Player Matchup

Medusa
Medusa
BoneSoda
Medusa
Level 28
God Stats
1W - 0L
1,295 SR
Queue Stats
7W - 3L
1,420 Elo+
Party 1
Janus
Janus
Izanagi17
Janus
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,347 Elo+
Party 1
Chaac
Chaac
SolarSheeep
Chaac
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,420 Elo+
Party 1
Team Averages
Level 39
1,432 SR
1,396 Elo+

VS

Team Averages
Level 72
1,525 SR
1,456 Elo+
Lancelot
Lancelot
Rottenmeats
Lancelot
Level 18
God Stats
1W - 5L
1,652 SR
Queue Stats
41W - 45L
1,466 Elo+
Party 2
Atlas
Atlas
Zacronym
Atlas
Level 77
God Stats
0W - 3L
1,365 SR
Queue Stats
13W - 14L
1,390 Elo+
Solo
Sol
Sol
cellestialveil
Sol
Level 120
God Stats
6W - 7L
1,559 SR
Queue Stats
78W - 77L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BoneSoda
Medusa
16
5 / 0 / 3
9,746
812
10,325
7,266
2,972
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Izanagi17
Janus
13
1 / 3 / 5
8,505
709
5,133
8,031
3,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 0 / 6
9,073
756
7,594
11,797
14,009
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Rottenmeats
Lancelot
13
1 / 4 / 1
7,740
645
5,700
8,307
4,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
Zacronym
Atlas
12
0 / 1 / 0
7,226
602
4,678
9,250
7,417
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 3 / 1
8,368
697
9,826
10,771
4,176
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
8
Kills
3
3
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
BoneSoda
Medusa
5
0
3
6.5
W
Janus
Izanagi17
Janus
1
3
5
1.17
L
Lancelot
Rottenmeats
Lancelot
1
4
1
0.38
W
2
0
6
5
L
Atlas
Zacronym
Atlas
0
1
0
0
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,052
Damage
20,204
27,094
Taken
28,328
20,941
Mitigated
15,651
5,263
Healing
6,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BoneSoda
Medusa
10,325
4,186
0
2,076
7,266
2,972
1,065
2,812
4,454
0
45,745
W
Janus
Izanagi17
Janus
5,133
763
0
500
8,031
3,960
238
5,724
2,307
21,672
905
L
Lancelot
Rottenmeats
Lancelot
5,700
759
0
145
8,307
4,058
0
954
7,222
0
16,090
W
7,594
999
0
2,687
11,797
14,009
452
5,789
6,008
0
38,078
L
Atlas
Zacronym
Atlas
4,678
1,132
0
1,106
9,250
7,417
0
1,867
7,073
15,654
929
L
9,826
2,891
0
5,041
10,771
4,176
0
1,549
8,980
46,262
202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,324
Gold Earned
23,334
181
Minions Killed
120
0
Camps Cleared
0
680,332
Distance Traveled
720,940
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,746
812
78
7
0
231,347
2
W
Janus
8,505
709
56
5
0
202,461
0
L
Lancelot
7,740
645
23
2
0
254,802
0
W
Chaac
9,073
756
47
4
0
246,524
2
L
Atlas
7,226
602
17
1
0
250,993
3
L
Sol
8,368
697
80
7
0
215,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role