Player Matchup

Ra
Ra
ChadskiTTV
Ra
Level 104
God Stats
13W - 6L
1,649 SR
Queue Stats
24W - 13L
1,566 Elo+
Party 2
Tsukuyomi
Tsukuyomi
II Jaki II
Tsukuyomi
Level 128
God Stats
11W - 12L
1,580 SR
Queue Stats
49W - 47L
1,593 Elo+
Party 2
Chernobog
Chernobog
JillValentine74
Chernobog
Level 109
God Stats
2W - 1L
1,731 SR
Queue Stats
25W - 23L
1,627 Elo+
Party 2
Ares
Ares
Pohpohjuseio
Ares
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 27L
1,333 Elo+
Party 1
Serqet
Serqet
nobletyphoon
Serqet
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 78L
1,507 Elo+
Party 1
Team Averages
Level 119
1,592 SR
1,525 Elo+

VS

Team Averages
Level 134
1,478 SR
1,525 Elo+
Vamana
Vamana
 
Vamana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Estrada_Lilibel
Kuzenbo
Level 133
God Stats
5W - 4L
1,613 SR
Queue Stats
88W - 79L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
Flailx-_-
Baron Samedi
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,584 Elo+
Party 3
Ne Zha
Ne Zha
Gusmorth
Ne Zha
Level 158
God Stats
10W - 7L
1,278 SR
Queue Stats
402W - 375L
1,559 Elo+
Solo
Charybdis
Charybdis
JakeFromCW_Farm
Charybdis
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
5,827
448
3,018
6,617
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
II Jaki II
Tsukuyomi
13
1 / 1 / 1
7,408
570
8,840
13,443
9,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
JillValentine74
Chernobog
11
0 / 2 / 2
5,985
460
5,383
10,801
4,152
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 6 / 3
5,936
457
8,544
15,413
14,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
12
4 / 3 / 1
6,979
537
6,839
11,060
4,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
0 / 1 / 2
7,404
570
7,185
11,795
10,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

11
3 / 2 / 6
7,542
580
8,805
19,046
15,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
Flailx-_-
Baron Samedi
12
1 / 0 / 4
6,911
532
5,141
3,077
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
Gusmorth
Ne Zha
13
2 / 1 / 2
7,239
557
4,731
11,320
4,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
JakeFromCW_Farm
Charybdis
13
6 / 2 / 4
7,729
595
12,011
9,257
3,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
6
Kills
12
14
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
1
2
1
L
0
2
1
0.25
W
3
2
6
3
W
Baron Samedi
Flailx-_-
Baron Samedi
1
0
4
3
W
Ne Zha
Gusmorth
Ne Zha
2
1
2
3
L
Tsukuyomi
II Jaki II
Tsukuyomi
1
1
1
1.5
W
Charybdis
JakeFromCW_Farm
Charybdis
6
2
4
4
L
Chernobog
JillValentine74
Chernobog
0
2
2
0.5
L
1
6
3
0.42
L
Serqet
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,624
Damage
37,873
57,334
Taken
54,495
34,413
Mitigated
35,829
18,195
Healing
21,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
7,185
1,762
0
3,216
11,795
10,330
0
160
10,577
0
53,058
L
3,018
389
545
2,333
6,617
2,578
0
4,004
2,613
38,125
607
W
8,805
3,712
295
7,745
19,046
15,789
450
7,172
11,708
26,318
655
W
Baron Samedi
Flailx-_-
Baron Samedi
5,141
51
819
1,053
3,077
1,554
0
2,005
1,032
39,920
944
W
Ne Zha
Gusmorth
Ne Zha
4,731
944
0
4,184
11,320
4,916
269
814
9,939
0
64,183
L
Tsukuyomi
II Jaki II
Tsukuyomi
8,840
2,052
0
5,792
13,443
9,079
0
0
12,526
309
68,523
W
Charybdis
JakeFromCW_Farm
Charybdis
12,011
6,241
0
4,220
9,257
3,240
722
1,312
7,543
0
64,110
L
Chernobog
JillValentine74
Chernobog
5,383
3,444
0
3,448
10,801
4,152
0
2,060
8,741
0
48,898
L
8,544
1,561
0
1,589
15,413
14,203
0
6,190
9,223
17,936
0
L
Serqet
6,839
1,620
0
4,488
11,060
4,401
0
1,202
9,810
0
48,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,135
Gold Earned
36,825
363
Minions Killed
398
0
Camps Cleared
0
1,272,003
Distance Traveled
1,326,486
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,404
570
98
8
0
263,460
0
L
Ra
5,827
448
85
7
0
239,551
0
W
Kuzenbo
7,542
580
28
2
0
259,010
1
W
Baron Samedi
6,911
532
76
6
0
264,245
2
W
Ne Zha
7,239
557
100
8
0
293,053
2
L
Tsukuyomi
7,408
570
117
9
0
247,379
1
W
Charybdis
7,729
595
96
7
0
246,718
0
L
Chernobog
5,985
460
76
6
0
234,160
0
L
Ares
5,936
457
20
2
0
233,934
0
L
Serqet
6,979
537
65
5
0
316,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role