Player Matchup

Osiris
Osiris
Gooseur
Osiris
Level 27
God Stats
2W - 1L
1,824 SR
Queue Stats
30W - 27L
1,738 Elo+
Party 1
Jormungandr
Jormungandr
TheBloodRat
Jormungandr
Level 42
God Stats
25W - 18L
1,824 SR
Queue Stats
67W - 66L
1,738 Elo+
Party 1
Ymir
Ymir
zanedomo
Ymir
Level 3
God Stats
2W - 1L
1,824 SR
Queue Stats
2W - 1L
1,738 Elo+
Party 1
Team Averages
Level 24
1,824 SR
1,738 Elo+

VS

Team Averages
Level 22
1,500 SR
1,500 Elo+
Anubis
Anubis
MyoiMina1412
Anubis
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Loki
Loki
Zeiif
Loki
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Ares
Ares
inca299
Ares
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Gooseur
Osiris
13
4 / 8 / 2
8,615
718
11,887
17,015
11,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
TheBloodRat
Jormungandr
10
1 / 8 / 3
7,403
617
8,786
14,213
8,549
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
12
1 / 7 / 4
7,837
653
4,199
14,607
14,771
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
10 / 0 / 13
10,851
904
20,043
12,711
9,047
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
Zeiif
Loki
14
6 / 4 / 9
9,980
832
8,923
9,575
4,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
inca299
Ares
14
7 / 2 / 16
10,007
834
6,376
14,448
14,605
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
6
Kills
23
23
Deaths
6
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Osiris
Gooseur
Osiris
4
8
2
0.63
W
Anubis
10
0
13
16.5
L
Jormungandr
TheBloodRat
Jormungandr
1
8
3
0.31
W
Loki
Zeiif
Loki
6
4
9
2.63
W
Ares
inca299
Ares
7
2
16
7.5
L
Ymir
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,872
Damage
35,342
45,835
Taken
36,734
34,806
Mitigated
28,011
840
Healing
14,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Gooseur
Osiris
11,887
4,543
0
780
17,015
11,486
0
9,816
7,199
0
28,920
W
Anubis
20,043
2,041
456
7,559
12,711
9,047
1,339
4,180
8,128
56,428
2,259
L
Jormungandr
TheBloodRat
Jormungandr
8,786
1,545
0
60
14,213
8,549
36
7,251
6,962
24,022
0
W
Loki
Zeiif
Loki
8,923
2,674
0
3,049
9,575
4,359
0
3,313
5,948
0
32,357
W
Ares
inca299
Ares
6,376
1,899
0
2,998
14,448
14,605
1,070
4,831
9,068
8,838
1,794
L
Ymir
4,199
1,313
0
0
14,607
14,771
0
7,928
6,679
12,391
673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,855
Gold Earned
30,838
82
Minions Killed
115
0
Camps Cleared
0
489,819
Distance Traveled
542,989
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,615
718
33
3
0
174,987
0
W
Anubis
10,851
904
77
6
0
166,852
0
L
Jormungandr
7,403
617
23
2
0
151,309
0
W
Loki
9,980
832
32
3
0
197,405
0
W
Ares
10,007
834
6
1
0
178,732
1
L
Ymir
7,837
653
26
2
0
163,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role