Player Matchup

Kuzenbo
Kuzenbo
ScOp--Thunder
Kuzenbo
Level 87
God Stats
0W - 2L
1,325 SR
Queue Stats
29W - 28L
1,486 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ScOpheatwave
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,483 Elo+
Party 1
Danzaburou
Danzaburou
heatblvr
Danzaburou
Level 27
God Stats
3W - 2L
1,556 SR
Queue Stats
10W - 8L
1,433 Elo+
Party 1
Team Averages
Level 48
1,460 SR
1,468 Elo+

VS

Team Averages
Level 62
1,588 SR
1,402 Elo+
Izanami
Izanami
Qysri
Izanami
Level 15
God Stats
10W - 8L
1,633 SR
Queue Stats
30W - 29L
1,388 Elo+
Party 2
Bacchus
Bacchus
Run ur Sack
Bacchus
Level 72
God Stats
12W - 9L
1,631 SR
Queue Stats
49W - 52L
1,376 Elo+
Party 2
Hera
Hera
qorcs
Hera
Level 98
God Stats
7W - 2L
1,500 SR
Queue Stats
40W - 46L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
3 / 4 / 6
11,138
655
10,386
24,418
37,580
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
ScOpheatwave
Morgan Le Fay
16
3 / 5 / 4
10,970
645
13,216
14,810
7,450
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
heatblvr
Danzaburou
18
3 / 2 / 6
12,161
715
10,586
15,309
7,432
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Qysri
Izanami
16
1 / 3 / 5
10,886
640
12,551
15,564
6,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
Run ur Sack
Bacchus
16
1 / 5 / 7
10,881
640
7,614
20,390
23,518
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
qorcs
Hera
19
9 / 1 / 2
13,660
804
28,962
9,326
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
9
Kills
11
11
Deaths
9
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Qysri
Izanami
1
3
5
1.17
W
Bacchus
Run ur Sack
Bacchus
1
5
7
0.9
L
Kuzenbo
3
4
6
1.5
L
Morgan Le Fay
ScOpheatwave
Morgan Le Fay
3
5
4
1
L
Danzaburou
heatblvr
Danzaburou
3
2
6
3
W
Hera
qorcs
Hera
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,188
Damage
49,127
54,537
Taken
45,280
52,462
Mitigated
34,070
8,861
Healing
11,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Qysri
Izanami
12,551
8,282
0
4,461
15,564
6,206
907
9,133
6,341
0
45,135
W
Bacchus
Run ur Sack
Bacchus
7,614
723
317
6,690
20,390
23,518
93
9,807
10,463
18,992
1,618
L
Kuzenbo
10,386
2,557
0
4,360
24,418
37,580
0
12,725
11,586
36,153
629
L
Morgan Le Fay
ScOpheatwave
Morgan Le Fay
13,216
1,032
0
2,780
14,810
7,450
0
10,163
4,616
43,153
0
L
Danzaburou
heatblvr
Danzaburou
10,586
4,187
0
1,721
15,309
7,432
0
13,589
1,720
0
59,396
W
Hera
qorcs
Hera
28,962
4,662
0
500
9,326
4,346
901
3,840
5,445
93,996
502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,269
Gold Earned
35,427
193
Minions Killed
244
0
Camps Cleared
0
892,850
Distance Traveled
907,816
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,886
640
86
5
0
281,309
0
W
Bacchus
10,881
640
19
1
0
309,336
0
L
Kuzenbo
11,138
655
33
2
0
303,104
1
L
Morgan Le Fay
10,970
645
50
3
0
293,276
0
L
Danzaburou
12,161
715
110
6
0
296,470
0
W
Hera
13,660
804
139
8
0
317,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role