Player Matchup

Tiamat
Tiamat
Gold II
Rex__Omnium
Tiamat
Gold II
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 91L
1,750 MMR
Party 3
Sobek
Sobek
Gold III
Slsde
Sobek
Gold III
Level 178
God Stats
4W - 3L
1,500 SR
Queue Stats
125W - 114L
1,740 MMR
Party 2
Awilix
Awilix
Gold V
Tweatledoo
Awilix
Gold V
Level 128
God Stats
41W - 42L
1,437 SR
Queue Stats
131W - 111L
1,693 MMR
Party 2
Apollo
Apollo
Gold II
VoidJM
Apollo
Gold II
Level 122
God Stats
1W - 4L
1,285 SR
Queue Stats
247W - 221L
1,750 MMR
Party 3
Erlang Shen
Erlang Shen
Platinum IV
stayflawless
Erlang Shen
Platinum IV
Level 129
God Stats
1W - 1L
1,774 SR
Queue Stats
180W - 156L
1,795 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,499 SR
1,746 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 169
1,685 SR
1,743 MMR
Medusa
Medusa
Gold III
Acipere
Medusa
Gold III
Level 215
God Stats
10W - 0L
1,759 SR
Queue Stats
60W - 50L
1,702 MMR
Solo
Fenrir
Fenrir
Platinum V
CrazyGlitch
Fenrir
Platinum V
Level 172
God Stats
12W - 11L
1,636 SR
Queue Stats
172W - 172L
1,766 MMR
Solo
Ra
Ra
Platinum IV
GayRaMain
Ra
Platinum IV
Level 148
God Stats
158W - 106L
1,770 SR
Queue Stats
300W - 285L
1,762 MMR
Solo
Chaac
Chaac
Gold I
Koruptions
Chaac
Gold I
Level 154
God Stats
3W - 4L
1,532 SR
Queue Stats
91W - 68L
1,744 MMR
Party 1
Khepri
Khepri
Gold II
YenYul
Khepri
Gold II
Level 157
God Stats
5W - 3L
1,725 SR
Queue Stats
432W - 401L
1,744 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 7 / 2
8,822
464
8,548
15,025
8,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Slsde
Sobek
11
0 / 6 / 3
7,461
393
4,868
20,392
20,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
Tweatledoo
Awilix
15
2 / 6 / 3
8,821
464
11,644
22,969
9,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Apollo
VoidJM
Apollo
18
3 / 6 / 2
10,353
545
6,195
16,300
7,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
stayflawless
Erlang Shen
17
0 / 2 / 0
10,104
532
6,815
21,370
24,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ThothKaliMercuryHachiman

VS

Bans
Ao KuangAthenaThanatosBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Acipere
Medusa
19
8 / 0 / 6
12,519
659
15,304
9,193
5,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
18
8 / 4 / 12
11,150
587
14,292
19,215
12,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 2 / 13
11,572
609
17,653
14,402
8,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
18
2 / 0 / 10
11,565
609
17,258
20,536
35,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Khepri
YenYul
Khepri
15
1 / 0 / 22
10,494
552
5,845
11,159
12,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
90
6
Kills
27
27
Deaths
6
10
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Medusa
Acipere
Medusa
8
0
6
11
W
Fenrir
8
4
12
3.5
W
8
2
13
7.25
W
Chaac
2
0
10
7
L
Tiamat
1
7
2
0.29
L
Sobek
Slsde
Sobek
0
6
3
0.25
L
Awilix
Tweatledoo
Awilix
2
6
3
0.58
L
Apollo
VoidJM
Apollo
3
6
2
0.67
W
Khepri
YenYul
Khepri
1
0
22
12
L
Erlang Shen
stayflawless
Erlang Shen
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,070
Damage
70,352
96,056
Taken
74,505
69,446
Mitigated
73,490
24,632
Healing
30,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Acipere
Medusa
15,304
7,736
0
3,049
9,193
5,087
4,606
1,945
7,248
0
140,817
W
Fenrir
14,292
3,656
0
2,657
19,215
12,037
410
4,365
14,850
0
97,196
W
17,653
1,690
4,093
5,872
14,402
8,424
435
4,656
9,746
92,051
879
W
Chaac
17,258
5,327
0
9,489
20,536
35,427
975
1,608
18,928
0
97,106
L
Tiamat
8,548
650
0
2,206
15,025
8,126
129
6,674
8,351
58,228
437
L
Sobek
Slsde
Sobek
4,868
282
0
4,777
20,392
20,578
0
4,802
15,434
21,554
0
L
Awilix
Tweatledoo
Awilix
11,644
3,737
0
5,165
22,969
9,348
0
4,834
18,059
0
89,742
L
Apollo
VoidJM
Apollo
6,195
4,544
0
3,770
16,300
7,274
0
3,430
12,870
0
98,838
W
Khepri
YenYul
Khepri
5,845
544
2,138
3,100
11,159
12,515
170
3,140
8,019
24,984
3,458
L
Erlang Shen
stayflawless
Erlang Shen
6,815
4,257
0
8,714
21,370
24,120
246
2,778
18,472
0
87,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,561
Gold Earned
57,300
586
Minions Killed
596
0
Camps Cleared
0
1,780,763
Distance Traveled
1,949,829
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,519
659
166
9
0
388,119
4
W
Fenrir
11,150
587
103
5
0
394,318
7
W
Ra
11,572
609
150
8
0
397,861
8
W
Chaac
11,565
609
150
8
0
338,499
1
L
Tiamat
8,822
464
111
6
0
328,872
2
L
Sobek
7,461
393
44
2
0
370,991
11
L
Awilix
8,821
464
117
6
0
415,098
1
L
Apollo
10,353
545
160
8
0
350,968
1
W
Khepri
10,494
552
27
1
0
431,032
7
L
Erlang Shen
10,104
532
154
8
0
314,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role