Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 249
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
Cenrijan
Xbalanque
Level 189
God Stats
5W - 3L
1,577 SR
Queue Stats
116W - 107L
1,370 Elo+
Solo
Thor
Thor
NandoGamgee
Thor
Level 177
God Stats
3W - 1L
1,500 SR
Queue Stats
26W - 26L
1,555 Elo+
Party 1
Nu Wa
Nu Wa
SnipeQueen115
Nu Wa
Level 202
God Stats
22W - 7L
1,857 SR
Queue Stats
151W - 141L
1,669 Elo+
Party 3
Bacchus
Bacchus
cardielini
Bacchus
Level 155
God Stats
17W - 12L
1,876 SR
Queue Stats
59W - 67L
1,597 Elo+
Party 1
Team Averages
Level 194
1,662 SR
1,538 Elo+

VS

Team Averages
Level 152
1,500 SR
1,480 Elo+
Ganesha
Ganesha
LiberatedJew
Ganesha
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,376 Elo+
Party 2
Nemesis
Nemesis
NateTheDad
Nemesis
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,504 Elo+
Party 2
Hou Yi
Hou Yi
SnacksWithDad
Hou Yi
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,357 Elo+
Party 2
Baron Samedi
Baron Samedi
http_discarded_
Baron Samedi
Level 158
God Stats
11W - 18L
1,500 SR
Queue Stats
233W - 194L
1,803 Elo+
Solo
Tiamat
Tiamat
rafapotamus
Tiamat
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
4 / 0 / 4
8,716
726
10,179
13,072
9,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Xbalanque
Cenrijan
Xbalanque
12
0 / 1 / 3
6,879
573
7,411
6,587
2,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
6 / 1 / 0
7,420
618
4,412
11,606
4,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 0 / 6
7,504
625
5,771
5,219
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
cardielini
Bacchus
10
1 / 0 / 3
6,564
547
4,313
9,113
7,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
LiberatedJew
Ganesha
10
0 / 2 / 2
6,254
521
4,655
11,410
9,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
NateTheDad
Nemesis
11
1 / 2 / 1
5,883
490
4,769
10,351
4,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 0
6,308
526
5,504
7,313
3,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
http_discarded_
Baron Samedi
10
0 / 5 / 0
5,840
487
5,350
11,199
6,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
13
0 / 1 / 0
6,599
550
5,439
7,644
4,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
11
Kills
2
2
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
0
4
6
W
Xbalanque
Cenrijan
Xbalanque
0
1
3
1.5
L
Ganesha
LiberatedJew
Ganesha
0
2
2
0.5
W
6
1
0
6
L
Nemesis
NateTheDad
Nemesis
1
2
1
0.75
L
1
1
0
1
W
0
0
6
3
W
Bacchus
cardielini
Bacchus
1
0
3
2.5
L
Baron Samedi
http_discarded_
Baron Samedi
0
5
0
0
L
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,086
Damage
25,717
45,597
Taken
47,917
25,870
Mitigated
28,145
21,602
Healing
19,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
10,179
4,805
0
9,199
13,072
9,451
0
5,840
7,232
0
69,082
W
Xbalanque
Cenrijan
Xbalanque
7,411
4,186
0
2,785
6,587
2,556
294
1,011
5,576
0
60,992
L
Ganesha
LiberatedJew
Ganesha
4,655
765
0
3,411
11,410
9,797
0
3,210
8,056
27,290
0
W
4,412
993
0
5,810
11,606
4,641
0
1,880
9,726
0
55,506
L
Nemesis
NateTheDad
Nemesis
4,769
1,793
0
5,441
10,351
4,048
0
1,742
8,453
0
41,498
L
5,504
2,093
0
3,160
7,313
3,041
0
1,144
6,049
0
49,355
W
5,771
888
0
596
5,219
1,923
0
3,159
2,060
65,333
379
W
Bacchus
cardielini
Bacchus
4,313
308
0
3,212
9,113
7,299
0
3,554
5,559
19,070
0
L
Baron Samedi
http_discarded_
Baron Samedi
5,350
651
77
3,511
11,199
6,412
0
341
10,778
35,576
0
L
Tiamat
5,439
353
0
3,608
7,644
4,847
0
2,758
4,649
59,408
1,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,083
Gold Earned
30,884
474
Minions Killed
394
0
Camps Cleared
0
1,286,032
Distance Traveled
1,210,179
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,716
726
117
10
0
249,637
1
W
Xbalanque
6,879
573
109
9
0
239,231
3
L
Ganesha
6,254
521
7
1
0
253,189
2
W
Thor
7,420
618
92
8
0
264,782
2
L
Nemesis
5,883
490
88
7
0
302,908
3
L
Hou Yi
6,308
526
110
9
0
224,761
1
W
Nu Wa
7,504
625
138
12
0
247,341
2
W
Bacchus
6,564
547
18
2
0
285,041
2
L
Baron Samedi
5,840
487
76
6
0
208,891
0
L
Tiamat
6,599
550
113
9
0
220,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role