Player Matchup

Agni
Agni
Silver II
 
Agni
Silver II
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Bronze IV
DarthShlickity
Jing Wei
Bronze IV
Level 101
God Stats
0W - 1L
1,508 SR
Queue Stats
0W - 5L
1,256 MMR
Party 1
Bellona
Bellona
Bronze IV
Schmangdangl
Bellona
Bronze IV
Level 144
God Stats
3W - 4L
1,485 SR
Queue Stats
9W - 17L
1,244 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 137
1,498 SR
1,333 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 79
1,453 SR
1,252 MMR
Medusa
Medusa
Silver V
Groot04
Medusa
Silver V
Level 69
God Stats
14W - 17L
1,391 SR
Queue Stats
60W - 82L
1,226 MMR
Solo
Vulcan
Vulcan
Silver V
Treazzy
Vulcan
Silver V
Level 88
God Stats
4W - 4L
1,469 SR
Queue Stats
124W - 115L
1,189 MMR
Party 2
Chaac
Chaac
Bronze III
whyjulce
Chaac
Bronze III
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,340 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
1 / 3 / 3
9,684
605
13,851
14,236
5,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
15
0 / 4 / 3
9,081
568
5,139
17,570
6,743
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Schmangdangl
Bellona
15
3 / 2 / 0
9,900
619
8,327
19,906
23,206
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
ArachneAchillesBastetNe ZhaCthulhu

VS

Bans
AthenaYmirThothBacchusBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Groot04
Medusa
18
3 / 2 / 5
12,000
750
8,661
13,746
6,870
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Treazzy
Vulcan
17
5 / 2 / 3
11,676
730
23,349
8,489
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
whyjulce
Chaac
16
1 / 0 / 8
10,738
671
11,919
18,435
21,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
9
9
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
3
3
0.83
L
Jing Wei
0
4
3
0.38
W
Medusa
Groot04
Medusa
3
2
5
2.75
L
Bellona
Schmangdangl
Bellona
3
2
0
1.5
W
Vulcan
Treazzy
Vulcan
5
2
3
3.25
W
Chaac
whyjulce
Chaac
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,317
Damage
43,929
51,712
Taken
40,670
35,197
Mitigated
33,272
4,700
Healing
13,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
13,851
665
0
1,940
14,236
5,248
0
5,812
8,025
53,803
0
L
Jing Wei
5,139
3,899
0
1,084
17,570
6,743
0
8,499
8,688
0
30,732
W
Medusa
Groot04
Medusa
8,661
4,120
0
4,805
13,746
6,870
2,274
5,175
8,571
0
85,725
L
Bellona
Schmangdangl
Bellona
8,327
1,528
0
1,676
19,906
23,206
0
8,916
10,427
260
24,565
W
Vulcan
Treazzy
Vulcan
23,349
8,507
0
464
8,489
4,422
147
3,747
4,742
62,637
400
W
Chaac
whyjulce
Chaac
11,919
2,161
0
8,590
18,435
21,980
357
5,493
12,942
0
29,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,665
Gold Earned
34,414
151
Minions Killed
235
0
Camps Cleared
0
809,409
Distance Traveled
912,448
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,684
605
84
5
0
243,052
0
L
Jing Wei
9,081
568
39
2
0
267,336
2
W
Medusa
12,000
750
121
8
0
288,864
0
L
Bellona
9,900
619
28
2
0
299,021
2
W
Vulcan
11,676
730
92
6
0
315,675
0
W
Chaac
10,738
671
22
1
0
307,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role