Player Matchup

Sobek
Sobek
Silver II
AWSOMUS
Sobek
Silver II
Level 152
God Stats
9W - 3L
1,500 SR
Queue Stats
47W - 49L
1,466 MMR
Party 1
Izanami
Izanami
Silver I
DarkGizmo221
Izanami
Silver I
Level 159
God Stats
6W - 1L
1,999 SR
Queue Stats
48W - 45L
1,469 MMR
Solo
Awilix
Awilix
Silver II
FX fearless
Awilix
Silver II
Level 148
God Stats
8W - 1L
1,372 SR
Queue Stats
47W - 42L
1,466 MMR
Party 1
Bellona
Bellona
Silver I
NuncentsYT
Bellona
Silver I
Level 179
God Stats
4W - 0L
1,827 SR
Queue Stats
33W - 38L
1,468 MMR
Solo
Kukulkan
Kukulkan
Gold V
Supertrunk14
Kukulkan
Gold V
Level 121
God Stats
2W - 1L
1,699 SR
Queue Stats
36W - 35L
1,469 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 152
1,679 SR
1,468 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,558 SR
1,468 MMR
Kuzenbo
Kuzenbo
Gold V
Fanatic680
Kuzenbo
Gold V
Level 187
God Stats
3W - 2L
1,500 SR
Queue Stats
236W - 240L
1,447 MMR
Party 2
Ratatoskr
Ratatoskr
Gold II
FriedXx
Ratatoskr
Gold II
Level 94
God Stats
2W - 2L
1,574 SR
Queue Stats
125W - 118L
1,470 MMR
Solo
Charybdis
Charybdis
Silver II
Runnerbilly
Charybdis
Silver II
Level 145
God Stats
34W - 33L
1,729 SR
Queue Stats
126W - 127L
1,494 MMR
Party 2
Charon
Charon
Silver I
Vreika
Charon
Silver I
Level 129
God Stats
35W - 28L
1,486 SR
Queue Stats
76W - 69L
1,464 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
l-SACRlFlCE-l
Ah Muzen Cab
Gold V
Level 157
God Stats
4W - 5L
1,500 SR
Queue Stats
139W - 156L
1,464 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AWSOMUS
Sobek
16
1 / 0 / 5
10,158
535
4,101
13,565
13,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
DarkGizmo221
Izanami
19
2 / 0 / 5
11,775
620
8,032
8,166
3,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
18
7 / 0 / 4
11,118
585
12,753
12,724
6,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bellona
NuncentsYT
Bellona
17
1 / 2 / 3
11,015
580
9,095
20,521
18,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Supertrunk14
Kukulkan
19
1 / 0 / 7
11,459
603
9,080
7,428
4,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AthenaBake KujiraAo KuangAchilles

VS

Bans
ThanatosAmaterasuBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Fanatic680
Kuzenbo
17
2 / 2 / 0
9,925
522
15,073
17,212
24,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
FriedXx
Ratatoskr
15
0 / 2 / 1
8,368
440
4,162
15,577
6,707
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
Runnerbilly
Charybdis
15
0 / 3 / 0
8,994
473
5,495
8,683
3,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charon
Vreika
Charon
14
0 / 2 / 0
8,410
443
4,340
12,010
10,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
l-SACRlFlCE-l
Ah Muzen Cab
13
0 / 3 / 0
7,578
399
2,061
10,616
4,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
12
Kills
2
2
Deaths
12
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
AWSOMUS
Sobek
1
0
5
3.5
W
Izanami
DarkGizmo221
Izanami
2
0
5
4.5
W
Awilix
7
0
4
9
L
Kuzenbo
Fanatic680
Kuzenbo
2
2
0
1
L
Ratatoskr
FriedXx
Ratatoskr
0
2
1
0.25
W
Bellona
NuncentsYT
Bellona
1
2
3
1.25
L
Charybdis
Runnerbilly
Charybdis
0
3
0
0
W
Kukulkan
Supertrunk14
Kukulkan
1
0
7
4.5
L
Charon
Vreika
Charon
0
2
0
0
L
Ah Muzen Cab
l-SACRlFlCE-l
Ah Muzen Cab
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,061
Damage
31,131
62,404
Taken
64,098
46,360
Mitigated
49,372
27,891
Healing
13,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AWSOMUS
Sobek
4,101
281
0
5,429
13,565
13,579
120
4,177
9,285
22,708
2,661
W
Izanami
DarkGizmo221
Izanami
8,032
5,631
0
3,444
8,166
3,776
2,616
718
7,397
0
131,645
W
Awilix
12,753
5,517
0
7,138
12,724
6,276
724
2,990
9,639
0
114,872
L
Kuzenbo
Fanatic680
Kuzenbo
15,073
2,952
0
3,835
17,212
24,905
0
1,534
15,569
78,843
4,976
L
Ratatoskr
FriedXx
Ratatoskr
4,162
1,109
0
3,234
15,577
6,707
0
3,031
12,410
0
86,995
W
Bellona
NuncentsYT
Bellona
9,095
5,046
0
9,897
20,521
18,630
562
9,089
10,038
0
89,629
L
Charybdis
Runnerbilly
Charybdis
5,495
2,224
0
1,853
8,683
3,146
0
1,277
7,391
0
80,469
W
Kukulkan
Supertrunk14
Kukulkan
9,080
1,067
0
1,983
7,428
4,099
305
1,946
5,482
110,077
998
L
Charon
Vreika
Charon
4,340
744
2,183
2,207
12,010
10,253
0
3,078
8,886
35,491
0
L
Ah Muzen Cab
l-SACRlFlCE-l
Ah Muzen Cab
2,061
223
0
642
10,616
4,361
0
3,567
7,016
0
56,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,525
Gold Earned
43,275
718
Minions Killed
594
0
Camps Cleared
0
1,923,894
Distance Traveled
1,843,126
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,158
535
35
2
0
377,785
5
W
Izanami
11,775
620
204
11
0
361,490
8
W
Awilix
11,118
585
146
8
0
450,868
0
L
Kuzenbo
9,925
522
137
7
0
350,095
2
L
Ratatoskr
8,368
440
135
7
0
453,250
2
W
Bellona
11,015
580
146
8
0
354,049
2
L
Charybdis
8,994
473
166
9
0
354,638
5
W
Kukulkan
11,459
603
187
10
0
379,702
0
L
Charon
8,410
443
58
3
0
360,661
4
L
Ah Muzen Cab
7,578
399
98
5
0
324,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role