Player Matchup

Charybdis
Charybdis
ALTERED_STATE7
Charybdis
Level 123
God Stats
2W - 3L
1,501 SR
Queue Stats
37W - 38L
1,467 Elo+
Solo
Bellona
Bellona
DÁRK
Bellona
Level 128
God Stats
0W - 1L
1,175 SR
Queue Stats
6W - 14L
1,316 Elo+
Party 1
Hun Batz
Hun Batz
OLYK-NER
Hun Batz
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 63L
1,557 Elo+
Solo
Ix Chel
Ix Chel
Zanmato29
Ix Chel
Level 144
God Stats
1W - 2L
1,746 SR
Queue Stats
5W - 6L
1,292 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ßendover
Morgan Le Fay
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 15L
1,445 Elo+
Party 1
Team Averages
Level 130
1,484 SR
1,415 Elo+

VS

Team Averages
Level 142
1,644 SR
1,584 Elo+
Janus
Janus
BigIrishMan88
Janus
Level 175
God Stats
8W - 7L
1,722 SR
Queue Stats
115W - 122L
1,624 Elo+
Party 2
Bastet
Bastet
Escanor7SINS
Bastet
Level 154
God Stats
3W - 3L
1,500 SR
Queue Stats
42W - 35L
1,716 Elo+
Party 3
Sun Wukong
Sun Wukong
G S RipperRoo
Sun Wukong
Level 149
God Stats
111W - 113L
1,778 SR
Queue Stats
200W - 219L
1,735 Elo+
Party 2
Hou Yi
Hou Yi
HolyWarrior6092
Hou Yi
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 9L
1,138 Elo+
Party 3
Maui
Maui
OG InTOXICated
Maui
Level 211
God Stats
7W - 8L
1,720 SR
Queue Stats
175W - 179L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ALTERED_STATE7
Charybdis
14
0 / 0 / 0
6,714
959
3,142
3,744
1,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Bellona
DÁRK
Bellona
10
0 / 3 / 0
5,244
749
2,106
6,503
4,360
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
OLYK-NER
Hun Batz
8
0 / 0 / 0
4,916
702
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ix Chel
Zanmato29
Ix Chel
11
0 / 2 / 2
5,667
810
3,349
5,684
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
ßendover
Morgan Le Fay
11
2 / 2 / 0
5,868
838
4,593
4,399
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
6,434
919
5,766
3,109
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
12
3 / 0 / 3
6,313
902
4,172
5,281
2,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
G S RipperRoo
Sun Wukong
11
1 / 1 / 5
5,766
824
2,195
4,920
2,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 0 / 5
6,089
870
3,548
3,644
1,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 6
5,450
779
2,130
4,675
3,389
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
7
7
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ALTERED_STATE7
Charybdis
0
0
0
0
W
2
1
4
4
L
Bellona
DÁRK
Bellona
0
3
0
0
W
Bastet
3
0
3
4.5
W
Sun Wukong
G S RipperRoo
Sun Wukong
1
1
5
3.5
W
1
0
5
3.5
W
0
0
6
3
L
Hun Batz
OLYK-NER
Hun Batz
0
0
0
0
L
Ix Chel
Zanmato29
Ix Chel
0
2
2
0.5
L
Morgan Le Fay
ßendover
Morgan Le Fay
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,190
Damage
17,811
20,330
Taken
21,629
9,926
Mitigated
10,911
3,447
Healing
3,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ALTERED_STATE7
Charybdis
3,142
1,522
0
1,100
3,744
1,466
0
1,378
2,320
0
28,194
W
5,766
115
0
500
3,109
1,297
0
1,803
1,306
21,880
0
L
Bellona
DÁRK
Bellona
2,106
229
224
628
6,503
4,360
0
3,331
2,935
0
4,662
W
Bastet
4,172
697
0
790
5,281
2,031
0
1,027
4,254
0
19,160
W
Sun Wukong
G S RipperRoo
Sun Wukong
2,195
200
0
898
4,920
2,659
0
1,208
3,712
0
10,415
W
3,548
1,517
0
1,134
3,644
1,535
302
1,804
1,840
0
18,269
W
2,130
57
0
394
4,675
3,389
0
1,960
2,715
5,218
0
L
Hun Batz
OLYK-NER
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
Ix Chel
Zanmato29
Ix Chel
3,349
91
269
858
5,684
2,259
0
1,367
4,275
17,076
231
L
Morgan Le Fay
ßendover
Morgan Le Fay
4,593
330
0
368
4,399
1,841
0
1,389
2,904
12,806
319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,409
Gold Earned
30,052
146
Minions Killed
142
0
Camps Cleared
0
585,199
Distance Traveled
724,429
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,714
959
74
11
0
151,111
0
W
Janus
6,434
919
47
7
0
148,311
0
L
Bellona
5,244
749
8
1
0
139,070
0
W
Bastet
6,313
902
30
4
0
143,017
0
W
Sun Wukong
5,766
824
16
2
0
138,120
3
W
Hou Yi
6,089
870
44
6
0
132,605
0
W
Maui
5,450
779
5
1
0
162,376
3
L
Hun Batz
4,916
702
0
0
0
6,904
0
L
Ix Chel
5,667
810
40
6
0
147,943
0
L
Morgan Le Fay
5,868
838
24
3
0
140,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role