Player Matchup

Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
DragonFIRE709
Bake Kujira
Level 124
God Stats
0W - 3L
1,625 SR
Queue Stats
3W - 7L
1,326 Elo+
Party 3
Fenrir
Fenrir
GusGaymerPcBr
Fenrir
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,550 Elo+
Solo
Sun Wukong
Sun Wukong
Gzuiis
Sun Wukong
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 39L
1,674 Elo+
Party 1
Jing Wei
Jing Wei
Luccas31213
Jing Wei
Level 24
God Stats
0W - 3L
1,341 SR
Queue Stats
3W - 7L
1,326 Elo+
Party 3
Team Averages
Level 112
1,493 SR
1,475 Elo+

VS

Team Averages
Level 142
1,573 SR
1,555 Elo+
Atlas
Atlas
 
Atlas
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AReS_nipid
Chaac
Level 147
God Stats
3W - 5L
1,500 SR
Queue Stats
303W - 281L
1,565 Elo+
Party 2
Anhur
Anhur
L1ngu1C4_
Anhur
Level 140
God Stats
4W - 0L
1,645 SR
Queue Stats
280W - 260L
1,546 Elo+
Party 2
Persephone
Persephone
eS Raiser
Persephone
Level 154
God Stats
15W - 7L
1,708 SR
Queue Stats
235W - 249L
1,546 Elo+
Solo
Thanatos
Thanatos
silifer
Thanatos
Level 142
God Stats
28W - 23L
1,511 SR
Queue Stats
227W - 231L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
0 / 2 / 1
6,200
517
1,686
6,754
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bake Kujira
DragonFIRE709
Bake Kujira
10
3 / 1 / 2
6,152
513
4,001
6,675
4,853
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 2 / 1
6,475
540
6,588
13,260
7,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sun Wukong
Gzuiis
Sun Wukong
11
0 / 2 / 2
6,244
520
8,317
12,997
12,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Luccas31213
Jing Wei
12
2 / 1 / 2
6,331
528
7,540
5,813
2,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 2 / 2
6,698
558
4,851
11,769
8,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
13
2 / 1 / 0
7,563
630
9,739
12,950
12,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Anhur
L1ngu1C4_
Anhur
12
2 / 1 / 1
7,387
616
3,377
6,587
2,271
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
eS Raiser
Persephone
13
1 / 0 / 2
7,866
656
7,050
3,940
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
silifer
Thanatos
12
2 / 4 / 4
6,559
547
5,780
11,758
4,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
8
Kills
8
8
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
1
0.25
W
Atlas
 
Atlas
1
2
2
1
W
Chaac
2
1
0
2
L
Bake Kujira
DragonFIRE709
Bake Kujira
3
1
2
4
L
3
2
1
1.75
L
Sun Wukong
Gzuiis
Sun Wukong
0
2
2
0.5
W
Anhur
L1ngu1C4_
Anhur
2
1
1
2.5
L
Jing Wei
Luccas31213
Jing Wei
2
1
2
3
W
Persephone
eS Raiser
Persephone
1
0
2
2
W
Thanatos
silifer
Thanatos
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,132
Damage
30,797
45,499
Taken
47,004
29,639
Mitigated
28,353
12,403
Healing
16,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,686
0
0
886
6,754
2,713
0
3,104
3,650
52,928
0
W
Atlas
 
Atlas
4,851
1,839
0
2,448
11,769
8,244
0
1,814
9,955
28,405
597
W
Chaac
9,739
2,117
0
3,902
12,950
12,059
0
0
12,070
0
58,820
L
Bake Kujira
DragonFIRE709
Bake Kujira
4,001
1,713
0
1,485
6,675
4,853
0
2,141
4,534
22,581
1,137
L
6,588
1,875
0
5,399
13,260
7,034
0
3,785
9,475
0
41,733
L
Sun Wukong
Gzuiis
Sun Wukong
8,317
1,914
0
2,541
12,997
12,872
0
605
12,392
0
47,089
W
Anhur
L1ngu1C4_
Anhur
3,377
1,787
0
2,108
6,587
2,271
192
569
6,018
0
55,606
L
Jing Wei
Luccas31213
Jing Wei
7,540
6,011
0
2,092
5,813
2,167
0
2,010
3,803
0
37,669
W
Persephone
eS Raiser
Persephone
7,050
360
0
1,089
3,940
1,032
0
1,311
2,629
60,848
1,479
W
Thanatos
silifer
Thanatos
5,780
1,359
0
7,250
11,758
4,747
0
1,771
9,946
0
48,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,402
Gold Earned
36,073
339
Minions Killed
391
0
Camps Cleared
0
1,210,361
Distance Traveled
1,209,115
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,200
517
97
8
0
220,464
4
W
Atlas
6,698
558
29
2
0
256,231
0
W
Chaac
7,563
630
100
8
0
216,883
3
L
Bake Kujira
6,152
513
36
3
0
190,417
0
L
Fenrir
6,475
540
65
5
0
257,669
0
L
Sun Wukong
6,244
520
76
6
0
273,956
2
W
Anhur
7,387
616
103
9
0
224,627
4
L
Jing Wei
6,331
528
65
5
0
267,855
0
W
Persephone
7,866
656
91
8
0
233,108
0
W
Thanatos
6,559
547
68
6
0
278,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role