Player Matchup

Bastet
Bastet
FaeGirl
Bastet
Level 85
God Stats
3W - 3L
1,332 SR
Queue Stats
17W - 26L
1,380 Elo+
Party 1
Jormungandr
Jormungandr
LuigiWaluigi_080
Jormungandr
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 30L
1,596 Elo+
Party 3
Horus
Horus
Zeronthe
Horus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 23L
1,298 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ZikWeld
Ah Muzen Cab
Level 36
God Stats
2W - 1L
1,305 SR
Queue Stats
55W - 56L
1,234 Elo+
Solo
He Bo
He Bo
exo_strangers_OF
He Bo
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 21L
1,475 Elo+
Party 3
Team Averages
Level 56
1,427 SR
1,397 Elo+

VS

Team Averages
Level 73
1,597 SR
1,497 Elo+
Ao Kuang
Ao Kuang
JrxRoman
Ao Kuang
Level 69
God Stats
5W - 1L
1,916 SR
Queue Stats
67W - 87L
1,553 Elo+
Party 2
Nu Wa
Nu Wa
Nico_Vieyra3004
Nu Wa
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 58L
1,490 Elo+
Party 2
Vamana
Vamana
felibarre
Vamana
Level 65
God Stats
22W - 14L
1,465 SR
Queue Stats
113W - 119L
1,431 Elo+
Party 2
Jing Wei
Jing Wei
ixKNOW1xi
Jing Wei
Level 95
God Stats
4W - 3L
1,605 SR
Queue Stats
39W - 43L
1,638 Elo+
Solo
Bacchus
Bacchus
loopedweevil4
Bacchus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FaeGirl
Bastet
8
1 / 0 / 1
4,760
595
2,966
7,983
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jormungandr
LuigiWaluigi_080
Jormungandr
9
2 / 0 / 1
5,530
691
2,091
4,029
2,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Zeronthe
Horus
10
1 / 0 / 1
5,481
685
2,438
7,484
3,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
ZikWeld
Ah Muzen Cab
9
1 / 0 / 1
5,000
625
2,727
4,532
1,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 1
4,757
595
2,161
4,357
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JrxRoman
Ao Kuang
9
2 / 1 / 1
5,037
630
4,750
7,008
2,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 1 / 1
4,971
621
3,277
4,158
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
felibarre
Vamana
8
0 / 2 / 0
4,673
584
4,118
5,720
4,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
ixKNOW1xi
Jing Wei
8
0 / 0 / 0
4,304
538
1,587
3,283
1,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bacchus
2
0 / 1 / 0
3,349
419
600
2,018
1,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
5
Kills
3
3
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
FaeGirl
Bastet
1
0
1
1.5
L
Ao Kuang
JrxRoman
Ao Kuang
2
1
1
2.5
W
Jormungandr
LuigiWaluigi_080
Jormungandr
2
0
1
2.5
L
1
1
1
1.5
W
Horus
Zeronthe
Horus
1
0
1
1.5
W
Ah Muzen Cab
ZikWeld
Ah Muzen Cab
1
0
1
1.5
W
0
3
1
0.17
L
Vamana
felibarre
Vamana
0
2
0
0
L
Jing Wei
ixKNOW1xi
Jing Wei
0
0
0
0
L
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,383
Damage
14,332
28,385
Taken
22,187
11,470
Mitigated
10,629
9,478
Healing
7,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
FaeGirl
Bastet
2,966
696
0
4,356
7,983
2,704
0
2,345
5,638
0
30,933
L
Ao Kuang
JrxRoman
Ao Kuang
4,750
1,002
0
4,430
7,008
2,397
0
917
6,091
27,019
2,425
W
Jormungandr
LuigiWaluigi_080
Jormungandr
2,091
976
813
1,251
4,029
2,346
250
1,004
3,025
21,716
1,862
L
3,277
804
0
570
4,158
1,363
0
1,869
2,289
23,595
613
W
Horus
Zeronthe
Horus
2,438
1,383
0
1,272
7,484
3,588
0
279
6,642
143
33,780
W
Ah Muzen Cab
ZikWeld
Ah Muzen Cab
2,727
1,033
0
1,376
4,532
1,527
395
1,560
2,972
0
29,632
W
2,161
153
0
410
4,357
1,305
0
2,857
1,500
30,141
0
L
Vamana
felibarre
Vamana
4,118
1,517
0
876
5,720
4,437
0
143
5,577
0
27,293
L
Jing Wei
ixKNOW1xi
Jing Wei
1,587
1,134
0
1,468
3,283
1,090
0
680
2,603
0
23,838
L
Bacchus
600
90
0
606
2,018
1,342
0
786
1,232
2,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,528
Gold Earned
22,334
256
Minions Killed
172
0
Camps Cleared
0
874,403
Distance Traveled
681,567
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
4,760
595
51
6
0
224,691
0
L
Ao Kuang
5,037
630
58
7
0
200,782
0
W
Jormungandr
5,530
691
32
4
0
163,204
0
L
Nu Wa
4,971
621
39
5
0
137,008
2
W
Horus
5,481
685
63
8
0
169,427
0
W
Ah Muzen Cab
5,000
625
66
8
0
158,565
0
W
He Bo
4,757
595
44
6
0
158,516
0
L
Vamana
4,673
584
32
4
0
128,989
0
L
Jing Wei
4,304
538
39
5
0
168,213
0
L
Bacchus
3,349
419
4
1
0
46,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role