Player Matchup

Loki
Loki
BIGBARRY205
Loki
Level 143
God Stats
2W - 1L
1,741 SR
Queue Stats
59W - 57L
1,575 Elo+
Solo
Ishtar
Ishtar
CtrlAltDelTaco
Ishtar
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 97L
1,501 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KnxwledgeNv
Morgan Le Fay
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 74L
1,248 Elo+
Party 2
Tyr
Tyr
MistahNastee
Tyr
Level 213
God Stats
0W - 2L
1,298 SR
Queue Stats
205W - 190L
1,313 Elo+
Party 2
Bacchus
Bacchus
sustaindashadows
Bacchus
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2
Team Averages
Level 120
1,508 SR
1,427 Elo+

VS

Team Averages
Level 141
1,500 SR
1,409 Elo+
Jing Wei
Jing Wei
HotTomatoSoup4u
Jing Wei
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
105W - 111L
1,435 Elo+
Party 1
Shiva
Shiva
LG Dyln1734
Shiva
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 25L
1,237 Elo+
Party 1
Sylvanus
Sylvanus
Minebadazz
Sylvanus
Level 163
God Stats
4W - 3L
1,500 SR
Queue Stats
258W - 228L
1,512 Elo+
Solo
Anubis
Anubis
TermlessRug9624
Anubis
Level 106
God Stats
5W - 9L
1,500 SR
Queue Stats
222W - 235L
1,400 Elo+
Party 1
Arachne
Arachne
oParlayy
Arachne
Level 163
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 54L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
6,267
522
6,524
13,332
4,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 5 / 2
5,198
433
7,226
10,436
3,089
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morgan Le Fay
KnxwledgeNv
Morgan Le Fay
13
2 / 1 / 1
7,123
594
4,272
4,442
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

10
1 / 4 / 0
5,713
476
5,270
13,420
7,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 4 / 1
5,183
432
2,893
9,122
6,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
8 / 0 / 3
8,004
667
12,727
10,623
4,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 10
7,104
592
4,628
9,187
6,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
Minebadazz
Sylvanus
12
3 / 1 / 2
7,738
645
7,563
7,019
4,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 2 / 3
7,709
642
3,807
4,867
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Arachne
oParlayy
Arachne
13
6 / 1 / 2
7,372
614
6,877
11,520
4,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
20
20
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
0
5
2
0.2
W
Jing Wei
8
0
3
9.5
L
Morgan Le Fay
KnxwledgeNv
Morgan Le Fay
2
1
1
2.5
W
1
1
10
6
W
Sylvanus
Minebadazz
Sylvanus
3
1
2
4
L
1
4
0
0.25
W
2
2
3
1.75
W
Arachne
oParlayy
Arachne
6
1
2
7
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,185
Damage
35,602
50,752
Taken
43,216
24,009
Mitigated
23,286
10,023
Healing
16,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,524
2,162
0
3,736
13,332
4,331
0
3,489
9,741
0
45,810
L
7,226
4,576
0
2,222
10,436
3,089
0
0
10,436
0
34,679
W
Jing Wei
12,727
9,252
0
3,510
10,623
4,746
1,016
1,479
9,144
0
66,401
L
Morgan Le Fay
KnxwledgeNv
Morgan Le Fay
4,272
223
0
866
4,442
1,764
0
688
3,570
50,548
0
W
4,628
815
586
2,408
9,187
6,730
200
1,831
7,356
0
20,883
W
Sylvanus
Minebadazz
Sylvanus
7,563
3,055
0
2,115
7,019
4,946
468
0
7,019
41,021
16,597
L
5,270
450
0
2,099
13,420
7,857
0
5,882
7,490
0
30,550
W
3,807
127
0
1,440
4,867
2,316
0
1,867
3,000
59,499
960
W
Arachne
oParlayy
Arachne
6,877
3,858
0
6,060
11,520
4,548
0
2,352
9,168
0
53,823
L
2,893
571
0
1,100
9,122
6,968
0
45
9,077
10,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,484
Gold Earned
37,927
296
Minions Killed
406
0
Camps Cleared
0
1,179,173
Distance Traveled
1,191,348
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,267
522
71
6
0
238,070
1
L
Ishtar
5,198
433
61
5
0
226,118
0
W
Jing Wei
8,004
667
97
8
0
241,299
0
L
Morgan Le Fay
7,123
594
110
9
0
231,752
0
W
Shiva
7,104
592
19
2
0
252,362
0
W
Sylvanus
7,738
645
88
7
0
168,022
0
L
Tyr
5,713
476
45
4
0
259,750
0
W
Anubis
7,709
642
122
10
0
244,645
2
W
Arachne
7,372
614
80
7
0
285,020
0
L
Bacchus
5,183
432
9
1
0
223,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role