Player Matchup

Ra
Ra
Gorydeath
Ra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,611 Elo+
Party 1
Heimdallr
Heimdallr
HeimdallrOP
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,611 Elo+
Party 1
Jormungandr
Jormungandr
jordanwiththe3
Jormungandr
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,611 Elo+
Party 1
Team Averages
Level 57
1,500 SR
1,611 Elo+

VS

Team Averages
Level 54
1,526 SR
1,521 Elo+
Odin
Odin
GPopOff
Odin
Level 29
God Stats
7W - 4L
1,609 SR
Queue Stats
23W - 15L
1,712 Elo+
Party 2
Kukulkan
Kukulkan
RebelTayTay313
Kukulkan
Level 100
God Stats
16W - 14L
1,500 SR
Queue Stats
91W - 88L
1,191 Elo+
Solo
Fenrir
Fenrir
Scarecrowin
Fenrir
Level 33
God Stats
5W - 0L
1,468 SR
Queue Stats
37W - 28L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 1
10,806
720
9,088
14,217
6,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
HeimdallrOP
Heimdallr
16
3 / 6 / 1
10,285
686
8,364
16,143
7,888
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Jormungandr
jordanwiththe3
Jormungandr
14
0 / 5 / 4
9,389
626
8,718
18,024
13,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
GPopOff
Odin
18
5 / 1 / 9
11,598
773
14,229
13,802
15,200
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
19
7 / 1 / 9
12,993
866
18,310
10,967
5,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
17
5 / 3 / 7
11,615
774
12,523
13,422
7,779
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
17
17
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Odin
GPopOff
Odin
5
1
9
9.5
L
2
6
1
0.42
L
Heimdallr
HeimdallrOP
Heimdallr
3
6
1
0.58
W
Kukulkan
7
1
9
11.5
W
Fenrir
5
3
7
2.83
L
Jormungandr
jordanwiththe3
Jormungandr
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,170
Damage
45,062
48,384
Taken
38,191
27,890
Mitigated
28,756
5,730
Healing
10,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
GPopOff
Odin
14,229
1,969
0
3,271
13,802
15,200
583
5,019
8,419
7,750
32,549
L
9,088
1,289
1,380
2,290
14,217
6,356
0
3,920
9,736
54,314
740
L
Heimdallr
HeimdallrOP
Heimdallr
8,364
4,375
0
1,305
16,143
7,888
0
7,361
8,253
0
31,919
W
Kukulkan
18,310
766
0
4,050
10,967
5,777
1,762
4,803
5,848
83,907
0
W
Fenrir
12,523
4,436
0
3,314
13,422
7,779
209
6,354
6,714
0
47,616
L
Jormungandr
jordanwiththe3
Jormungandr
8,718
2,158
129
626
18,024
13,646
0
9,090
8,159
16,139
1,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,480
Gold Earned
36,206
175
Minions Killed
230
0
Camps Cleared
0
747,221
Distance Traveled
939,597
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,598
773
45
3
0
297,915
0
L
Ra
10,806
720
99
7
0
255,172
0
L
Heimdallr
10,285
686
57
4
0
230,674
0
W
Kukulkan
12,993
866
129
9
0
318,515
0
W
Fenrir
11,615
774
56
4
0
323,167
0
L
Jormungandr
9,389
626
19
1
0
261,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role