Player Matchup

Janus
Janus
Dead055
Janus
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 51L
1,404 Elo+
Party 3
Medusa
Medusa
KoopsieKoo
Medusa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 54L
1,534 Elo+
Party 1
Cthulhu
Cthulhu
MiniCatwrangler
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,506 Elo+
Party 1
Loki
Loki
NotTG
Loki
Level 48
God Stats
3W - 2L
1,715 SR
Queue Stats
52W - 55L
1,386 Elo+
Party 3
Mulan
Mulan
Warbird93
Mulan
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 68L
1,550 Elo+
Party 1
Team Averages
Level 50
1,543 SR
1,476 Elo+

VS

Team Averages
Level 55
1,574 SR
1,596 Elo+
Thanatos
Thanatos
 
Thanatos
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
AdaptableDuck
Charon
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 46L
1,557 Elo+
Party 2
Mulan
Mulan
Deadlistwarri0r
Mulan
Level 63
God Stats
1W - 2L
1,721 SR
Queue Stats
80W - 66L
1,740 Elo+
Solo
Sol
Sol
Sosaishere9599
Sol
Level 57
God Stats
7W - 5L
1,647 SR
Queue Stats
87W - 97L
1,538 Elo+
Solo
Hou Yi
Hou Yi
lildooki
Hou Yi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 26L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dead055
Janus
14
4 / 2 / 3
8,390
599
8,150
6,563
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
KoopsieKoo
Medusa
13
2 / 3 / 3
7,377
527
7,587
10,290
4,607
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 1 / 4
7,663
547
5,724
13,983
11,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
NotTG
Loki
14
3 / 1 / 3
7,783
556
5,684
9,988
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
Warbird93
Mulan
12
1 / 7 / 0
7,780
556
6,972
14,525
9,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
6 / 3 / 0
7,628
545
4,482
12,021
4,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 1 / 4
7,578
541
6,820
9,047
7,322
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 2 / 0
9,013
644
10,565
14,129
11,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 3 / 0
6,045
432
2,669
10,711
3,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
lildooki
Hou Yi
14
1 / 3 / 1
7,310
522
8,112
12,383
5,358
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
12
Kills
14
14
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
3
0
2
L
0
1
4
2
W
Janus
Dead055
Janus
4
2
3
2.75
L
7
2
0
3.5
W
Medusa
KoopsieKoo
Medusa
2
3
3
1.17
W
2
1
4
4
W
Loki
NotTG
Loki
3
1
3
4.5
L
0
3
0
0
W
Mulan
Warbird93
Mulan
1
7
0
0.14
L
Hou Yi
lildooki
Hou Yi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,117
Damage
32,648
55,349
Taken
58,291
31,810
Mitigated
33,194
17,411
Healing
29,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,482
1,026
0
10,806
12,021
4,938
0
1,402
10,525
0
46,157
L
6,820
1,442
0
2,707
9,047
7,322
0
2,532
6,393
33,514
1,852
W
Janus
Dead055
Janus
8,150
146
0
500
6,563
2,604
0
3,539
3,024
44,906
853
L
10,565
2,173
0
7,003
14,129
11,861
0
1,053
13,034
278
63,593
W
Medusa
KoopsieKoo
Medusa
7,587
3,692
0
3,729
10,290
4,607
647
1,667
8,623
0
46,301
W
5,724
390
1,638
4,506
13,983
11,101
0
2,882
11,101
36,232
1,318
W
Loki
NotTG
Loki
5,684
1,081
0
4,006
9,988
3,758
0
1,490
8,498
0
56,854
L
2,669
1,154
0
2,713
10,711
3,715
0
5,692
4,593
37,067
849
W
Mulan
Warbird93
Mulan
6,972
1,601
0
3,032
14,525
9,740
0
0
14,525
0
55,608
L
Hou Yi
lildooki
Hou Yi
8,112
3,905
0
5,885
12,383
5,358
627
2,499
9,884
0
66,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,993
Gold Earned
37,574
371
Minions Killed
395
0
Camps Cleared
0
1,434,282
Distance Traveled
1,255,293
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,628
545
82
6
0
271,296
0
L
Charon
7,578
541
38
3
0
284,397
2
W
Janus
8,390
599
86
6
0
282,302
3
L
Mulan
9,013
644
110
8
0
238,854
0
W
Medusa
7,377
527
76
5
0
258,943
1
W
Cthulhu
7,663
547
55
4
0
306,567
2
W
Loki
7,783
556
73
5
0
342,953
1
L
Sol
6,045
432
55
4
0
220,176
0
W
Mulan
7,780
556
81
6
0
243,517
0
L
Hou Yi
7,310
522
110
8
0
240,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role