Player Matchup

Ares
Ares
TIREDOFPOOPING
Ares
Level 139
God Stats
5W - 5L
1,867 SR
Queue Stats
182W - 171L
1,529 Elo+
Party 1
Thor
Thor
guessimg_
Thor
Level 139
God Stats
1W - 1L
1,715 SR
Queue Stats
85W - 83L
1,551 Elo+
Party 1
Achilles
Achilles
master0takuu_ttv
Achilles
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 14L
1,504 Elo+
Party 1
Neith
Neith
nate359dogg
Neith
Level 116
God Stats
2W - 1L
1,493 SR
Queue Stats
144W - 143L
1,472 Elo+
Party 1
Ra
Ra
temp-722020
Ra
Level 86
God Stats
5W - 3L
1,710 SR
Queue Stats
173W - 159L
1,557 Elo+
Party 1
Team Averages
Level 120
1,657 SR
1,523 Elo+

VS

Team Averages
Level 129
1,599 SR
1,505 Elo+
Ix Chel
Ix Chel
B00WasTooShort
Ix Chel
Level 125
God Stats
3W - 3L
1,715 SR
Queue Stats
71W - 63L
1,455 Elo+
Party 2
Achilles
Achilles
LeKillerRabbit
Achilles
Level 89
God Stats
1W - 2L
1,816 SR
Queue Stats
46W - 39L
1,441 Elo+
Party 2
Serqet
Serqet
gjfalcon207
Serqet
Level 109
God Stats
1W - 3L
1,390 SR
Queue Stats
53W - 40L
1,475 Elo+
Party 2
Hachiman
Hachiman
iSampai
Hachiman
Level 174
God Stats
29W - 23L
1,576 SR
Queue Stats
117W - 90L
1,594 Elo+
Party 3
Bake Kujira
Bake Kujira
ultramike6
Bake Kujira
Level 147
God Stats
25W - 22L
1,500 SR
Queue Stats
81W - 60L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 5
7,104
592
8,697
12,059
10,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
13
7 / 1 / 5
7,434
620
8,129
9,382
4,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 0 / 4
7,930
661
8,503
10,366
6,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 2 / 5
6,875
573
6,770
8,180
3,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
0 / 4 / 5
6,639
553
4,353
7,669
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 2
7,243
604
7,027
8,539
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
10
0 / 5 / 0
5,655
471
3,851
11,451
8,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
10
1 / 3 / 3
5,911
493
3,870
8,957
4,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
iSampai
Hachiman
12
3 / 3 / 1
7,053
588
7,332
8,903
3,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
ultramike6
Bake Kujira
10
3 / 3 / 3
6,453
538
7,101
14,418
12,429
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
18
Kills
11
11
Deaths
18
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
L
Achilles
0
5
0
0
W
5
4
5
1.88
L
Serqet
1
3
3
0.83
W
Thor
7
1
5
9.5
L
Hachiman
iSampai
Hachiman
3
3
1
1.17
W
5
0
4
7
W
1
2
5
1.75
W
0
4
5
0.63
L
Bake Kujira
ultramike6
Bake Kujira
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,452
Damage
29,181
47,656
Taken
52,268
27,613
Mitigated
31,881
11,475
Healing
9,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,027
463
699
1,674
8,539
3,390
0
3,067
5,423
50,685
0
L
Achilles
3,851
320
0
1,726
11,451
8,798
0
209
10,409
0
35,229
W
8,697
1,501
0
1,070
12,059
10,160
0
6,249
5,564
18,103
0
L
Serqet
3,870
1,052
0
793
8,957
4,009
0
2,728
6,229
0
37,526
W
Thor
8,129
1,996
0
1,699
9,382
4,469
0
2,689
6,658
0
47,244
L
Hachiman
iSampai
Hachiman
7,332
4,665
0
2,385
8,903
3,255
0
1,944
6,959
0
56,029
W
8,503
1,301
0
3,766
10,366
6,642
0
833
8,841
250
59,660
W
6,770
2,606
0
2,641
8,180
3,054
0
647
7,533
0
58,089
W
4,353
704
621
1,678
7,669
3,288
0
3,710
3,682
57,445
1,663
L
Bake Kujira
ultramike6
Bake Kujira
7,101
4,926
0
2,718
14,418
12,429
0
4,934
9,279
29,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,982
Gold Earned
32,315
387
Minions Killed
343
0
Camps Cleared
0
1,233,808
Distance Traveled
1,161,496
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,243
604
78
7
0
218,499
2
L
Achilles
5,655
471
62
5
0
209,823
1
W
Ares
7,104
592
16
1
0
257,898
6
L
Serqet
5,911
493
64
5
0
262,916
0
W
Thor
7,434
620
66
6
0
276,120
0
L
Hachiman
7,053
588
100
8
0
229,630
0
W
Achilles
7,930
661
88
7
0
237,931
4
W
Neith
6,875
573
105
9
0
228,758
0
W
Ra
6,639
553
112
9
0
233,101
1
L
Bake Kujira
6,453
538
39
3
0
240,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role