Player Matchup

Ra
Ra
Azure564
Ra
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 242L
1,458 Elo+
Solo
Fenrir
Fenrir
DrearEmpress
Fenrir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 35L
1,426 Elo+
Party 1
Hou Yi
Hou Yi
GBABY41
Hou Yi
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
238W - 209L
1,555 Elo+
Solo
Cerberus
Cerberus
RentaroKarasu
Cerberus
Level 112
God Stats
1W - 1L
1,245 SR
Queue Stats
75W - 79L
1,624 Elo+
Party 1
Surtr
Surtr
Victor Ruben172
Surtr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,258 Elo+
Party 1
Team Averages
Level 86
1,449 SR
1,464 Elo+

VS

Team Averages
Level 78
1,528 SR
1,462 Elo+
Thanatos
Thanatos
ASnowyKeyBump
Thanatos
Level 76
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Khepri
Khepri
Brisisatthepad
Khepri
Level 73
God Stats
9W - 14L
1,642 SR
Queue Stats
184W - 203L
1,391 Elo+
Solo
Odin
Odin
LordTempestLudis
Odin
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 96L
1,418 Elo+
Solo
Medusa
Medusa
Macrealeeau
Medusa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Vulcan
Vulcan
ZUCCHINIUPURBUM
Vulcan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,831
530
1,996
6,491
2,281
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
10
3 / 0 / 4
6,599
600
1,873
8,535
3,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
GBABY41
Hou Yi
9
5 / 1 / 2
5,690
517
4,528
5,595
1,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
RentaroKarasu
Cerberus
11
5 / 1 / 2
6,606
601
6,353
9,408
4,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 2 / 2
5,986
544
4,499
6,864
3,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ASnowyKeyBump
Thanatos
7
1 / 7 / 1
5,103
464
5,157
9,236
3,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

1
0 / 0 / 0
3,748
341
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 3 / 0
6,006
546
4,118
8,469
7,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
7
0 / 2 / 0
4,377
398
4,272
4,070
1,280
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 3 / 1
5,735
521
6,030
6,112
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
14
Kills
5
5
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ASnowyKeyBump
Thanatos
1
7
1
0.21
W
0
1
2
1
L
0
0
0
0
W
Fenrir
3
0
4
5
W
Hou Yi
GBABY41
Hou Yi
5
1
2
6
L
2
3
0
0.67
L
Medusa
0
2
0
0
W
Cerberus
RentaroKarasu
Cerberus
5
1
2
6
W
1
2
2
1
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,249
Damage
19,577
36,893
Taken
27,887
15,807
Mitigated
14,034
12,704
Healing
7,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ASnowyKeyBump
Thanatos
5,157
1,011
0
2,022
9,236
3,313
0
3,339
5,897
0
20,221
W
1,996
383
24
1,284
6,491
2,281
0
4,339
2,152
36,411
1,168
L
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
1,873
261
53
3,850
8,535
3,682
695
277
8,213
0
19,491
W
Hou Yi
GBABY41
Hou Yi
4,528
1,516
0
1,512
5,595
1,698
1,441
540
5,055
0
30,902
L
4,118
470
0
3,677
8,469
7,176
0
946
6,968
0
34,384
L
Medusa
4,272
1,830
41
842
4,070
1,280
0
559
3,511
0
17,482
W
Cerberus
RentaroKarasu
Cerberus
6,353
658
0
4,759
9,408
4,301
0
874
8,490
48,338
834
W
4,499
2,120
0
1,222
6,864
3,845
0
0
6,183
566
27,360
L
6,030
2,785
92
1,097
6,112
2,265
0
3,312
2,747
33,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,712
Gold Earned
24,969
303
Minions Killed
163
0
Camps Cleared
0
1,010,087
Distance Traveled
960,289
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,103
464
25
2
0
187,033
0
W
Ra
5,831
530
55
5
0
192,763
0
L
Khepri
3,748
341
0
0
0
247,536
0
W
Fenrir
6,599
600
38
3
0
203,265
0
W
Hou Yi
5,690
517
37
3
0
173,969
0
L
Odin
6,006
546
60
5
0
182,302
0
L
Medusa
4,377
398
21
2
0
168,940
2
W
Cerberus
6,606
601
125
11
0
234,481
2
W
Surtr
5,986
544
48
4
0
205,609
0
L
Vulcan
5,735
521
57
5
0
174,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role