Player Matchup

Zeus
Zeus
Eiliptic
Zeus
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,255 Elo+
Party 1
Rama
Rama
Kuhlux
Rama
Level 113
God Stats
0W - 1L
1,659 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Hercules
Hercules
PlayingOffense
Hercules
Level 89
God Stats
2W - 3L
1,818 SR
Queue Stats
11W - 17L
1,500 Elo+
Party 1
Team Averages
Level 99
1,659 SR
1,418 Elo+

VS

Team Averages
Level 74
1,500 SR
1,542 Elo+
Bacchus
Bacchus
MuskyDaFish
Bacchus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,471 Elo+
Party 2
Agni
Agni
NockerHipple
Agni
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 6L
1,471 Elo+
Party 2
Serqet
Serqet
SevereDiss
Serqet
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
2 / 4 / 1
9,354
624
9,419
12,451
5,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Kuhlux
Rama
15
1 / 4 / 3
10,211
681
5,867
13,314
5,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
14
1 / 3 / 2
8,983
599
5,784
18,818
17,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MuskyDaFish
Bacchus
15
1 / 1 / 10
9,865
658
9,147
11,316
13,708
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
3 / 2 / 8
11,086
739
19,904
10,216
4,478
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Serqet
SevereDiss
Serqet
17
7 / 1 / 3
11,270
751
9,732
8,689
5,266
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
11
11
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
4
1
0.63
L
Rama
Kuhlux
Rama
1
4
3
0.63
W
Bacchus
MuskyDaFish
Bacchus
1
1
10
6
W
3
2
8
3.5
L
Hercules
1
3
2
0.67
W
Serqet
SevereDiss
Serqet
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,070
Damage
38,783
44,583
Taken
30,221
28,193
Mitigated
23,452
7,603
Healing
5,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
9,419
1,489
0
1,340
12,451
5,183
0
8,811
3,415
40,841
1,151
L
Rama
Kuhlux
Rama
5,867
5,387
0
1,946
13,314
5,749
52
7,629
5,417
0
43,164
W
Bacchus
MuskyDaFish
Bacchus
9,147
345
0
3,027
11,316
13,708
530
2,938
8,279
15,854
1,953
W
19,904
1,793
236
2,505
10,216
4,478
1,191
2,700
7,456
63,782
0
L
Hercules
5,784
1,608
0
4,317
18,818
17,261
0
11,785
6,575
0
24,910
W
Serqet
SevereDiss
Serqet
9,732
1,654
0
171
8,689
5,266
1,539
3,585
5,002
0
52,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,548
Gold Earned
32,221
172
Minions Killed
170
0
Camps Cleared
0
737,380
Distance Traveled
875,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,354
624
58
4
0
232,086
0
L
Rama
10,211
681
81
5
0
225,981
0
W
Bacchus
9,865
658
23
2
0
272,461
0
W
Agni
11,086
739
75
5
0
283,103
0
L
Hercules
8,983
599
33
2
0
279,313
0
W
Serqet
11,270
751
72
5
0
320,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role