla
4,511
370
583
142
2,714
1,122
0
1,520
1,194
13,299
0
L
Zhong Kui
ÐarMAX
Zhong Kui
5,405
343
67
1,515
8,079
5,286
0
2,501
5,408
10,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,097
Gold Earned
30,975
54
Minions Killed
72
0
Camps Cleared
0
430,978
Distance Traveled
559,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,882
1,176
17
3
0
113,332
0
L
Ullr
5,443
1,089
8
2
0
102,990
0
L
Horus
4,424
885
0
0
0
1,356
0
W
Hercules
6,266
1,253
7
1
0
84,042
0
W
Mercury
5,854
1,171
8
2
0
144,631
0
W
Apollo
6,504
1,301
26
5
0
97,494
0
W
Terra
6,422
1,284
5
1
0
132,311
0
L
Heimdallr
5,215
1,043
17
3
0
100,742
0
W
Scylla
5,929
1,186
26
5
0
101,274
0
L
Zhong Kui
5,133
1,027
12
2
0
112,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role