Player Matchup

Aphrodite
Aphrodite
Silver I
Clutch Healz
Aphrodite
Silver I
Level 144
God Stats
43W - 41L
1,515 SR
Queue Stats
45W - 49L
1,412 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
LilYipty
Ao Kuang
Bronze III
Level 128
God Stats
4W - 2L
1,701 SR
Queue Stats
218W - 202L
1,413 MMR
Solo
Osiris
Osiris
Bronze III
PoemMaster50
Osiris
Bronze III
Level 119
God Stats
1W - 2L
1,303 SR
Queue Stats
25W - 25L
1,365 MMR
Solo
Anhur
Anhur
Bronze III
SupremeFrogman
Anhur
Bronze III
Level 125
God Stats
3W - 2L
1,642 SR
Queue Stats
23W - 22L
1,366 MMR
Solo
Ra
Ra
Gold V
poolscumgod
Ra
Gold V
Level 107
God Stats
23W - 19L
1,547 SR
Queue Stats
229W - 228L
1,456 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 125
1,542 SR
1,402 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 147
1,707 SR
1,402 MMR
Neith
Neith
Bronze III
Deneault12
Neith
Bronze III
Level 184
God Stats
0W - 2L
1,845 SR
Queue Stats
293W - 308L
1,319 MMR
Solo
Ix Chel
Ix Chel
Silver I
Dischargeking
Ix Chel
Silver I
Level 149
God Stats
1W - 2L
1,728 SR
Queue Stats
34W - 34L
1,360 MMR
Party 1
Maui
Maui
Bronze III
FoldedLight446
Maui
Bronze III
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 31L
1,409 MMR
Solo
Mulan
Mulan
Silver III
Khufu is King
Mulan
Silver III
Level 149
God Stats
2W - 4L
1,736 SR
Queue Stats
27W - 38L
1,460 MMR
Party 1
Bastet
Bastet
Gold V
emilio9122
Bastet
Gold V
Level 98
God Stats
5W - 4L
1,725 SR
Queue Stats
411W - 425L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Clutch Healz
Aphrodite
13
3 / 0 / 7
8,137
542
2,896
7,219
5,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
LilYipty
Ao Kuang
15
8 / 2 / 5
8,746
583
11,697
12,636
5,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
14
0 / 0 / 2
8,325
555
8,153
15,191
23,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
1 / 1 / 5
8,639
576
7,475
10,187
4,528
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 3
7,731
515
8,509
11,357
5,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaThanatosArachneJanus

VS

Bans
AresGaneshaBake KujiraSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 2 / 1
7,593
506
3,785
7,238
2,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
14
2 / 3 / 1
7,503
500
8,308
10,141
4,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 2
6,655
444
4,344
14,847
11,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 2 / 0
7,692
513
9,780
16,679
14,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
emilio9122
Bastet
13
1 / 3 / 2
7,061
471
6,236
13,094
4,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
15
Kills
5
5
Deaths
15
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Clutch Healz
Aphrodite
3
0
7
6.5
L
Neith
1
2
1
0.75
L
Ix Chel
2
3
1
0.83
L
1
5
2
0.4
L
0
2
0
0
W
Ao Kuang
LilYipty
Ao Kuang
8
2
5
5.25
W
Osiris
0
0
2
1
W
1
1
5
3.5
L
Bastet
emilio9122
Bastet
1
3
2
0.67
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,730
Damage
32,453
56,590
Taken
61,999
43,878
Mitigated
38,544
20,889
Healing
14,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Clutch Healz
Aphrodite
2,896
396
4,749
4,619
7,219
5,082
328
2,327
4,698
25,793
1,779
L
Neith
3,785
229
0
1,437
7,238
2,888
0
1,020
6,218
0
61,318
L
Ix Chel
8,308
1,456
239
2,307
10,141
4,670
58
6,616
3,523
69,630
0
L
4,344
691
0
2,530
14,847
11,943
0
7,842
7,005
20,870
0
L
9,780
1,690
0
3,570
16,679
14,111
0
2,133
13,356
0
64,452
W
Ao Kuang
LilYipty
Ao Kuang
11,697
3,029
0
2,595
12,636
5,156
0
2,127
10,473
61,513
0
W
Osiris
8,153
3,053
0
2,398
15,191
23,399
0
0
15,191
0
63,621
W
7,475
5,237
0
3,511
10,187
4,528
259
1,486
8,701
0
82,350
L
Bastet
emilio9122
Bastet
6,236
1,719
0
4,692
13,094
4,932
159
5,327
7,767
0
53,730
W
8,509
639
276
2,741
11,357
5,713
389
6,136
4,875
59,604
1,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,578
Gold Earned
36,504
473
Minions Killed
428
0
Camps Cleared
0
1,451,925
Distance Traveled
1,399,639
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,137
542
38
3
0
276,504
0
L
Neith
7,593
506
103
7
0
286,041
5
L
Ix Chel
7,503
500
123
8
0
271,500
2
L
Maui
6,655
444
27
2
0
294,070
3
L
Mulan
7,692
513
101
7
0
250,653
4
W
Ao Kuang
8,746
583
82
5
0
317,902
0
W
Osiris
8,325
555
123
8
0
265,104
0
W
Anhur
8,639
576
129
9
0
282,508
2
L
Bastet
7,061
471
74
5
0
297,375
0
W
Ra
7,731
515
101
7
0
309,907
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role