Player Matchup

Thor
Thor
Bronze III
BIGBODYBURKE
Thor
Bronze III
Level 89
God Stats
1W - 1L
1,575 SR
Queue Stats
3W - 3L
1,591 MMR
Solo
Charybdis
Charybdis
Silver I
CitrusDreams
Charybdis
Silver I
Level 149
God Stats
15W - 12L
1,500 SR
Queue Stats
167W - 198L
1,582 MMR
Solo
Achilles
Achilles
Gold III
Kydium
Achilles
Gold III
Level 230
God Stats
2W - 4L
1,500 SR
Queue Stats
542W - 525L
1,586 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
U1329427727
Kuzenbo
Gold III
Level 156
God Stats
7W - 5L
1,708 SR
Queue Stats
258W - 262L
1,577 MMR
Solo
Janus
Janus
Silver II
lucid999dreamz
Janus
Silver II
Level 180
God Stats
1W - 1L
1,715 SR
Queue Stats
7W - 9L
1,590 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 161
1,600 SR
1,585 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,645 SR
1,553 MMR
Agni
Agni
Gold III
 
Agni
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold IV
 
Ganesha
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Platinum IV
SplashKinggg
Surtr
Platinum IV
Level 158
God Stats
58W - 52L
1,567 SR
Queue Stats
558W - 555L
1,580 MMR
Solo
Danzaburou
Danzaburou
Silver I
dbills23
Danzaburou
Silver I
Level 147
God Stats
3W - 5L
1,846 SR
Queue Stats
68W - 62L
1,592 MMR
Party 1
Bellona
Bellona
Silver I
tlayton3
Bellona
Silver I
Level 84
God Stats
2W - 1L
1,811 SR
Queue Stats
8W - 5L
1,592 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
6,888
459
2,169
9,396
4,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
CitrusDreams
Charybdis
10
0 / 4 / 0
6,575
438
2,919
10,758
3,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Kydium
Achilles
12
0 / 2 / 0
7,443
496
11,803
18,795
19,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kuzenbo
U1329427727
Kuzenbo
9
0 / 3 / 1
6,102
407
4,693
9,780
10,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 2 / 1
7,328
489
4,012
8,214
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Ao KuangCharonMercuryBake Kujira

VS

Bans
SkadiNe ZhaMaman BrigitteAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
0 / 1 / 4
8,422
561
5,496
7,336
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
 
Ganesha
12
0 / 0 / 7
7,783
519
4,375
11,250
10,195
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
8 / 0 / 2
8,793
586
9,817
11,416
6,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Danzaburou
dbills23
Danzaburou
15
4 / 0 / 4
9,322
621
8,448
7,396
3,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
tlayton3
Bellona
13
0 / 0 / 6
7,844
523
10,551
15,239
17,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
12
12
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
1
4
2
W
Ganesha
 
Ganesha
0
0
7
3.5
L
1
1
0
1
L
Charybdis
CitrusDreams
Charybdis
0
4
0
0
L
Achilles
Kydium
Achilles
0
2
0
0
W
8
0
2
9
L
Kuzenbo
U1329427727
Kuzenbo
0
3
1
0.17
W
Danzaburou
dbills23
Danzaburou
4
0
4
6
L
0
2
1
0.25
W
Bellona
tlayton3
Bellona
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,596
Damage
38,687
56,943
Taken
52,637
39,864
Mitigated
40,411
11,083
Healing
15,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,496
393
0
1,230
7,336
2,911
0
2,634
4,542
77,954
2,063
W
Ganesha
 
Ganesha
4,375
647
0
1,822
11,250
10,195
0
3,260
7,747
22,154
1,681
L
2,169
369
0
699
9,396
4,371
0
1,439
7,867
0
54,217
L
Charybdis
CitrusDreams
Charybdis
2,919
1,545
0
1,470
10,758
3,540
106
2,374
8,378
0
44,325
L
Achilles
Kydium
Achilles
11,803
3,089
0
7,362
18,795
19,103
0
1,206
16,169
0
64,090
W
9,817
3,322
0
2,056
11,416
6,576
55
1,285
9,906
5,003
74,431
L
Kuzenbo
U1329427727
Kuzenbo
4,693
1,906
0
1,112
9,780
10,016
16
2,058
7,504
15,256
0
W
Danzaburou
dbills23
Danzaburou
8,448
4,102
0
4,589
7,396
3,564
1,554
1,366
6,028
0
86,123
L
4,012
43
0
440
8,214
2,834
0
3,071
4,830
72,829
0
W
Bellona
tlayton3
Bellona
10,551
2,604
0
5,760
15,239
17,165
0
1,962
12,132
0
49,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,336
Gold Earned
42,164
431
Minions Killed
456
0
Camps Cleared
0
1,547,512
Distance Traveled
1,545,938
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,422
561
135
9
0
298,773
4
W
Ganesha
7,783
519
1
0
0
319,686
5
L
Thor
6,888
459
91
6
0
321,224
6
L
Charybdis
6,575
438
74
5
0
280,841
0
L
Achilles
7,443
496
105
7
0
297,334
1
W
Surtr
8,793
586
101
7
0
334,831
0
L
Kuzenbo
6,102
407
22
1
0
323,969
6
W
Danzaburou
9,322
621
129
9
0
289,939
3
L
Janus
7,328
489
139
9
0
324,144
4
W
Bellona
7,844
523
90
6
0
302,709
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role