Player Matchup

King Arthur
King Arthur
BeamyRacer392
King Arthur
Level 38
God Stats
2W - 4L
1,168 SR
Queue Stats
45W - 33L
1,691 Elo+
Solo
He Bo
He Bo
FuIcrum
He Bo
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,647 Elo+
Party 1
Heimdallr
Heimdallr
Lexxcar02
Heimdallr
Level 30
God Stats
4W - 0L
1,899 SR
Queue Stats
39W - 31L
1,585 Elo+
Party 3
Ra
Ra
bomion
Ra
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 24L
1,654 Elo+
Party 1
Fafnir
Fafnir
josebautista2004
Fafnir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,561 Elo+
Party 3
Team Averages
Level 75
1,514 SR
1,628 Elo+

VS

Team Averages
Level 88
1,496 SR
1,508 Elo+
Morgan Le Fay
Morgan Le Fay
Caruto2zumaki
Morgan Le Fay
Level 34
God Stats
1W - 2L
1,483 SR
Queue Stats
19W - 20L
1,369 Elo+
Solo
Surtr
Surtr
GEBWITHNOBLINK
Surtr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 61L
1,601 Elo+
Party 2
Awilix
Awilix
MegaSeaMonkey
Awilix
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 83L
1,601 Elo+
Party 2
Ares
Ares
PoofdaBoof420
Ares
Level 142
God Stats
12W - 8L
1,550 SR
Queue Stats
135W - 151L
1,535 Elo+
Party 2
Ishtar
Ishtar
chaoticgaming090
Ishtar
Level 109
God Stats
5W - 8L
1,447 SR
Queue Stats
198W - 235L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeamyRacer392
King Arthur
12
1 / 4 / 1
7,028
541
8,338
14,571
13,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

He Bo
FuIcrum
He Bo
14
6 / 4 / 0
7,713
593
8,690
11,178
3,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Lexxcar02
Heimdallr
13
2 / 1 / 2
6,943
534
9,247
10,234
4,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
13
2 / 1 / 2
7,333
564
2,778
6,302
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 3
6,511
501
2,949
7,270
7,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Caruto2zumaki
Morgan Le Fay
10
1 / 2 / 0
5,886
453
4,392
6,263
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 3 / 2
7,433
572
10,027
15,331
15,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
3 / 0 / 1
7,616
586
6,878
8,695
3,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 1
6,413
493
4,249
10,227
7,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 4 / 0
5,937
457
4,241
9,740
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
11
Kills
10
10
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BeamyRacer392
King Arthur
1
4
1
0.38
L
Morgan Le Fay
Caruto2zumaki
Morgan Le Fay
1
2
0
0.5
W
He Bo
FuIcrum
He Bo
6
4
0
1.5
L
4
3
2
1.67
W
Heimdallr
Lexxcar02
Heimdallr
2
1
2
3
L
3
0
1
3.5
L
1
2
1
0.75
W
Ra
2
1
2
3
L
1
4
0
0.25
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,002
Damage
29,787
49,555
Taken
50,256
32,500
Mitigated
33,343
17,271
Healing
14,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BeamyRacer392
King Arthur
8,338
1,457
0
3,431
14,571
13,738
0
1,020
12,634
0
60,640
L
Morgan Le Fay
Caruto2zumaki
Morgan Le Fay
4,392
594
0
645
6,263
2,642
0
3,661
2,548
45,884
0
W
He Bo
FuIcrum
He Bo
8,690
750
0
4,892
11,178
3,903
0
1,962
9,078
64,607
0
L
10,027
3,625
0
3,547
15,331
15,928
0
3,459
11,872
1,330
48,607
W
Heimdallr
Lexxcar02
Heimdallr
9,247
3,540
0
3,813
10,234
4,540
0
896
9,338
0
50,741
L
6,878
2,933
0
4,855
8,695
3,577
0
1,313
7,382
0
67,952
L
4,249
759
0
3,154
10,227
7,425
0
3,113
6,988
23,133
0
W
Ra
2,778
359
567
2,473
6,302
2,621
0
2,834
3,468
64,822
0
L
4,241
2,602
0
2,629
9,740
3,771
0
2,024
7,716
0
44,102
W
2,949
744
0
2,095
7,270
7,698
0
2,714
4,556
19,299
2,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,528
Gold Earned
33,285
448
Minions Killed
372
0
Camps Cleared
0
1,233,234
Distance Traveled
1,280,253
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,028
541
116
9
0
234,250
0
L
Morgan Le Fay
5,886
453
83
6
0
211,704
4
W
He Bo
7,713
593
97
7
0
268,048
0
L
Surtr
7,433
572
72
6
0
208,731
0
W
Heimdallr
6,943
534
90
7
0
215,882
0
L
Awilix
7,616
586
118
9
0
317,189
2
L
Ares
6,413
493
33
3
0
265,503
0
W
Ra
7,333
564
118
9
0
266,933
3
L
Ishtar
5,937
457
66
5
0
277,126
0
W
Fafnir
6,511
501
27
2
0
248,121
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role