Player Matchup

Baron Samedi
Baron Samedi
VanDoedel
Baron Samedi
Level 87
God Stats
24W - 16L
1,500 SR
Queue Stats
157W - 153L
1,459 Elo+
Party 2
Neith
Neith
Z1rumo
Neith
Level 54
God Stats
18W - 21L
1,434 SR
Queue Stats
48W - 61L
1,317 Elo+
Party 2
Zeus
Zeus
tylerelytyler
Zeus
Level 89
God Stats
16W - 12L
1,500 SR
Queue Stats
19W - 17L
1,500 Elo+
Solo
Team Averages
Level 77
1,478 SR
1,425 Elo+

VS

Team Averages
Level 73
1,546 SR
1,433 Elo+
Neith
Neith
BLAZEDJOKER91
Neith
Level 99
God Stats
1W - 4L
1,500 SR
Queue Stats
61W - 75L
1,367 Elo+
Party 1
Kumbhakarna
Kumbhakarna
L1m1tless1949
Kumbhakarna
Level 86
God Stats
0W - 1L
1,736 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
unexpectedkid
Kukulkan
Level 35
God Stats
5W - 11L
1,403 SR
Queue Stats
115W - 111L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
VanDoedel
Baron Samedi
19
9 / 5 / 9
13,629
852
21,933
15,960
11,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Z1rumo
Neith
18
9 / 5 / 8
12,787
799
14,298
15,791
7,504
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 1 / 8
11,764
735
13,840
8,836
3,833
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 1
11,594
725
7,430
20,855
8,797
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kumbhakarna
L1m1tless1949
Kumbhakarna
16
1 / 5 / 6
11,289
706
5,040
22,206
27,649
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
unexpectedkid
Kukulkan
18
5 / 8 / 4
12,921
808
17,298
18,202
8,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
22
Kills
10
11
Deaths
22
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
9
1
0.5
L
Kumbhakarna
L1m1tless1949
Kumbhakarna
1
5
6
0.8
W
Baron Samedi
VanDoedel
Baron Samedi
9
5
9
2.7
W
Neith
Z1rumo
Neith
9
5
8
2.6
W
4
1
8
8
L
Kukulkan
unexpectedkid
Kukulkan
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,071
Damage
29,768
40,587
Taken
61,263
22,989
Mitigated
44,508
11,568
Healing
7,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,430
1,678
225
3,637
20,855
8,797
492
13,432
7,330
0
38,640
L
Kumbhakarna
L1m1tless1949
Kumbhakarna
5,040
120
0
2,564
22,206
27,649
200
8,809
13,248
17,636
904
W
Baron Samedi
VanDoedel
Baron Samedi
21,933
2,546
812
5,200
15,960
11,652
176
7,805
8,140
50,187
533
W
Neith
Z1rumo
Neith
14,298
5,487
0
2,138
15,791
7,504
2,812
8,735
7,044
0
43,823
W
13,840
666
936
2,482
8,836
3,833
372
5,330
3,506
51,046
243
L
Kukulkan
unexpectedkid
Kukulkan
17,298
1,499
298
1,172
18,202
8,062
1,260
13,077
5,068
53,919
1,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,180
Gold Earned
35,804
173
Minions Killed
156
0
Camps Cleared
0
723,146
Distance Traveled
725,361
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,594
725
47
3
0
215,673
0
L
Kumbhakarna
11,289
706
19
1
0
283,782
5
W
Baron Samedi
13,629
852
50
3
0
233,083
0
W
Neith
12,787
799
62
4
0
253,821
0
W
Zeus
11,764
735
61
4
0
236,242
0
L
Kukulkan
12,921
808
90
6
0
225,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role