Player Matchup

Agni
Agni
Arrowit
Agni
Level 18
God Stats
3W - 0L
1,848 SR
Queue Stats
56W - 52L
1,532 Elo+
Party 2
Surtr
Surtr
BigOldFatUgly
Surtr
Level 28
God Stats
12W - 12L
1,519 SR
Queue Stats
80W - 64L
1,774 Elo+
Party 2
Bellona
Bellona
JewBoat
Bellona
Level 49
God Stats
2W - 1L
1,721 SR
Queue Stats
82W - 66L
1,545 Elo+
Party 2
Team Averages
Level 32
1,696 SR
1,617 Elo+

VS

Team Averages
Level 45
1,538 SR
1,606 Elo+
Athena
Athena
EnviousPride
Athena
Level 28
God Stats
0W - 2L
1,295 SR
Queue Stats
6W - 7L
1,563 Elo+
Party 1
Hachiman
Hachiman
SUCC_lacustoms
Hachiman
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,620 Elo+
Party 1
Ao Kuang
Ao Kuang
sSyntheticBG
Ao Kuang
Level 67
God Stats
3W - 4L
1,820 SR
Queue Stats
7W - 7L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Arrowit
Agni
15
5 / 4 / 10
10,615
817
14,231
9,778
4,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
7 / 2 / 11
10,882
837
12,498
11,224
8,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bellona
JewBoat
Bellona
16
8 / 3 / 9
11,254
866
14,645
14,594
12,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
2 / 5 / 6
9,350
719
4,557
18,556
20,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
14
3 / 6 / 5
9,665
743
8,128
11,944
5,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
sSyntheticBG
Ao Kuang
13
4 / 9 / 3
9,054
696
7,740
17,866
8,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
20
Kills
9
9
Deaths
20
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Agni
Arrowit
Agni
5
4
10
2.5
W
7
2
11
6.25
L
Athena
2
5
6
1
W
Bellona
JewBoat
Bellona
8
3
9
4.17
L
Hachiman
3
6
5
0.92
L
Ao Kuang
sSyntheticBG
Ao Kuang
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,374
Damage
20,425
35,596
Taken
48,366
25,044
Mitigated
34,796
8,614
Healing
5,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Arrowit
Agni
14,231
1,758
0
1,034
9,778
4,540
842
5,342
4,413
36,578
916
W
12,498
4,496
0
3,971
11,224
8,433
443
2,591
8,633
865
30,754
L
Athena
4,557
795
0
0
18,556
20,741
0
6,649
11,228
18,022
341
W
Bellona
JewBoat
Bellona
14,645
6,339
0
3,609
14,594
12,071
1,184
4,040
10,554
0
45,837
L
Hachiman
8,128
5,675
0
1,745
11,944
5,071
0
1,814
9,529
0
36,043
L
Ao Kuang
sSyntheticBG
Ao Kuang
7,740
2,513
0
3,526
17,866
8,984
0
5,239
11,809
21,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,751
Gold Earned
28,069
144
Minions Killed
111
0
Camps Cleared
0
718,780
Distance Traveled
590,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,615
817
57
4
0
218,899
0
W
Surtr
10,882
837
43
3
0
262,669
0
L
Athena
9,350
719
28
2
0
228,332
0
W
Bellona
11,254
866
44
3
0
237,212
0
L
Hachiman
9,665
743
58
4
0
172,026
0
L
Ao Kuang
9,054
696
25
2
0
190,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role