Player Matchup

Fenrir
Fenrir
CHopn
Fenrir
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 161L
1,509 Elo+
Solo
Janus
Janus
NL-XnecrinhoX
Janus
Level 140
God Stats
7W - 0L
1,500 SR
Queue Stats
215W - 226L
1,349 Elo+
Party 3
Aphrodite
Aphrodite
haxzs
Aphrodite
Level 28
God Stats
5W - 1L
1,774 SR
Queue Stats
5W - 3L
1,514 Elo+
Party 2
Erlang Shen
Erlang Shen
hŧiиhα
Erlang Shen
Level 187
God Stats
9W - 4L
1,716 SR
Queue Stats
156W - 169L
1,340 Elo+
Party 3
Rama
Rama
llHulkBR
Rama
Level 58
God Stats
4W - 3L
1,624 SR
Queue Stats
6W - 6L
1,514 Elo+
Party 2
Team Averages
Level 108
1,623 SR
1,445 Elo+

VS

Team Averages
Level 119
1,622 SR
1,439 Elo+
Khepri
Khepri
 
Khepri
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Jefemaestrox1
Cliodhna
Level 99
God Stats
5W - 12L
1,759 SR
Queue Stats
46W - 54L
1,430 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Zeethos
Cu Chulainn
Level 117
God Stats
20W - 17L
1,705 SR
Queue Stats
91W - 79L
1,514 Elo+
Solo
Hera
Hera
libertad1249
Hera
Level 108
God Stats
1W - 3L
1,647 SR
Queue Stats
24W - 28L
1,258 Elo+
Solo
Ishtar
Ishtar
sparmishHD
Ishtar
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 34L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CHopn
Fenrir
13
5 / 2 / 1
7,846
560
4,522
11,077
4,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 3 / 3
8,611
615
8,432
7,592
3,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
haxzs
Aphrodite
12
1 / 2 / 2
7,198
514
4,188
6,682
3,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
hŧiиhα
Erlang Shen
13
2 / 6 / 1
7,648
546
8,343
15,108
10,659
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Rama
13
3 / 1 / 1
7,244
517
7,733
11,122
4,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
1 / 2 / 2
6,056
433
2,510
9,798
7,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
Jefemaestrox1
Cliodhna
12
5 / 2 / 1
7,128
509
8,795
11,627
4,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Zeethos
Cu Chulainn
13
7 / 5 / 1
8,250
589
12,985
15,232
11,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 6 / 0
7,046
503
2,885
7,658
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
sparmishHD
Ishtar
7
0 / 2 / 3
5,086
363
4,073
5,750
1,969
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
15
Kills
14
14
Deaths
17
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
2
2
1
W
Fenrir
CHopn
Fenrir
5
2
1
2.75
L
Cliodhna
Jefemaestrox1
Cliodhna
5
2
1
2.75
W
4
3
3
1.83
L
Cu Chulainn
Zeethos
Cu Chulainn
7
5
1
1.5
W
Aphrodite
haxzs
Aphrodite
1
2
2
1
W
Erlang Shen
hŧiиhα
Erlang Shen
2
6
1
0.42
L
1
6
0
0.17
W
Rama
3
1
1
3.5
L
Ishtar
sparmishHD
Ishtar
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,218
Damage
31,248
51,581
Taken
50,065
26,329
Mitigated
28,287
18,822
Healing
11,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,510
202
0
1,139
9,798
7,652
0
3,078
6,716
20,630
525
W
Fenrir
CHopn
Fenrir
4,522
1,176
0
2,304
11,077
4,924
623
910
10,076
0
47,618
L
Cliodhna
Jefemaestrox1
Cliodhna
8,795
1,296
0
3,382
11,627
4,334
0
1,908
9,697
0
44,668
W
8,432
510
0
460
7,592
3,001
915
2,410
5,001
58,989
1,710
L
Cu Chulainn
Zeethos
Cu Chulainn
12,985
2,666
0
4,618
15,232
11,807
0
2,191
12,915
5,458
47,545
W
Aphrodite
haxzs
Aphrodite
4,188
623
3,065
3,519
6,682
3,071
70
1,129
5,553
22,992
0
W
Erlang Shen
hŧiиhα
Erlang Shen
8,343
4,683
0
4,090
15,108
10,659
505
1,208
13,302
0
51,395
L
2,885
435
0
230
7,658
2,525
105
4,394
3,016
53,531
0
W
Rama
7,733
6,624
0
5,384
11,122
4,674
953
1,480
9,642
0
67,536
L
Ishtar
sparmishHD
Ishtar
4,073
2,580
0
1,835
5,750
1,969
0
441
5,309
0
22,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,547
Gold Earned
33,566
367
Minions Killed
309
0
Camps Cleared
0
1,363,000
Distance Traveled
1,245,676
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,056
433
26
2
0
284,464
2
W
Fenrir
7,846
560
67
5
0
323,299
0
L
Cliodhna
7,128
509
75
5
0
338,685
0
W
Janus
8,611
615
100
7
0
242,824
0
L
Cu Chulainn
8,250
589
89
6
0
218,916
0
W
Aphrodite
7,198
514
33
2
0
259,405
0
W
Erlang Shen
7,648
546
72
5
0
262,416
0
L
Hera
7,046
503
91
7
0
256,968
2
W
Rama
7,244
517
95
7
0
275,056
0
L
Ishtar
5,086
363
28
2
0
146,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role