Player Matchup

Ra
Ra
Serpent___Kings
Ra
Level 121
God Stats
40W - 20L
1,769 SR
Queue Stats
617W - 608L
1,525 Elo+
Solo
Ares
Ares
W-Gojo_Satoru-M
Ares
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,436 Elo+
Party 1
Hachiman
Hachiman
la_raideur89
Hachiman
Level 103
God Stats
0W - 4L
1,253 SR
Queue Stats
13W - 23L
1,069 Elo+
Party 1
Team Averages
Level 87
1,507 SR
1,343 Elo+

VS

Team Averages
Level 97
1,173 SR
1,360 Elo+
Charybdis
Charybdis
BlackRoshi
Charybdis
Level 118
God Stats
2W - 1L
1,257 SR
Queue Stats
671W - 380L
1,480 Elo+
Solo
Atlas
Atlas
C0PY--R1GHT
Atlas
Level 85
God Stats
2W - 3L
1,127 SR
Queue Stats
14W - 14L
1,522 Elo+
Solo
Ah Puch
Ah Puch
Justinzombi
Ah Puch
Level 88
God Stats
31W - 29L
1,135 SR
Queue Stats
206W - 215L
1,079 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
9,593
685
9,231
11,918
7,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 6 / 1
8,622
616
6,407
18,223
17,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
la_raideur89
Hachiman
13
0 / 4 / 0
8,251
589
4,659
11,111
4,337
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlackRoshi
Charybdis
15
7 / 2 / 3
10,570
755
12,489
12,012
5,450
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 0 / 12
10,436
745
8,135
12,560
14,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
Justinzombi
Ah Puch
16
5 / 1 / 8
10,569
755
15,818
7,246
3,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
14
14
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BlackRoshi
Charybdis
7
2
3
4.25
W
2
0
12
8
W
Ah Puch
Justinzombi
Ah Puch
5
1
8
9
L
1
4
1
0.38
L
1
6
1
0.25
L
Hachiman
la_raideur89
Hachiman
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,297
Damage
36,442
41,252
Taken
31,818
29,555
Mitigated
23,027
8,005
Healing
4,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BlackRoshi
Charybdis
12,489
7,498
0
2,175
12,012
5,450
402
5,093
6,025
0
44,195
W
8,135
2,226
662
1,692
12,560
14,163
124
4,994
6,495
30,901
656
W
Ah Puch
Justinzombi
Ah Puch
15,818
368
0
394
7,246
3,414
416
3,343
3,429
33,992
1,183
L
9,231
234
2,689
2,449
11,918
7,864
0
7,446
4,080
39,727
762
L
6,407
1,193
40
1,524
18,223
17,354
0
6,375
11,381
10,886
68
L
Hachiman
la_raideur89
Hachiman
4,659
1,963
325
978
11,111
4,337
0
8,501
2,174
0
24,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,466
Gold Earned
31,575
142
Minions Killed
162
0
Camps Cleared
0
727,927
Distance Traveled
800,422
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,570
755
70
5
0
245,744
6
W
Atlas
10,436
745
36
3
0
286,035
0
W
Ah Puch
10,569
755
56
4
0
268,643
4
L
Ra
9,593
685
81
6
0
276,275
0
L
Ares
8,622
616
13
1
0
247,324
0
L
Hachiman
8,251
589
48
3
0
204,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role