Player Matchup

Apollo
Apollo
JOSHTHECM
Apollo
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 31L
1,376 Elo+
Party 2
Khepri
Khepri
Jawmal
Khepri
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 88L
1,494 Elo+
Party 2
Ne Zha
Ne Zha
Kufe
Ne Zha
Level 65
God Stats
3W - 8L
1,240 SR
Queue Stats
24W - 35L
1,348 Elo+
Party 2
Sun Wukong
Sun Wukong
Nike1204
Sun Wukong
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 47L
1,355 Elo+
Party 2
Anubis
Anubis
riqkardio
Anubis
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 55
1,448 SR
1,415 Elo+

VS

Team Averages
Level 61
1,625 SR
1,500 Elo+
Athena
Athena
NiReds
Athena
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 49L
1,281 Elo+
Party 1
Ao Kuang
Ao Kuang
SynchroElite
Ao Kuang
Level 48
God Stats
5W - 2L
1,715 SR
Queue Stats
51W - 66L
1,438 Elo+
Party 1
Izanami
Izanami
delibruh
Izanami
Level 17
God Stats
3W - 8L
1,267 SR
Queue Stats
4W - 17L
1,361 Elo+
Party 1
Jormungandr
Jormungandr
jay4000
Jormungandr
Level 109
God Stats
52W - 33L
1,902 SR
Queue Stats
57W - 38L
1,899 Elo+
Solo
Merlin
Merlin
kiaralime963
Merlin
Level 69
God Stats
1W - 1L
1,744 SR
Queue Stats
75W - 65L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JOSHTHECM
Apollo
10
0 / 0 / 0
5,384
538
2,545
4,048
1,645
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Khepri
Jawmal
Khepri
9
0 / 2 / 0
5,320
532
2,381
7,056
5,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
Kufe
Ne Zha
12
5 / 0 / 1
6,238
624
4,413
7,988
3,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Nike1204
Sun Wukong
9
2 / 2 / 1
5,658
566
3,607
7,674
5,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
riqkardio
Anubis
11
1 / 1 / 4
6,412
641
7,683
6,088
3,188
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
NiReds
Athena
8
0 / 2 / 1
5,343
534
2,614
9,895
6,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
SynchroElite
Ao Kuang
10
2 / 3 / 0
5,582
558
3,109
10,066
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
delibruh
Izanami
10
1 / 0 / 0
5,727
573
3,609
2,642
957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
jay4000
Jormungandr
10
2 / 3 / 1
6,335
634
8,728
9,689
8,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
1
0 / 0 / 0
2,045
205
0
0
0

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
8
Kills
5
5
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
JOSHTHECM
Apollo
0
0
0
0
W
Khepri
Jawmal
Khepri
0
2
0
0
W
Ne Zha
Kufe
Ne Zha
5
0
1
5.5
L
Athena
NiReds
Athena
0
2
1
0.25
W
Sun Wukong
Nike1204
Sun Wukong
2
2
1
1.25
L
Ao Kuang
SynchroElite
Ao Kuang
2
3
0
0.67
L
Izanami
delibruh
Izanami
1
0
0
1
L
Jormungandr
jay4000
Jormungandr
2
3
1
0.83
L
Merlin
0
0
0
0
W
Anubis
riqkardio
Anubis
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,629
Damage
18,060
32,854
Taken
32,292
18,422
Mitigated
18,747
11,960
Healing
9,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
JOSHTHECM
Apollo
2,545
1,489
0
1,513
4,048
1,645
46
1,047
3,001
0
40,637
W
Khepri
Jawmal
Khepri
2,381
460
0
2,056
7,056
5,257
70
2,602
4,329
15,905
2,933
W
Ne Zha
Kufe
Ne Zha
4,413
2,211
0
4,186
7,988
3,129
0
2,261
5,554
0
42,490
L
Athena
NiReds
Athena
2,614
990
0
1,702
9,895
6,152
200
1,954
7,897
16,000
2,121
W
Sun Wukong
Nike1204
Sun Wukong
3,607
1,401
0
1,656
7,674
5,203
0
3,496
3,693
0
31,194
L
Ao Kuang
SynchroElite
Ao Kuang
3,109
875
0
3,835
10,066
2,719
0
5,535
4,531
30,095
2,839
L
Izanami
delibruh
Izanami
3,609
2,726
0
890
2,642
957
482
951
1,691
0
46,456
L
Jormungandr
jay4000
Jormungandr
8,728
1,747
0
3,295
9,689
8,919
0
1,537
7,799
38,609
1,298
L
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
riqkardio
Anubis
7,683
1,075
0
2,549
6,088
3,188
109
3,643
2,403
50,049
1,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,012
Gold Earned
25,032
336
Minions Killed
209
0
Camps Cleared
0
1,015,420
Distance Traveled
781,300
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,384
538
77
8
0
178,909
0
W
Khepri
5,320
532
30
3
0
212,949
0
W
Ne Zha
6,238
624
75
8
0
237,789
0
L
Athena
5,343
534
25
3
0
221,603
0
W
Sun Wukong
5,658
566
62
6
0
200,343
0
L
Ao Kuang
5,582
558
48
5
0
198,042
0
L
Izanami
5,727
573
76
8
0
193,282
0
L
Jormungandr
6,335
634
60
6
0
168,373
3
L
Merlin
2,045
205
0
0
0
0
0
W
Anubis
6,412
641
92
9
0
185,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role