Player Matchup

Danzaburou
Danzaburou
Argonaut115
Danzaburou
Level 79
God Stats
2W - 0L
1,710 SR
Queue Stats
19W - 11L
1,466 Elo+
Party 1
Nemesis
Nemesis
Pipiweepy
Nemesis
Level 46
God Stats
5W - 0L
1,810 SR
Queue Stats
19W - 17L
1,692 Elo+
Party 3
Nike
Nike
Preparing
Nike
Level 52
God Stats
3W - 0L
1,877 SR
Queue Stats
34W - 34L
1,506 Elo+
Solo
Ix Chel
Ix Chel
Veıgar
Ix Chel
Level 69
God Stats
1W - 1L
1,282 SR
Queue Stats
17W - 7L
1,466 Elo+
Party 1
Chronos
Chronos
pipisandro
Chronos
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 11L
1,535 Elo+
Party 3
Team Averages
Level 62
1,636 SR
1,533 Elo+

VS

Team Averages
Level 59
1,507 SR
1,546 Elo+
Cupid
Cupid
 
Cupid
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ImmortalWombatX
Hel
Level 74
God Stats
17W - 9L
1,611 SR
Queue Stats
44W - 26L
1,636 Elo+
Solo
Janus
Janus
Thu_p4py-13choso
Janus
Level 68
God Stats
4W - 6L
1,423 SR
Queue Stats
56W - 54L
1,416 Elo+
Party 2
Gilgamesh
Gilgamesh
Trust_Pill_Cosby
Gilgamesh
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,794 Elo+
Solo
Susano
Susano
zarek324
Susano
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 47L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Argonaut115
Danzaburou
14
6 / 1 / 2
8,419
561
13,210
11,008
5,097
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nemesis
Pipiweepy
Nemesis
13
2 / 1 / 4
7,934
529
4,578
10,803
5,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
12
0 / 3 / 0
7,748
517
6,735
9,919
9,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ix Chel
Veıgar
Ix Chel
13
3 / 0 / 5
8,497
566
9,816
8,122
5,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
pipisandro
Chronos
16
2 / 0 / 4
8,682
579
9,815
10,541
4,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
0 / 4 / 0
6,020
401
3,192
11,469
4,313
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 3 / 1
7,310
487
6,800
15,312
7,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 4 / 0
7,276
485
6,584
7,929
2,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
14
3 / 1 / 0
7,771
518
8,228
17,258
17,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
zarek324
Susano
13
1 / 1 / 2
7,062
471
5,135
14,012
5,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
5
5
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
4
0
0
W
Danzaburou
Argonaut115
Danzaburou
6
1
2
7
L
0
3
1
0.17
W
Nemesis
Pipiweepy
Nemesis
2
1
4
4
W
Nike
0
3
0
0
L
1
4
0
0.25
L
Gilgamesh
3
1
0
3
W
Ix Chel
Veıgar
Ix Chel
3
0
5
5.5
W
Chronos
pipisandro
Chronos
2
0
4
4
L
Susano
zarek324
Susano
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,154
Damage
29,939
50,393
Taken
65,980
29,747
Mitigated
37,500
18,798
Healing
22,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,192
1,566
470
1,357
11,469
4,313
221
4,575
6,868
0
27,764
W
Danzaburou
Argonaut115
Danzaburou
13,210
7,051
0
4,408
11,008
5,097
3,311
3,236
7,727
0
66,787
L
6,800
553
5,107
6,450
15,312
7,518
0
5,371
9,875
44,389
0
W
Nemesis
Pipiweepy
Nemesis
4,578
1,368
0
2,265
10,803
5,092
646
1,776
8,909
0
51,126
W
Nike
6,735
699
0
1,890
9,919
9,788
385
1,204
8,028
0
48,006
L
6,584
786
0
21
7,929
2,986
0
3,987
3,578
52,721
0
L
Gilgamesh
8,228
1,498
0
4,268
17,258
17,036
20
1,780
14,478
354
51,804
W
Ix Chel
Veıgar
Ix Chel
9,816
1,297
2,873
4,115
8,122
5,524
739
3,268
4,723
27,234
0
W
Chronos
pipisandro
Chronos
9,815
1,360
0
3,247
10,541
4,246
732
3,792
6,325
64,213
2,805
L
Susano
zarek324
Susano
5,135
1,186
0
4,767
14,012
5,647
0
3,115
10,815
0
50,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,280
Gold Earned
35,439
380
Minions Killed
369
0
Camps Cleared
0
1,501,577
Distance Traveled
1,396,591
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,020
401
56
4
0
232,761
0
W
Danzaburou
8,419
561
75
5
0
272,819
0
L
Hel
7,310
487
61
4
0
295,782
0
W
Nemesis
7,934
529
72
5
0
324,298
0
W
Nike
7,748
517
79
5
0
294,086
0
L
Janus
7,276
485
89
6
0
245,186
0
L
Gilgamesh
7,771
518
86
6
0
281,458
5
W
Ix Chel
8,497
566
35
2
0
298,221
3
W
Chronos
8,682
579
119
8
0
312,153
0
L
Susano
7,062
471
77
5
0
341,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role