Player Matchup

Ganesha
Ganesha
Silver I
Juriiti
Ganesha
Silver I
Level 221
God Stats
4W - 4L
1,328 SR
Queue Stats
113W - 108L
1,297 MMR
Solo
Bakasura
Bakasura
Silver II
KingzProdigy
Bakasura
Silver II
Level 132
God Stats
1W - 1L
1,745 SR
Queue Stats
23W - 26L
1,301 MMR
Solo
Artemis
Artemis
Silver III
imsohgifted
Artemis
Silver III
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 18L
1,314 MMR
Solo
Kukulkan
Kukulkan
Silver V
joakomoreno27
Kukulkan
Silver V
Level 61
God Stats
0W - 3L
1,686 SR
Queue Stats
16W - 31L
1,305 MMR
Solo
Odin
Odin
Silver IV
xJHIPEDx
Odin
Silver IV
Level 69
God Stats
7W - 13L
1,360 SR
Queue Stats
88W - 105L
1,319 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,524 SR
1,308 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 154
1,503 SR
1,346 MMR
Charybdis
Charybdis
Gold IV
 
Charybdis
Gold IV
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver II
DaT Kid Reek
Khepri
Silver II
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 59L
1,294 MMR
Solo
Hera
Hera
Bronze III
Esdot
Hera
Bronze III
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,316 MMR
Solo
Awilix
Awilix
Bronze III
FragileCanadian
Awilix
Bronze III
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
56W - 53L
1,319 MMR
Solo
Osiris
Osiris
Silver I
That1Summer
Osiris
Silver I
Level 153
God Stats
2W - 2L
1,515 SR
Queue Stats
13W - 19L
1,302 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Juriiti
Ganesha
3
0 / 1 / 0
3,349
419
383
2,674
1,258
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
KingzProdigy
Bakasura
5
0 / 0 / 0
3,691
461
526
3,397
1,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Artemis
imsohgifted
Artemis
7
0 / 1 / 0
4,023
503
2,780
4,927
1,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
joakomoreno27
Kukulkan
9
0 / 1 / 0
4,395
549
2,627
2,549
792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Odin
9
0 / 1 / 0
4,478
560
1,825
6,687
5,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bans
AgniBake KujiraMaman Brigitte

VS

Bans
ThanatosHachimanBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 0 / 0
5,320
665
2,669
3,062
932
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Khepri
8
0 / 0 / 2
5,153
644
1,586
3,841
2,153
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
Esdot
Hera
9
0 / 0 / 1
5,233
654
1,284
3,190
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
3 / 0 / 1
5,444
681
1,628
4,244
1,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
10
0 / 0 / 1
5,478
685
3,750
5,242
4,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
4
4
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
0
0
1
W
Khepri
0
0
2
1
W
Hera
Esdot
Hera
0
0
1
0.5
W
3
0
1
3.5
L
Ganesha
Juriiti
Ganesha
0
1
0
0
L
Bakasura
KingzProdigy
Bakasura
0
0
0
0
W
Osiris
0
0
1
0.5
L
Artemis
imsohgifted
Artemis
0
1
0
0
L
Kukulkan
joakomoreno27
Kukulkan
0
1
0
0
L
Odin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,141
Damage
10,917
20,234
Taken
19,579
9,740
Mitigated
10,499
6,132
Healing
9,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
2,669
981
0
1,689
3,062
932
792
209
2,853
0
41,516
W
Khepri
1,586
115
0
1,423
3,841
2,153
0
426
3,415
14,442
1,818
W
Hera
Esdot
Hera
1,284
315
0
1,000
3,190
1,149
114
1,613
1,566
34,663
0
W
1,628
464
0
2,918
4,244
1,556
0
595
3,629
0
33,905
L
Ganesha
Juriiti
Ganesha
383
0
0
862
2,674
1,258
0
291
2,383
3,558
0
L
Bakasura
KingzProdigy
Bakasura
526
292
0
1,092
3,397
1,146
0
494
2,822
0
12,363
W
Osiris
3,750
1,395
0
2,012
5,242
4,709
0
0
4,812
0
36,377
L
Artemis
imsohgifted
Artemis
2,780
1,342
0
1,685
4,927
1,508
0
938
3,989
0
21,691
L
Kukulkan
joakomoreno27
Kukulkan
2,627
150
0
369
2,549
792
0
1,019
1,444
30,063
578
L
Odin
1,825
492
0
2,124
6,687
5,036
0
0
6,198
0
26,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,936
Gold Earned
26,628
177
Minions Killed
298
0
Camps Cleared
0
591,107
Distance Traveled
796,417
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,320
665
73
9
0
131,523
0
W
Khepri
5,153
644
17
2
0
140,034
2
W
Hera
5,233
654
80
10
0
164,785
0
W
Awilix
5,444
681
62
8
0
205,664
0
L
Ganesha
3,349
419
0
0
0
38,594
1
L
Bakasura
3,691
461
27
3
0
128,441
0
W
Osiris
5,478
685
66
8
0
154,411
2
L
Artemis
4,023
503
40
5
0
122,396
0
L
Kukulkan
4,395
549
60
8
0
148,546
2
L
Odin
4,478
560
50
6
0
153,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role