Player Matchup

Nemesis
Nemesis
BlossomsCurse
Nemesis
Level 84
God Stats
5W - 4L
1,500 SR
Queue Stats
214W - 217L
1,552 Elo+
Solo
Charon
Charon
Gat0x26x
Charon
Level 25
God Stats
4W - 6L
1,524 SR
Queue Stats
53W - 57L
1,530 Elo+
Party 1
Atlas
Atlas
JAVI__659
Atlas
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
1,624 Elo+
Party 1
Anhur
Anhur
Tsoyushi
Anhur
Level 176
God Stats
8W - 5L
1,500 SR
Queue Stats
151W - 187L
1,363 Elo+
Solo
Olorun
Olorun
rique5889
Olorun
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 80L
1,597 Elo+
Party 1
Team Averages
Level 91
1,505 SR
1,533 Elo+

VS

Team Averages
Level 95
1,478 SR
1,476 Elo+
Ullr
Ullr
 
Ullr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Sai1433
Aphrodite
Level 119
God Stats
21W - 22L
1,283 SR
Queue Stats
579W - 587L
1,451 Elo+
Solo
Thor
Thor
SirenaSongg
Thor
Level 108
God Stats
39W - 28L
1,359 SR
Queue Stats
257W - 269L
1,431 Elo+
Party 2
Achilles
Achilles
ВампирКаин
Achilles
Level 82
God Stats
5W - 3L
1,750 SR
Queue Stats
103W - 101L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
1 / 3 / 0
7,068
505
7,229
11,382
5,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charon
Gat0x26x
Charon
10
0 / 3 / 2
6,939
496
5,785
10,731
9,134
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
JAVI__659
Atlas
11
0 / 5 / 0
6,451
461
6,345
12,977
9,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Tsoyushi
Anhur
14
2 / 1 / 0
8,093
578
7,043
8,458
3,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
rique5889
Olorun
12
1 / 5 / 0
6,919
494
5,861
12,237
5,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
7 / 1 / 6
8,405
600
12,327
12,195
6,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
 
Hades
10
1 / 1 / 0
6,192
442
3,430
8,757
3,792
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Sai1433
Aphrodite
10
0 / 2 / 7
6,701
479
3,597
12,921
9,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
5 / 0 / 5
8,133
581
9,566
12,510
5,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
4 / 0 / 3
7,999
571
9,275
14,033
12,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
17
17
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
7
1
6
10
W
Hades
 
Hades
1
1
0
1
L
Nemesis
1
3
0
0.33
L
Charon
Gat0x26x
Charon
0
3
2
0.33
L
Atlas
JAVI__659
Atlas
0
5
0
0
W
Aphrodite
Sai1433
Aphrodite
0
2
7
1.75
W
5
0
5
7.5
L
Anhur
Tsoyushi
Anhur
2
1
0
2
L
Olorun
rique5889
Olorun
1
5
0
0.2
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,263
Damage
38,195
55,785
Taken
60,416
32,977
Mitigated
37,301
13,156
Healing
26,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
12,327
5,307
0
2,485
12,195
6,122
39
3,710
8,485
0
59,930
W
Hades
 
Hades
3,430
222
285
3,380
8,757
3,792
410
2,476
6,281
36,813
0
L
Nemesis
7,229
3,205
0
1,292
11,382
5,257
0
473
10,826
0
58,482
L
Charon
Gat0x26x
Charon
5,785
697
250
2,044
10,731
9,134
14
3,319
7,412
24,309
2,092
L
Atlas
JAVI__659
Atlas
6,345
1,857
0
1,807
12,977
9,982
48
37
12,081
36,662
327
W
Aphrodite
Sai1433
Aphrodite
3,597
625
4,073
7,123
12,921
9,120
0
3,639
9,282
15,737
0
W
9,566
2,953
0
2,932
12,510
5,901
27
1,631
10,787
0
76,411
L
Anhur
Tsoyushi
Anhur
7,043
3,817
0
3,970
8,458
3,341
558
2,690
5,768
0
80,362
L
Olorun
rique5889
Olorun
5,861
2,557
10
3,783
12,237
5,263
186
508
11,643
50,722
0
W
9,275
1,479
0
5,742
14,033
12,366
397
5,842
7,525
0
43,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,470
Gold Earned
37,430
386
Minions Killed
318
0
Camps Cleared
0
1,315,743
Distance Traveled
1,409,677
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,405
600
91
7
0
266,623
0
W
Hades
6,192
442
51
4
0
277,772
0
L
Nemesis
7,068
505
84
6
0
307,316
0
L
Charon
6,939
496
28
2
0
272,238
0
L
Atlas
6,451
461
55
4
0
233,142
2
W
Aphrodite
6,701
479
26
2
0
263,063
0
W
Thor
8,133
581
92
7
0
299,260
1
L
Anhur
8,093
578
138
10
0
262,011
4
L
Olorun
6,919
494
81
6
0
241,036
0
W
Achilles
7,999
571
58
4
0
302,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role