Player Matchup

Chaac
Chaac
Franmig
Chaac
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 42L
1,401 Elo+
Party 4
Skadi
Skadi
Jaybird9514
Skadi
Level 27
God Stats
5W - 4L
1,793 SR
Queue Stats
8W - 5L
1,863 Elo+
Party 2
Awilix
Awilix
Whatshisnuts1
Awilix
Level 128
God Stats
21W - 19L
1,755 SR
Queue Stats
31W - 29L
1,644 Elo+
Party 2
Tiamat
Tiamat
YanuellShooter
Tiamat
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 30L
1,374 Elo+
Party 4
Ares
Ares
democracia19
Ares
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,598 Elo+
Solo
Team Averages
Level 55
1,610 SR
1,576 Elo+

VS

Team Averages
Level 73
1,554 SR
1,451 Elo+
Fenrir
Fenrir
Beastyboiii52
Fenrir
Level 79
God Stats
8W - 13L
1,479 SR
Queue Stats
564W - 566L
1,433 Elo+
Party 1
Arachne
Arachne
HavokVII-
Arachne
Level 65
God Stats
2W - 0L
1,712 SR
Queue Stats
156W - 168L
1,423 Elo+
Party 1
Xing Tian
Xing Tian
Murphgoat
Xing Tian
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 23L
1,497 Elo+
Party 3
Merlin
Merlin
T_EMilkMan
Merlin
Level 129
God Stats
7W - 6L
1,582 SR
Queue Stats
201W - 210L
1,473 Elo+
Party 1
Charybdis
Charybdis
justintado
Charybdis
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 26L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Franmig
Chaac
9
0 / 3 / 2
4,907
613
4,967
9,110
7,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 2 / 0
4,317
540
2,691
5,216
1,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 1
5,779
722
4,101
3,390
1,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 1
5,268
659
999
3,361
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 2 / 0
3,795
474
708
4,038
2,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,486
686
4,717
8,062
4,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
HavokVII-
Arachne
9
3 / 1 / 1
5,028
629
1,731
8,081
2,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Murphgoat
Xing Tian
9
2 / 0 / 2
5,280
660
1,960
5,756
3,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
T_EMilkMan
Merlin
10
0 / 1 / 0
5,496
687
1,930
3,780
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
justintado
Charybdis
10
1 / 0 / 3
5,248
656
3,876
4,042
1,256
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
8
8
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
L
Chaac
Franmig
Chaac
0
3
2
0.33
W
Arachne
HavokVII-
Arachne
3
1
1
3.5
L
0
2
0
0
W
Xing Tian
Murphgoat
Xing Tian
2
0
2
3
W
Merlin
T_EMilkMan
Merlin
0
1
0
0
L
3
0
1
3.5
L
1
1
1
1.5
L
0
2
0
0
W
Charybdis
justintado
Charybdis
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,466
Damage
14,214
25,115
Taken
29,721
14,238
Mitigated
12,486
3,703
Healing
12,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,717
701
0
3,852
8,062
4,089
0
146
7,916
0
28,394
L
Chaac
Franmig
Chaac
4,967
859
0
1,320
9,110
7,147
0
0
8,506
0
26,370
W
Arachne
HavokVII-
Arachne
1,731
1,012
0
3,748
8,081
2,785
0
283
7,798
0
24,837
L
2,691
1,103
0
697
5,216
1,463
1
985
4,231
0
23,606
W
Xing Tian
Murphgoat
Xing Tian
1,960
397
0
1,466
5,756
3,107
344
567
5,189
16,052
0
W
Merlin
T_EMilkMan
Merlin
1,930
0
0
1,155
3,780
1,249
0
570
3,210
39,374
0
L
4,101
1,597
0
0
3,390
1,358
0
351
2,963
0
41,695
L
999
93
0
1,017
3,361
1,530
0
1,355
1,858
28,322
0
L
708
101
0
669
4,038
2,740
0
975
3,063
7,084
0
W
Charybdis
justintado
Charybdis
3,876
1,762
0
2,660
4,042
1,256
865
141
3,901
0
38,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,066
Gold Earned
26,538
256
Minions Killed
272
0
Camps Cleared
0
815,256
Distance Traveled
854,808
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,486
686
37
5
0
185,158
0
L
Chaac
4,907
613
49
6
0
174,309
0
W
Arachne
5,028
629
49
6
0
199,259
2
L
Skadi
4,317
540
49
6
0
147,267
0
W
Xing Tian
5,280
660
23
3
0
163,152
4
W
Merlin
5,496
687
86
11
0
162,373
2
L
Awilix
5,779
722
82
10
0
207,855
0
L
Tiamat
5,268
659
67
8
0
195,375
1
L
Ares
3,795
474
9
1
0
90,450
0
W
Charybdis
5,248
656
77
10
0
144,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role